Tools - Add missing includes for p3ds (#9974)

* Tools - Add missing includes for p3ds

* Cleanup vn?

* Update project.toml

* Update tools\.vscode
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PabstMirror 2024-04-26 17:35:30 -05:00 committed by GitHub
parent b513a110f5
commit 872d460e6d
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40 changed files with 112 additions and 6 deletions

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@ -28,7 +28,7 @@ exclude = [
"zeus/functions/fnc_zeusAttributes.sqf", "zeus/functions/fnc_zeusAttributes.sqf",
] ]
[hemtt.launch] [hemtt.launch.default]
workshop = [ workshop = [
"450814997", # CBA_A3 "450814997", # CBA_A3
] ]

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@ -0,0 +1,9 @@
surfaceInfo="A3\data_f\Penetration\hard_ground.bisurf";
ambient[]={0.48699999,0.32800001,0.249,1};
diffuse[]={0.48699999,0.32800001,0.249,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={0,0,0,1};
specularPower=1;
PixelShaderID="Normal";
VertexShaderID="Basic";

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@ -1380,6 +1380,7 @@ enum
#define IDC_OPTIONS_PP_DOF_SLIDER 1317 #define IDC_OPTIONS_PP_DOF_SLIDER 1317
#define IDC_OPTIONS_PP_DOF_VALUE 1318 #define IDC_OPTIONS_PP_DOF_VALUE 1318
#define IDC_OPTIONS_PP_CAUSTICS 1319 #define IDC_OPTIONS_PP_CAUSTICS 1319
#define IDC_OPTIONS_PP_HAZE 1329
#define IDC_OPTIONS_PP_SHARPEN_SLIDER 1320 #define IDC_OPTIONS_PP_SHARPEN_SLIDER 1320
#define IDC_OPTIONS_PP_SHARPEN_VALUE 1321 #define IDC_OPTIONS_PP_SHARPEN_VALUE 1321
#define IDC_OPTIONS_PP_COLOR_CORRECTIONS 1322 #define IDC_OPTIONS_PP_COLOR_CORRECTIONS 1322

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@ -0,0 +1,82 @@
class StageTI
{
texture="a3\data_f\default_ti_ca.paa";
};
ambient[]={0,0,0,1};
diffuse[]={0,0,0,1};
forcedDiffuse[]={0,0,0,1};
emmisive[]={0,0,0,1};
specular[]={1,1,1,1};
specularPower=500;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="a3\weapons_f\acc\data\optics_nohq.paa";
uvSource="tex1";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0.0,MC)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage4
{
texture="a3\weapons_f\acc\data\optics_as.paa";
uvSource="tex1";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage5
{
texture="#(argb,8,8,3)color(1,1,1,0.0,SMDI)";
uvSource="tex1";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(0.915,0.38)";
uvSource="none";
};
class Stage7
{
texture="a3\data_f\env_land_optic_co.paa";
uvSource="none";
};

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@ -1,6 +1,7 @@
{ {
"files.exclude": { "files.exclude": {
"**/.hemttout": true, "**/.hemttout": true,
"**/include": true "**/include": true,
"**/extras": true
} }
} }

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@ -63,6 +63,16 @@
"--debug" "--debug"
] ]
}, },
{
"label": "HEMTT check",
"command": "hemtt.exe",
"options": {
"cwd": "${workspaceFolder}"
},
"args": [
"check"
],
},
{ {
"label": "Test All", "label": "Test All",
"dependsOn": [ "dependsOn": [
@ -71,7 +81,8 @@
"Validate Stringtables", "Validate Stringtables",
"Validate headers", "Validate headers",
"Check Strings", "Check Strings",
"SQFVM Checker" "SQFVM Checker",
"HEMTT check"
], ],
"group": { "group": {
"kind": "test", "kind": "test",
@ -89,8 +100,7 @@
"ci" "ci"
], ],
"group": { "group": {
"kind": "build", "kind": "build"
"isDefault": true
} }
}, },
{ {
@ -103,7 +113,10 @@
"build", "build",
"-v" "-v"
], ],
"group": "build" "group": {
"kind": "build",
"isDefault": true
}
} }
] ]
} }