Change name

This commit is contained in:
Bailey Danyluk 2022-06-02 20:33:05 -06:00
parent cca691622c
commit 88c6f6816f
22 changed files with 22 additions and 22 deletions

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@ -1,7 +1,7 @@
class CfgMagazines {
class Titan_AT;
class GVAR(lr): Titan_AT {
author = "Brandon (TCVM)";
author = "Dani (TCVM)";
ammo = QGVAR(lr);
displayName = CSTRING(LR);

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@ -8,5 +8,5 @@ Adds SPIKE LR guided missile
The people responsible for merging changes to this component or answering potential questions.
- [Brandon-TCVM](https://github.com/TheCandianVendingMachine)
- [Dani-TCVM](https://github.com/TheCandianVendingMachine)

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@ -8,7 +8,7 @@ class CfgPatches {
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author = ECSTRING(common,ACETeam);
authors[] = {"Brandon (TCVM)"};
authors[] = {"Dani (TCVM)"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Decreases zoom of current camera
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Cycles camera thermal mode (if avaliable)
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Destroys camera attaches to projectile
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Updates camera with inputs
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Initializes camera for player to view missile from its nose
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Cycles camera thermal mode (if avaliable)
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Decreases zoom of current camera
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Switches away from the currently controlled camera
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Switches to the currently controlled camera
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Updates camera to be on a fixed point
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Switches away from the currently controlled camera
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Switches away from the currently controlled camera
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Return the position of a potential EO target via a "edge detection" algorithm. Compares object bounding boxes to see what we are most likely hitting
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Handle key presses
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Handles the map helper's draw event
* Resets arguments if not run recently
* And starts a watchdog to detect when weapon display unloaded

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Condition to switch to next navigation profile
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Sets up a top-attack profile. If we don't have a target: coast
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Initialises SPIKE camera
*
* Arguments:

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@ -1,6 +1,6 @@
#include "script_component.hpp"
/*
* Author: Brandon (TCVM)
* Author: Dani (TCVM)
* Seeker Type: Spike Optical
*
* Arguments: