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#2833 - Add earplugs based on loudness (+MGs)
Use same loudness calc as firedNear (replacing old audibleFire) Give ear plugs to machine gunners (depends on magzine size)
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@ -14,29 +14,40 @@
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit"];
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// Exit if hearing is disabled or soldier has earplugs already in (persistence scenarios)
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if (!GVAR(enableCombatDeafness) || {[_unit] call FUNC(hasEarPlugsIn)}) exitWith {};
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private ["_launcher"];
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// add earplugs if the soldier has a rocket launcher
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_launcher = secondaryWeapon _unit;
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if (_launcher != "") exitWith {
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if ((secondaryWeapon _unit) != "") exitWith {
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_unit addItem "ACE_EarPlugs";
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};
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// otherwise add earplugs if the soldier has a big rifle
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private ["_magazine", "_ammo"];
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if ((primaryWeapon _unit) == "") exitWith {};
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_magazine = primaryWeaponMagazine _unit select 0;
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(primaryWeaponMagazine _unit) params [["_magazine", ""]];
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if (_magazine == "") exitWith {};
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if (isNil "_magazine") exitWith {};
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local _initSpeed = getNumber (configFile >> "CfgMagazines" >> _magazine >> "initSpeed");
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local _ammo = getText (configFile >> "CfgMagazines" >> _magazine >> "ammo");
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local _count = getNumber (configFile >> "CfgMagazines" >> _magazine >> "count");
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_ammo = getText (configFile >> "CfgMagazines" >> _magazine >> "ammo");
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local _caliber = getNumber (configFile >> "CfgAmmo" >> _ammo >> "ACE_caliber");
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_caliber = call {
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if (_ammo isKindOf ["ShellBase", (configFile >> "CfgAmmo")]) exitWith { 80 };
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if (_ammo isKindOf ["RocketBase", (configFile >> "CfgAmmo")]) exitWith { 200 };
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if (_ammo isKindOf ["MissileBase", (configFile >> "CfgAmmo")]) exitWith { 600 };
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if (_ammo isKindOf ["SubmunitionBase", (configFile >> "CfgAmmo")]) exitWith { 80 };
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if (_caliber <= 0) then { 6.5 } else { _caliber };
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};
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local _loudness = (_caliber ^ 1.25 / 10) * (_initspeed / 1000) / 5;
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if (getNumber (configFile >> "CfgAmmo" >> _ammo >> "audiblefire") > 8) then {
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//If unit has a machine gun boost effective loudness 50%
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if (_count >= 50) then {_loudness = _loudness * 1.5};
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if (_loudness > 0.2) then {
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_unit addItem "ACE_EarPlugs";
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};
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