diff --git a/addons/frag/README.md b/addons/frag/README.md index 1b2378aed9..f431279f1f 100644 --- a/addons/frag/README.md +++ b/addons/frag/README.md @@ -5,9 +5,7 @@ Explosive fragmentation, round spalling, and explosive reflection TODO: - More extensive MP testing -- move from FIRED to init EH's -- rework spalling position finding -- Look at spalling per material type +- remove submunition EHs in frag - Finish stringtable expansion with additional normal & debug settings - performance optimization - cDLC, RHS, CUP compats