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Medical icons
This commit is contained in:
parent
7ae45fbeff
commit
82ec93b84e
@ -349,6 +349,7 @@ class CfgVehicles {
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class ACE_Head {
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runOnHover = 1;
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statement = QUOTE([ARR_3(_target, true, 0)] call DFUNC(displayPatientInformation));
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icon = PATHTOF(UI\icons\medical_cross.paa);
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class Bandage {
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displayName = "$STR_ACE_Medical_Bandage_HitHead";
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@ -359,6 +360,7 @@ class CfgVehicles {
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priority = 2;
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hotkey = "B";
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enableInside = 1;
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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// Advanced medical
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class FieldDressing {
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@ -370,26 +372,31 @@ class CfgVehicles {
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priority = 2;
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hotkey = "";
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enableInside = 1;
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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class PackingBandage: fieldDressing {
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displayName = "Packing Bandage";
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condition = QUOTE([ARR_4(_player, _target, 'head', 'PackingBandage')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'head', 'PackingBandage')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\packingBandage.paa);
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};
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class ElasticBandage: fieldDressing {
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displayName = "Elastic Bandage";
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condition = QUOTE([ARR_4(_player, _target, 'head', 'ElasticBandage')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'head', 'ElasticBandage')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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class QuikClot: fieldDressing {
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displayName = "QuikClot";
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condition = QUOTE([ARR_4(_player, _target, 'head', 'QuikClot')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'head', 'QuikClot')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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class CheckPulse: fieldDressing {
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displayName = "Check Pulse";
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condition = QUOTE([ARR_4(_player, _target, 'head', 'CheckPulse')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'head', 'CheckPulse')] call DFUNC(treatment));
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icon = "";
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};
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class CheckBloodPressure: CheckPulse {
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displayName = "Check Blood Pressure";
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@ -413,6 +420,7 @@ class CfgVehicles {
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priority = 2;
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hotkey = "M";
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enableInside = 1;
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icon = PATHTOF(UI\icons\medical_cross.paa);
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class Bandage {
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displayName = "$STR_ACE_Medical_Bandage_HitBody";
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@ -423,6 +431,7 @@ class CfgVehicles {
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priority = 2;
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hotkey = "B";
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enableInside = 1;
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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// Advanced medical
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@ -435,42 +444,50 @@ class CfgVehicles {
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priority = 2;
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hotkey = "";
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enableInside = 1;
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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class PackingBandage: fieldDressing {
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displayName = "Packing Bandage";
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condition = QUOTE([ARR_4(_player, _target, 'body', 'PackingBandage')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'body', 'PackingBandage')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\packingBandage.paa);
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};
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class ElasticBandage: fieldDressing {
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displayName = "Elastic Bandage";
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condition = QUOTE([ARR_4(_player, _target, 'body', 'ElasticBandage')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'body', 'ElasticBandage')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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class QuikClot: fieldDressing {
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displayName = "QuikClot";
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condition = QUOTE([ARR_4(_player, _target, 'body', 'QuikClot')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'body', 'QuikClot')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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class SurgicalKit: fieldDressing {
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displayName = "Use Surgical Kit";
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condition = QUOTE([ARR_4(_player, _target, 'body', 'SurgicalKit')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'body', 'SurgicalKit')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\surgicalKit.paa);
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};
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class PersonalAidKit: fieldDressing {
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displayName = "Use Personal Aid Kit";
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condition = QUOTE([ARR_4(_player, _target, 'body', 'PackingBandage')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'body', 'PackingBandage')] call DFUNC(treatment));
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icon = "";
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};
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class CPR: fieldDressing {
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displayName = "CPR";
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condition = QUOTE([ARR_4(_player, _target, 'body', 'CPR')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'body', 'CPR')] call DFUNC(treatment));
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icon = "";
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};
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};
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};
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class ACE_ArmLeft {
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runOnHover = 1;
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statement = QUOTE([ARR_3(_target, true, 2)] call DFUNC(displayPatientInformation));
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icon = PATHTOF(UI\icons\medical_cross.paa);
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class Bandage {
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displayName = "$STR_ACE_Medical_Bandage_HitLeftArm";
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@ -481,6 +498,7 @@ class CfgVehicles {
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priority = 2;
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hotkey = "B";
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enableInside = 1;
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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// Advanced medical
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@ -493,46 +511,55 @@ class CfgVehicles {
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priority = 2;
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hotkey = "";
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enableInside = 1;
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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class PackingBandage: fieldDressing {
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displayName = "Packing Bandage";
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condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'PackingBandage')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'PackingBandage')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\packingBandage.paa);
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};
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class ElasticBandage: fieldDressing {
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displayName = "Elastic Bandage";
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condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'ElasticBandage')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'ElasticBandage')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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class QuikClot: fieldDressing {
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displayName = "QuikClot";
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condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'QuikClot')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'QuikClot')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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class Tourniquet: fieldDressing {
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displayName = "Tourniquet";
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condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Tourniquet')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Tourniquet')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\tourniquet.paa);
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};
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class Morphine: fieldDressing {
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displayName = "$STR_ACE_Medical_Inject_Morphine";
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condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Morphine')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Morphine')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\autoInjector.paa);
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};
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class Atropine: Morphine {
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displayName = "Atropine";
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condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Atropine')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Atropine')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\autoInjector.paa);
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};
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class Epinephrine: Morphine {
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displayName = "$STR_ACE_Medical_Inject_Epinephrine";
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condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'Epinephrine')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'Epinephrine')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\autoInjector.paa);
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};
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class BloodIV: fieldDressing {
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displayName = "Give Blood IV (1000ml)";
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condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'BloodIV')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'BloodIV')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\iv.paa);
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};
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class BloodIV_500: BloodIV {
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displayName = "Give Blood IV (500ml)";
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@ -578,6 +605,7 @@ class CfgVehicles {
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displayName = "Check Pulse";
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condition = QUOTE([ARR_4(_player, _target, 'hand_l', 'CheckPulse')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_l', 'CheckPulse')] call DFUNC(treatment));
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icon = "";
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};
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class CheckBloodPressure: CheckPulse {
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displayName = "Check Blood Pressure";
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@ -593,6 +621,8 @@ class CfgVehicles {
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class ACE_ArmRight {
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runOnHover = 1;
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statement = QUOTE([ARR_3(_target, true, 3)] call DFUNC(displayPatientInformation));
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icon = PATHTOF(UI\icons\medical_cross.paa);
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class Bandage {
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displayName = "$STR_ACE_Medical_Bandage_HitRightArm";
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distance = 2.0;
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@ -602,6 +632,7 @@ class CfgVehicles {
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priority = 2;
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hotkey = "B";
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enableInside = 1;
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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// Advanced medical
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@ -614,11 +645,13 @@ class CfgVehicles {
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priority = 2;
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hotkey = "";
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enableInside = 1;
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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class PackingBandage: fieldDressing {
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displayName = "Packing Bandage";
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condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'PackingBandage')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'PackingBandage')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\packingBandage.paa);
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};
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class ElasticBandage: fieldDressing {
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displayName = "Elastic Bandage";
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@ -634,11 +667,13 @@ class CfgVehicles {
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displayName = "Tourniquet";
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condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Tourniquet')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Tourniquet')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\tourniquet.paa);
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};
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class Morphine: fieldDressing {
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displayName = "$STR_ACE_Medical_Inject_Morphine";
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condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'Morphine')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'Morphine')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\autoInjector.paa);
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};
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class Atropine: Morphine {
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displayName = "Atropine";
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@ -654,6 +689,7 @@ class CfgVehicles {
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displayName = "Give Blood IV (1000ml)";
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condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'BloodIV')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'BloodIV')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\iv.paa);
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};
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class BloodIV_500: BloodIV {
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displayName = "Give Blood IV (500ml)";
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@ -699,6 +735,7 @@ class CfgVehicles {
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displayName = "Check Pulse";
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condition = QUOTE([ARR_4(_player, _target, 'hand_r', 'CheckPulse')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'hand_r', 'CheckPulse')] call DFUNC(treatment));
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icon = "";
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};
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class CheckBloodPressure: CheckPulse {
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displayName = "Check Blood Pressure";
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@ -715,6 +752,8 @@ class CfgVehicles {
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class ACE_LegLeft {
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runOnHover = 1;
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statement = QUOTE([ARR_3(_target, true, 4)] call DFUNC(displayPatientInformation));
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icon = PATHTOF(UI\icons\medical_cross.paa);
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class Bandage {
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displayName = "$STR_ACE_Medical_Bandage_HitLeftLeg";
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distance = 2.0;
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@ -724,6 +763,7 @@ class CfgVehicles {
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priority = 2;
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hotkey = "B";
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enableInside = 1;
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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@ -737,11 +777,13 @@ class CfgVehicles {
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priority = 2;
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hotkey = "";
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enableInside = 1;
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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class PackingBandage: fieldDressing {
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displayName = "Packing Bandage";
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condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'PackingBandage')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'PackingBandage')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\packingBandage.paa);
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};
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class ElasticBandage: fieldDressing {
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displayName = "Elastic Bandage";
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@ -757,6 +799,7 @@ class CfgVehicles {
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displayName = "Tourniquet";
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condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'Tourniquet')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'Tourniquet')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\tourniquet.paa);
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};
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class Morphine: fieldDressing {
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displayName = "$STR_ACE_Medical_Inject_Morphine";
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@ -767,6 +810,7 @@ class CfgVehicles {
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displayName = "Atropine";
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condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'Atropine')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'Atropine')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\autoInjector.paa);
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};
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class Epinephrine: Morphine {
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displayName = "$STR_ACE_Medical_Inject_Epinephrine";
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@ -777,6 +821,7 @@ class CfgVehicles {
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displayName = "Give Blood IV (1000ml)";
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condition = QUOTE([ARR_4(_player, _target, 'leg_l', 'BloodIV')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'leg_l', 'BloodIV')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\iv.paa);
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};
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class BloodIV_500: BloodIV {
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displayName = "Give Blood IV (500ml)";
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@ -827,6 +872,8 @@ class CfgVehicles {
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class ACE_LegRight {
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runOnHover = 1;
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statement = QUOTE([ARR_3(_target, true, 5)] call DFUNC(displayPatientInformation));
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icon = PATHTOF(UI\icons\medical_cross.paa);
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class Bandage {
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displayName = "$STR_ACE_Medical_Bandage_HitRightLeg";
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distance = 2.0;
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@ -836,6 +883,7 @@ class CfgVehicles {
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priority = 2;
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hotkey = "B";
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enableInside = 1;
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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@ -849,11 +897,13 @@ class CfgVehicles {
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priority = 2;
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hotkey = "";
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enableInside = 1;
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icon = PATHTOF(UI\icons\bandage.paa);
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};
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class PackingBandage: fieldDressing {
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displayName = "Packing Bandage";
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condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'PackingBandage')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'PackingBandage')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\packingBandage.paa);
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};
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class ElasticBandage: fieldDressing {
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displayName = "Elastic Bandage";
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@ -869,11 +919,13 @@ class CfgVehicles {
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displayName = "Tourniquet";
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condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'Tourniquet')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'Tourniquet')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\tourniquet.paa);
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};
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class Morphine: fieldDressing {
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displayName = "$STR_ACE_Medical_Inject_Morphine";
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condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'Morphine')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'Morphine')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\autoInjector.paa);
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};
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class Atropine: Morphine {
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displayName = "Atropine";
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@ -889,6 +941,7 @@ class CfgVehicles {
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displayName = "Give Blood IV (1000ml)";
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condition = QUOTE([ARR_4(_player, _target, 'leg_r', 'BloodIV')] call DFUNC(canTreatCached));
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statement = QUOTE([ARR_4(_player, _target, 'leg_r', 'BloodIV')] call DFUNC(treatment));
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icon = PATHTOF(UI\icons\iv.paa);
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};
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class BloodIV_500: BloodIV {
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displayName = "Give Blood IV (500ml)";
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