mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Fixed popping and stray particles
This commit is contained in:
parent
f0e4e5d2e8
commit
898217a533
@ -19,15 +19,15 @@ class CfgCloudlets {
|
||||
particleType = "Billboard";
|
||||
timerPeriod = 1;
|
||||
lifeTime = 30;
|
||||
lifeTimeVar = 2;
|
||||
lifeTimeVar = 1;
|
||||
animationSpeed[] = {1};
|
||||
animationSpeedCoef = 1;
|
||||
randomDirectionPeriod = 1;
|
||||
randomDirectionPeriodVar = 0;
|
||||
randomDirectionIntensity = 0.2;
|
||||
randomDirectionIntensity = 0.08;
|
||||
randomDirectionIntensityVar = 0;
|
||||
destroyOnWaterSurface = 1;
|
||||
destroyOnWaterSurfaceOffset = -0.6;
|
||||
destroyOnWaterSurfaceOffset = -8;
|
||||
positionVar[] = {0, 0, 0};
|
||||
colorVar[] = {0, 0, 0, 0};
|
||||
color[] = {
|
||||
@ -40,9 +40,9 @@ class CfgCloudlets {
|
||||
};
|
||||
size[] = {0.05, 4, 12, 16};
|
||||
sizeVar = 0.5;
|
||||
weight = 1.2777;
|
||||
weight = 1.275;
|
||||
moveVelocity[] = {0, 0, 0};
|
||||
moveVelocityVar[] = {0.25, 0.25, 0.25};
|
||||
moveVelocityVar[] = {0.1, 0.1, 0.1};
|
||||
rotationVelocity = 0;
|
||||
rotationVelocityVar = 20;
|
||||
volume = 1;
|
||||
@ -52,19 +52,19 @@ class CfgCloudlets {
|
||||
blockAIVisibility = 1;
|
||||
};
|
||||
class ACE_SmokeBaseMedium: ACE_SmokeBaseLarge {
|
||||
destroyOnWaterSurfaceOffset = -6;
|
||||
size[] = {0.05, 3, 9, 12};
|
||||
moveVelocityVar[] = {0.20, 0.20, 0.20};
|
||||
};
|
||||
class ACE_SmokeBaseSmall: ACE_SmokeBaseLarge {
|
||||
destroyOnWaterSurfaceOffset = -4;
|
||||
size[] = {0.05, 2, 6, 8};
|
||||
moveVelocityVar[] = {0.15, 0.15, 0.15};
|
||||
};
|
||||
|
||||
// - 40mm smoke grenades --------------------------------------------------
|
||||
class ACE_SmokeBase40mm: ACE_SmokeBaseLarge {
|
||||
destroyOnWaterSurfaceOffset = -5;
|
||||
lifeTime = 15;
|
||||
size[] = {0.05, 2.5, 7.5, 10};
|
||||
moveVelocityVar[] = {0.10, 0.10, 0.10};
|
||||
};
|
||||
|
||||
// - Artillery smoke submunition ------------------------------------------
|
||||
@ -78,6 +78,7 @@ class CfgCloudlets {
|
||||
// - Smoke on water surface -----------------------------------------------
|
||||
class ACE_SmokeAfterWaterWhite: ACE_SmokeBaseLarge {
|
||||
interval = 0.05;
|
||||
destroyOnWaterSurfaceOffset = -3;
|
||||
size[] = {0.05, 2, 6};
|
||||
sizeVar = 1;
|
||||
lifeTime = 10;
|
||||
|
Loading…
Reference in New Issue
Block a user