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General - Cleanup event capitalization (#10062)
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9760095c42
commit
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@ -18,7 +18,7 @@
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(_this select 1) params ["", "_exitCode"];
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(_this select 1) params ["", "_exitCode"];
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[QGVAR(displayClosed), []] call CBA_fnc_localEvent;
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[QGVAR(displayClosed), []] call CBA_fnc_localEvent;
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removeMissionEventHandler ["draw3D", GVAR(camPosUpdateHandle)];
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removeMissionEventHandler ["Draw3D", GVAR(camPosUpdateHandle)];
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if (is3DEN) then {
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if (is3DEN) then {
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private _centerOriginParent = objectParent GVAR(centerOrigin);
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private _centerOriginParent = objectParent GVAR(centerOrigin);
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@ -278,4 +278,4 @@ showCinemaBorder false;
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//--------------- Reset camera pos
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//--------------- Reset camera pos
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[nil, [controlNull, 0, 0]] call FUNC(handleMouse);
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[nil, [controlNull, 0, 0]] call FUNC(handleMouse);
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GVAR(camPosUpdateHandle) = addMissionEventHandler ["draw3D", {call FUNC(updateCamPos)}];
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GVAR(camPosUpdateHandle) = addMissionEventHandler ["Draw3D", {call FUNC(updateCamPos)}];
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@ -63,7 +63,7 @@ _target switchMove "amovpercmstpslowwrfldnon";
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_target setVariable ["origin", _position];
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_target setVariable ["origin", _position];
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// When killed, respawn AI
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// When killed, respawn AI
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_target addEventHandler ["killed", {
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_target addEventHandler ["Killed", {
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params ["_target"];
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params ["_target"];
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// Killed may fire twice, 2nd will be null - https://github.com/acemod/ACE3/pull/7561
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// Killed may fire twice, 2nd will be null - https://github.com/acemod/ACE3/pull/7561
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@ -137,11 +137,11 @@ if (_onCancel isEqualTo {}) then {
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ctrlSetFocus _ctrlButtonCancel;
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ctrlSetFocus _ctrlButtonCancel;
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};
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};
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_ctrlButtonOK ctrlAddEventHandler ["buttonClick", {(ctrlParent (_this select 0)) closeDisplay 1; true}];
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_ctrlButtonOK ctrlAddEventHandler ["ButtonClick", {(ctrlParent (_this select 0)) closeDisplay 1; true}];
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_ctrlButtonCancel ctrlAddEventHandler ["buttonClick", {(ctrlParent (_this select 0)) closeDisplay 2; true}];
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_ctrlButtonCancel ctrlAddEventHandler ["ButtonClick", {(ctrlParent (_this select 0)) closeDisplay 2; true}];
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GVAR(errorOnOK) = _onOK;
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GVAR(errorOnOK) = _onOK;
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GVAR(errorOnCancel) = _onCancel;
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GVAR(errorOnCancel) = _onCancel;
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_display displayAddEventHandler ["unload", {call ([{}, GVAR(errorOnOK), GVAR(errorOnCancel)] select (_this select 1))}];
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_display displayAddEventHandler ["Unload", {call ([{}, GVAR(errorOnOK), GVAR(errorOnCancel)] select (_this select 1))}];
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_display displayAddEventHandler ["keyDown", {_this select 1 == 1}];
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_display displayAddEventHandler ["KeyDown", {_this select 1 == 1}];
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@ -50,7 +50,7 @@ ctrlMapAnimCommit _map;
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// add drawEH to draw markers next update (they will get drawn 3 times total)
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// add drawEH to draw markers next update (they will get drawn 3 times total)
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_map setVariable ["markers", _markers];
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_map setVariable ["markers", _markers];
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_map ctrlAddEventHandler ["draw", {
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_map ctrlAddEventHandler ["Draw", {
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params ["_map"];
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params ["_map"];
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private _markers = _map getVariable ["markers", []];
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private _markers = _map getVariable ["markers", []];
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TRACE_2("drawing markers",_map,count _markers);
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TRACE_2("drawing markers",_map,count _markers);
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@ -28,7 +28,7 @@ TRACE_6("handleVehicleDamage",_vehicle,_hitPoint,_hitIndex,_injurer,_oldDamage,_
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if !(alive _vehicle) exitWith {
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if !(alive _vehicle) exitWith {
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private _eventHandler = _vehicle getVariable[QGVAR(handleDamage), nil];
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private _eventHandler = _vehicle getVariable[QGVAR(handleDamage), nil];
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if !(isNil "_eventHandler") then {
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if !(isNil "_eventHandler") then {
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_vehicle removeEventHandler ["handleDamage", _eventHandler];
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_vehicle removeEventHandler ["HandleDamage", _eventHandler];
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};
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};
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LOG_1("Vehicle [%1] no longer alive",_vehicle);
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LOG_1("Vehicle [%1] no longer alive",_vehicle);
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true
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true
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@ -5,7 +5,7 @@
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// cannot create checkboxes which have the default value "true"
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// cannot create checkboxes which have the default value "true"
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// 3den uses inverted checkboxes instead, but those only change in appearence
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// 3den uses inverted checkboxes instead, but those only change in appearence
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// we have to auto set these settings manually - on mission creation
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// we have to auto set these settings manually - on mission creation
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add3DENEventHandler ["onMissionNew", {
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add3DENEventHandler ["OnMissionNew", {
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set3DENMissionAttributes [
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set3DENMissionAttributes [
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["Intel", "IntelWavesIsForced", true],
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["Intel", "IntelWavesIsForced", true],
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["Intel", "IntelWindIsForced", true]
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["Intel", "IntelWindIsForced", true]
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@ -113,9 +113,9 @@ GVAR(moduleDestination_mapDrawEH) = [((findDisplay 312) displayCtrl 50), "draw",
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} else {
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} else {
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TRACE_4("cleaning up",_this select 1,GVAR(moduleDestination_displayEHMouse),GVAR(moduleDestination_displayEHKeyboard),GVAR(moduleDestination_mapDrawEH));
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TRACE_4("cleaning up",_this select 1,GVAR(moduleDestination_displayEHMouse),GVAR(moduleDestination_displayEHKeyboard),GVAR(moduleDestination_mapDrawEH));
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(_this select 1) call CBA_fnc_removePerFrameHandler;
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(_this select 1) call CBA_fnc_removePerFrameHandler;
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(findDisplay 312) displayRemoveEventHandler ["mouseButtonDown", GVAR(moduleDestination_displayEHMouse)];
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(findDisplay 312) displayRemoveEventHandler ["MouseButtonDown", GVAR(moduleDestination_displayEHMouse)];
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(findDisplay 312) displayRemoveEventHandler ["KeyDown", GVAR(moduleDestination_displayEHKeyboard)];
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(findDisplay 312) displayRemoveEventHandler ["KeyDown", GVAR(moduleDestination_displayEHKeyboard)];
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((findDisplay 312) displayCtrl 50) ctrlRemoveEventHandler ["draw", GVAR(moduleDestination_mapDrawEH)];
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((findDisplay 312) displayCtrl 50) ctrlRemoveEventHandler ["Draw", GVAR(moduleDestination_mapDrawEH)];
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GVAR(moduleDestination_displayEHMouse) = nil;
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GVAR(moduleDestination_displayEHMouse) = nil;
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GVAR(moduleDestination_displayEHKeyboard) = nil;
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GVAR(moduleDestination_displayEHKeyboard) = nil;
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GVAR(moduleDestination_mapDrawEH) = nil;
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GVAR(moduleDestination_mapDrawEH) = nil;
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@ -24,7 +24,7 @@ private _ctrlButtonOK = _display displayCtrl 1; //IDC_OK
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
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TRACE_1("logicObject",_logic);
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TRACE_1("logicObject",_logic);
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_control ctrlRemoveAllEventHandlers "setFocus";
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_control ctrlRemoveAllEventHandlers "SetFocus";
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//Specific on-load stuff:
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//Specific on-load stuff:
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private _fnc_sliderMove = {
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private _fnc_sliderMove = {
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@ -74,5 +74,5 @@ private _fnc_onConfirm = {
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[QGVAR(GlobalSkillAI),GVAR(GlobalSkillAI)] call FUNC(moduleGlobalSetSkill);
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[QGVAR(GlobalSkillAI),GVAR(GlobalSkillAI)] call FUNC(moduleGlobalSetSkill);
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};
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};
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_display displayAddEventHandler ["unload", _fnc_onUnload];
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_display displayAddEventHandler ["Unload", _fnc_onUnload];
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_ctrlButtonOK ctrlAddEventHandler ["buttonclick", _fnc_onConfirm];
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_ctrlButtonOK ctrlAddEventHandler ["ButtonClick", _fnc_onConfirm];
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@ -24,7 +24,7 @@ private _ctrlButtonOK = _display displayCtrl 1; //IDC_OK
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
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TRACE_1("logicObject",_logic);
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TRACE_1("logicObject",_logic);
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_control ctrlRemoveAllEventHandlers "setFocus";
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_control ctrlRemoveAllEventHandlers "SetFocus";
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//Validate the module target:
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//Validate the module target:
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private _unit = effectiveCommander (attachedTo _logic);
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private _unit = effectiveCommander (attachedTo _logic);
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@ -101,7 +101,7 @@ private _fnc_onSelection = {
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_ctrl ctrlSetTextColor _color;
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_ctrl ctrlSetTextColor _color;
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_ctrl ctrlAddEventHandler ["buttonclick", _fnc_onSelection];
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_ctrl ctrlAddEventHandler ["ButtonClick", _fnc_onSelection];
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} forEach IDCs;
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} forEach IDCs;
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private _fnc_onUnload = {
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private _fnc_onUnload = {
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@ -129,5 +129,5 @@ private _fnc_onConfirm = {
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deleteVehicle _logic;
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deleteVehicle _logic;
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};
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};
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_display displayAddEventHandler ["unload", _fnc_onUnload];
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_display displayAddEventHandler ["Unload", _fnc_onUnload];
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_ctrlButtonOK ctrlAddEventHandler ["buttonClick", _fnc_onConfirm];
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_ctrlButtonOK ctrlAddEventHandler ["ButtonClick", _fnc_onConfirm];
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@ -23,7 +23,7 @@ private _ctrlButtonOK = _display displayCtrl 1; // IDC_OK
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
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TRACE_1("logicObject",_logic);
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TRACE_1("logicObject",_logic);
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_control ctrlRemoveAllEventHandlers "setFocus";
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_control ctrlRemoveAllEventHandlers "SetFocus";
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// Validate module target
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// Validate module target
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private _unit = attachedTo _logic;
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private _unit = attachedTo _logic;
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@ -23,7 +23,7 @@ private _ctrlButtonOK = _display displayCtrl 1; //IDC_OK
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
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TRACE_1("logicObject",_logic);
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TRACE_1("logicObject",_logic);
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_control ctrlRemoveAllEventHandlers "setFocus";
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_control ctrlRemoveAllEventHandlers "SetFocus";
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//Specific on-load stuff:
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//Specific on-load stuff:
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private _listbox = _display displayCtrl 16189;
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private _listbox = _display displayCtrl 16189;
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@ -91,5 +91,5 @@ private _fnc_onConfirm = {
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};
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};
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_display displayAddEventHandler ["KeyUp", _fnc_onKeyUp];
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_display displayAddEventHandler ["KeyUp", _fnc_onKeyUp];
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_display displayAddEventHandler ["unload", _fnc_onUnload];
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_display displayAddEventHandler ["Unload", _fnc_onUnload];
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_ctrlButtonOK ctrlAddEventHandler ["buttonclick", _fnc_onConfirm];
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_ctrlButtonOK ctrlAddEventHandler ["ButtonClick", _fnc_onConfirm];
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