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ace_javelin privates
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@ -5,12 +5,15 @@ TRACE_1("enter", _this);
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#define __TRACKINTERVAL 0 // how frequent the check should be.
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#define __LOCKONTIME 3 // Lock on won't occur sooner
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private["_apos", "_aposX", "_aposY", "_args", "_boundsInput", "_bpos", "_canFire", "_constraintBottom"];
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private["_constraintLeft", "_constraintRight", "_constraintTop", "_currentTarget", "_fireDisabledEH"];
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private["_firedEH", "_fov", "_lastTick", "_lockTime", "_maxX", "_maxY", "_minX", "_minY", "_newTarget"];
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private["_offsetX", "_offsetY", "_pos", "_randomLockInterval", "_randomPosWithinBounds", "_range"];
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private["_runTime", "_soundTime", "_targetArray", "_zamerny"];
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#define __OffsetX ((ctrlPosition __JavelinIGUITargetingLineV) select 0) - 0.5
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#define __OffsetY ((ctrlPosition __JavelinIGUITargetingLineH) select 1) - 0.5
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private["_isJavelin", "_args", "_lastTick", "_runTime", "_soundTime", "_lockTime", "_newTarget", "_currentTarget", "_range", "_pos", "_targetArray"];
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// Reset arguments if we havnt rendered in over a second
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_args = uiNamespace getVariable[QGVAR(arguments), [] ];
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if( (count _args) > 0) then {
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@ -1,6 +1,7 @@
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//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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TRACE_1("enter", _this);
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private["_args", "_disableFireEH", "_pfh"];
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uiNameSpace setVariable ['ACE_RscOptics_javelin',nil];
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