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header for fnc_flare
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// by commy2
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/*
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* Author: commy2
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* Makes flare shine.
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*
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* Arguments:
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* 0: The flare <OBJECT>
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* 1: Color of flare <ARRAY>
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* 2: Intensity of flare <NUMBER>
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* 3: Flare lifetime <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [_nade, [0.5,0.5,0.5], 0.5, 60] call ace_grenades_fnc_flare
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_projectile", "_color", "_intensity", "_timeToLive"];
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