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initSettings.inc.sqf
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@ -6,7 +6,7 @@ PREP_RECOMPILE_START;
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#include "XEH_PREP.hpp"
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PREP_RECOMPILE_END;
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#include "initSettings.sqf"
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#include "initSettings.inc.sqf"
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// Server handles the tracking of all projectiles. It dispatches events to launchers to fire at specific targets
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// The tracker and launcher array are global to allow for early-out if it is impossible to kill any projectiles to avoid wasting bandwidth
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