Basic Test Mission

Very simple test mission with creates, debug console enabled for all.
This commit is contained in:
PabstMirror 2015-04-03 18:14:45 -05:00
parent bd813d0d7a
commit 824448833f
6 changed files with 1299 additions and 0 deletions

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z\ace\Addons\testmissions

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enableDebugConsole = 2; //note security risk
// respawn = "GROUP";
respawn = "BASE";
// respawn = "BIRD";
respawnDelay = 2;
class Header {
gameType = Coop;
minPlayers = 1;
maxPlayers = 491;
};
onLoadName = "ACE3 Testing";
// onLoadMission = "";
// author = "";
// loadScreen = "";

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enableSaving [false, false];

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#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
VERSION_CONFIG;
};
};
class CfgMissions {
class MPMissions {
class ACETestingMap1 {
briefingName = "ACE Testing Map 1";
directory = QUOTE(PATHTO_R(MPMissions\ACETestingMap1.Stratis));
};
};
};

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#define COMPONENT testmissions
#include "\z\ace\Addons\main\script_mod.hpp"
#ifdef DEBUG_ENABLED_TESTMISSIONS
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_ENABLED_TESTMISSIONS
#define DEBUG_SETTINGS DEBUG_ENABLED_TESTMISSIONS
#endif
#include "\z\ace\Addons\main\script_macros.hpp"