Updated function headers

This commit is contained in:
lambdatiger 2024-01-17 20:51:34 -06:00
parent df884dc4bc
commit 8b45d0aa17
4 changed files with 13 additions and 13 deletions

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@ -1,7 +1,7 @@
#include "..\script_component.hpp"
/*
* Author: Lambda.Tiger
* Clears all dev spheres and traces
* Clears all dev spheres and traces.
*
* Arguments:
* None

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@ -5,8 +5,8 @@
* use hit-point locations.
*
* Arguments:
* 0: Object to draw the hit box of <OBJECT>
* 1: Add sphere at object origin <BOOL>
* 0: Object that should have it's hit box drawn. <OBJECT>
* 1: Add sphere at object origin. <BOOL> (Default: true)
*
* Return Value:
* None
@ -16,6 +16,7 @@
*
* Public: No
*/
params [
["_object", objNull, [objNull]],
["_addSphere", true, [true]]

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@ -5,15 +5,14 @@
* ammo type.
*
* Arguments:
* 0: _ammo <STRING> - cfgAmmo type of ammo to check
* 0: _ammo <STRING> - CfgAmmo type of ammo to check.
*
* Return Value:
* _ammoInfo <ARRAY>
* 0: _fragRange - search range for fragments <SCALAR>
* 1: _fragVel - gurney equation calculated velocity <SCALAR>
* 2: _fragTypes - array of fragment types <ARRAY>
* 3: _fragCount - modified frag count used under assumptions
* of spherical fragmentation <SCALAR>
* 0: _fragRange - search range for fragments. <NUMBER>
* 1: _fragVel - gurney equation calculated velocity. <NUMBER>
* 2: _fragTypes - array of fragment types. <ARRAY>
* 3: _fragCount - modified frag count used under assumptions of spherical fragmentation. <NUMBER>
*
* Example:
* ["B_556x45_Ball"] call ace_frag_fnc_getFragInfo;

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@ -5,13 +5,13 @@
* ammo type.
*
* Arguments:
* 0: _ammo <STRING> - cfgAmmo type of ammo to check
* 0: _ammo <STRING> - CfgAmmo type of ammo to check
*
* Return Value:
* _ammoInfo <ARRAY>
* 0: _caliber - search range for fragments <SCALAR>
* 1: _explosive - whether the round is explosive or not <SCALAR>
* 2: _indirectHitRange - Indirect hit damage <SCALAR>
* 0: _caliber - search range for fragments <NUMBER>
* 1: _explosive - whether the round is explosive or not <NUMBER>
* 2: _indirectHitRange - Indirect hit damage <NUMBER>
*
* Example:
* ["B_556x45_Ball"] call ace_frag_fnc_getSpallInfo;