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Merge pull request #2826 from acemod/settingsParamsArray
Read settings from paramsArray (params in description.ext)
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commit
896615beb1
@ -194,6 +194,9 @@ call FUNC(checkFiles);
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ACE_LOGINFO("Settings received from server.");
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if (isServer) then { //read settings from paramsArray
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[] call FUNC(readSettingsFromParamsArray);
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};
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// Event so that ACE_Modules have their settings loaded:
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["InitSettingsFromModules", []] call FUNC(localEvent);
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@ -139,6 +139,7 @@ PREP(playerSide);
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PREP(positionToASL);
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PREP(progressBar);
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PREP(readSettingFromModule);
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PREP(readSettingsFromParamsArray);
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PREP(receiveRequest);
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PREP(removeCanInteractWithCondition);
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PREP(removeSpecificMagazine);
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63
addons/common/functions/fnc_readSettingsFromParamsArray.sqf
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63
addons/common/functions/fnc_readSettingsFromParamsArray.sqf
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@ -0,0 +1,63 @@
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/*
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* Author: PabstMirror
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* Read settins from paramsArray that have a ACE_setting = 1.
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* Happens before modules but after all other configs (for force priority)
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Example:
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* [] call ace_common_fnc_readSettingsFromParamsArray
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*
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* Public: No
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*/
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#include "script_component.hpp"
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//paramsArray is a normal variable not a command
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local _paramsArray = missionnamespace getvariable ["paramsArray", []];
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TRACE_1("Reading missionConfigFile params",_paramsArray);
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{
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local _config = (missionConfigFile >> "params") select _forEachIndex;
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if ((getNumber (_config >> "ACE_setting")) > 0) then {
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local _settingName = configName _config;
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local _settingValue = _x;
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local _title = getText (_config >> "title");
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TRACE_3("ace_setting",_title,_settingName,_settingValue);
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// Check if the variable is already defined
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if (isNil _settingName) exitWith {
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ACE_LOGERROR_1("readSettingsFromParamsArray - param [%1] is not an ace_setting", _settingName);
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};
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local _settingData = [_settingName] call FUNC(getSettingData);
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_settingData params ["", "_typeName", "", "", "", "", "_isForced"];
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// Check if it's already forced and quit
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if (_isForced) exitWith {ACE_LOGWARNING_1("readSettingsFromParamsArray - param [%1] is already set and forced", _settingName);};
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// The setting is not forced, so update the value
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// Read entry and cast it to the correct type from the existing variable
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local _validValue = false;
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switch (true) do {
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case (_typeName == "SCALAR"): {_validValue = true;};
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case (_typeName == "BOOL"): {
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_settingValue = _settingValue > 0;
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_validValue = true;
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};
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//TODO: Handle ARRAY,COLOR,STRING??? (bool/scalar covers most important settings)
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};
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if (!_validValue) exitWith {
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ACE_LOGWARNING_3("readSettingsFromParamsArray - param [%1] type not valid [%2] - expected type [%3]", _settingName,_settingValue,_typeName);
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};
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// Update the variable globaly and Force
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[_settingName, _settingValue, true, true] call FUNC(setSetting);
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};
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} foreach _paramsArray;
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