Replace tap shoulder and check (others) ammo animations by PutDown

This commit is contained in:
Nicolás Badano 2015-03-21 10:23:36 -03:00
parent e7d7fa8e6c
commit 83d9aa4bb6
2 changed files with 6 additions and 2 deletions

View File

@ -5,7 +5,7 @@ EXPLODE_3_PVT(_this,_tapper,_target,_shoulderNum);
if (_target != ACE_player) exitWith {
addCamShake [4, 0.5, 5];
ACE_player playActionNow 'gestureAdvance';
ACE_player playActionNow "PutDown";
if !(local _target) then {
[[_tapper, _target, _shoulderNum], QUOTE(DFUNC(tapShoulder)), _target] call EFUNC(common,execRemoteFnc);
};

View File

@ -31,6 +31,10 @@ if (count _this > 1) then {
};
};
_unit playActionNow "Gear";
if (_unit == _target) then {
_unit playActionNow "Gear";
} else {
_unit playActionNow "PutDown";
};
[FUNC(displayAmmo), [_target], 1, 0.1] call EFUNC(common,waitAndExecute);