revert false captitalization change

This commit is contained in:
commy2 2015-11-30 17:56:25 +01:00
parent 411a8d58f3
commit 861262e41c
2 changed files with 2 additions and 2 deletions

View File

@ -51,7 +51,7 @@ PREP(fixCollision);
PREP(fixFloating);
PREP(fixLoweredRifleAnimation);
PREP(fixPosition);
PREP(getAllDefinedsetVariables);
PREP(getAllDefinedSetVariables);
PREP(getAllGear);
PREP(getCaptivityStatus);
PREP(getDeathAnim);

View File

@ -39,6 +39,6 @@ if (isPlayer _unit) then {
_unit setVariable [_x select 0, nil, _x select 3];
};
false
} count ([_unit] call FUNC(getAllDefinedsetVariables));
} count ([_unit] call FUNC(getAllDefinedSetVariables));
_unit setVariable ["ACE_forceWalkStatusNumber", 0, true];