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https://github.com/acemod/ACE3.git
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Split interaction menu settings between interaction and self interaction (#6609)
* Split interaction menu settings between interaction and self interaction * consistent spacing not sure which way is wanted here, but I might as well be consistent in my own PR * remove useless code, fix use of backgroundMenu * clean up from Dystopian * use existing stringtable * remove redundent localize * Use LLSTRING, split UseListMenu * style fixes * style fixes * add movedToSQF to old settings * condense ifs * Don't use cursorKeepCentered as default
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@ -1,32 +1,18 @@
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class ACE_Settings {
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class GVAR(alwaysUseCursorSelfInteraction) {
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value = 0;
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typeName = "BOOL";
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isClientSettable = 1;
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category = CSTRING(Category_InteractionMenu);
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displayName = CSTRING(AlwaysUseCursorSelfInteraction);
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movedToSQF = 1;
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};
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class GVAR(cursorKeepCentered) {
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value = 0;
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typeName = "BOOL";
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isClientSettable = 1;
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category = CSTRING(Category_InteractionMenu);
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displayName = CSTRING(cursorKeepCentered);
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description = CSTRING(cursorKeepCenteredDescription);
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movedToSQF = 1;
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};
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class GVAR(alwaysUseCursorInteraction) {
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value = 0;
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typeName = "BOOL";
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isClientSettable = 1;
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category = CSTRING(Category_InteractionMenu);
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displayName = CSTRING(AlwaysUseCursorInteraction);
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movedToSQF = 1;
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};
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class GVAR(useListMenu) {
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value = 0;
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typeName = "BOOL";
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isClientSettable = 1;
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category = CSTRING(Category_InteractionMenu);
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displayName = CSTRING(UseListMenu);
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movedToSQF = 1;
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};
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class GVAR(menuBackground) {
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movedToSQF = 1;
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};
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class GVAR(colorTextMax) {
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value[] = {1, 1, 1, 1};
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@ -80,14 +66,6 @@ class ACE_Settings {
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category = CSTRING(Category_InteractionMenu);
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displayName = CSTRING(ActionOnKeyRelease);
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};
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class GVAR(menuBackground) {
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value = 0;
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typeName = "SCALAR";
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isClientSettable = 1;
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category = CSTRING(Category_InteractionMenu);
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displayName = CSTRING(background);
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values[] = {"$STR_A3_OPTIONS_DISABLED", CSTRING(backgroundBlur), CSTRING(backgroundBlack)};
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};
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class GVAR(addBuildingActions) {
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value = 0;
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typeName = "BOOL";
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@ -100,10 +100,14 @@ format ["%1 (%2)", (localize LSTRING(SelfInteractKey)), localize ELSTRING(common
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// background options
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["ace_interactMenuOpened", {
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if (GVAR(menuBackground)==1) then {[QGVAR(menuBackground), true] call EFUNC(common,blurScreen);};
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if (GVAR(menuBackground)==2) then {0 cutRsc[QGVAR(menuBackground), "PLAIN", 1, false];};
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params ["_menuType"];
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private _menuBackgroundSetting = [GVAR(menuBackground), GVAR(menuBackgroundSelf)] select _menuType;
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if (_menuBackgroundSetting == 1) exitWith {[QGVAR(menuBackground), true] call EFUNC(common,blurScreen);};
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if (_menuBackgroundSetting == 2) exitWith {0 cutRsc [QGVAR(menuBackground), "PLAIN", 1, false];};
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}] call CBA_fnc_addEventHandler;
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["ace_interactMenuClosed", {
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if (GVAR(menuBackground)==1) then {[QGVAR(menuBackground), false] call EFUNC(common,blurScreen);};
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if (GVAR(menuBackground)==2) then {(uiNamespace getVariable [QGVAR(menuBackground), displayNull]) closeDisplay 0;};
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params ["_menuType"];
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private _menuBackgroundSetting = [GVAR(menuBackground), GVAR(menuBackgroundSelf)] select _menuType;
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if (_menuBackgroundSetting == 1) exitWith {[QGVAR(menuBackground), false] call EFUNC(common,blurScreen);};
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if (_menuBackgroundSetting == 2) exitWith {(uiNamespace getVariable [QGVAR(menuBackground), displayNull]) closeDisplay 0;};
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}] call CBA_fnc_addEventHandler;
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@ -21,7 +21,7 @@ GVAR(cacheManActions) = +(GVAR(ActNamespace) getVariable ["CAManBase", []]); //
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// Event handlers for all interact menu controls
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DFUNC(handleMouseMovement) = {
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if (GVAR(cursorKeepCentered)) then {
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if ([GVAR(cursorKeepCentered), GVAR(cursorKeepCenteredSelfInteraction)] select GVAR(keyDownSelfAction)) then {
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GVAR(cursorPos) = GVAR(cursorPos) vectorAdd [_this select 1, _this select 2, 0] vectorDiff [0.5, 0.5, 0];
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setMousePosition [0.5, 0.5];
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} else {
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@ -44,8 +44,8 @@ GVAR(useCursorMenu) = (vehicle ACE_player != ACE_player) ||
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(!(isNull (ACE_controlledUAV select 0))) ||
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visibleMap ||
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(!isNull curatorCamera) ||
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{(_menuType == 1) && {(isWeaponDeployed ACE_player) || GVAR(AlwaysUseCursorSelfInteraction) || {cameraView == "GUNNER"}}} ||
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{(_menuType == 0) && GVAR(AlwaysUseCursorInteraction)};
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{(_menuType == 1) && {(isWeaponDeployed ACE_player) || GVAR(alwaysUseCursorSelfInteraction) || {cameraView == "GUNNER"}}} ||
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{(_menuType == 0) && GVAR(alwaysUseCursorInteraction)};
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// Delete existing controls in case there's any left
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GVAR(iconCount) = 0;
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@ -38,7 +38,7 @@ if (_iconFile isEqualTo "") then {
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_iconFile = DEFAULT_ICON;
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};
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_text = if (GVAR(UseListMenu)) then {
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_text = if ([GVAR(useListMenu), GVAR(useListMenuSelf)] select GVAR(keyDownSelfAction)) then {
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format ["<img image='%1' align='left' color='%2'/><t %3>%4</t>", _iconFile, _iconColor, _textSettings, _text]
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} else {
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format ["<img image='%1' align='center' color='%2'/><br/><t %3 align='center'>%4</t>", _iconFile, _iconColor, _textSettings, "ace_break_line" callExtension _text];
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@ -47,13 +47,14 @@ _text = if (GVAR(UseListMenu)) then {
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[_ctrl, GVAR(iconCount), _text] call FUNC(ctrlSetParsedTextCached);
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GVAR(iconCount) = GVAR(iconCount) + 1;
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private _pos = if (GVAR(UseListMenu)) then {
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private _pos = if ([GVAR(useListMenu), GVAR(useListMenuSelf)] select GVAR(keyDownSelfAction)) then {
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[(_sPos select 0) - (0.0095 * SafeZoneW), (_sPos select 1) - (0.0095 * SafeZoneW), 0.20 * SafeZoneW, 0.035 * SafeZoneW]
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} else {
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[(_sPos select 0) - (0.0750 * SafeZoneW), (_sPos select 1) - (0.0095 * SafeZoneW), 0.15 * SafeZoneW, 0.100 * SafeZoneW]
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};
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if (GVAR(cursorKeepCentered) && {uiNamespace getVariable [QGVAR(cursorMenuOpened),false]}) then {
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if (([GVAR(cursorKeepCentered), GVAR(cursorKeepCenteredSelfInteraction)] select GVAR(keyDownSelfAction)) && {uiNamespace getVariable [QGVAR(cursorMenuOpened),false]}) then {
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_pos set [0, ((_pos select 0) - (GVAR(cursorPos) select 0) + 0.5)];
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_pos set [1, ((_pos select 1) - (GVAR(cursorPos) select 1) + 0.5)];
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};
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@ -89,8 +89,8 @@ if (_numChildren == 1) then {
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// Scale menu based on the amount of children
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private _scaleX = 1;
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private _scaleY = 1;
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if (GVAR(UseListMenu)) then {
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private _useListMenu = [GVAR(useListMenu), GVAR(useListMenuSelf)] select GVAR(keyDownSelfAction);
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if (_useListMenu) then {
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private _textSize = [0.75, 0.875, 1, 1.2, 1.4] select GVAR(textSize);
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_scaleX = _textSize * 0.17 * 1.1;
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_scaleY = 0.17 * 0.30 * 4/3;
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@ -112,7 +112,7 @@ private _player = ACE_player;
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//END_COUNTER(children);
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private _angle = _centerAngle - _angleSpan / 2;
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{
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private _newPos = if (GVAR(UseListMenu)) then {
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private _newPos = if (_useListMenu) then {
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[(_sPos select 0) + _scaleX,
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(_sPos select 1) + _scaleY * (_forEachIndex - _numChildren/2 + 0.5)];
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} else {
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@ -39,7 +39,7 @@ private _pos = if (GVAR(UseListMenu)) then {
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GVAR(iconCount) = GVAR(iconCount) + 1;
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if (GVAR(cursorKeepCentered) && {uiNamespace getVariable [QGVAR(cursorMenuOpened),false]}) then {
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if (([GVAR(cursorKeepCentered), GVAR(cursorKeepCenteredSelfInteraction)] select GVAR(keyDownSelfAction)) && {uiNamespace getVariable [QGVAR(cursorMenuOpened), false]}) then {
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_pos set [0, ((_pos select 0) - (GVAR(cursorPos) select 0) + 0.5)];
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_pos set [1, ((_pos select 1) - (GVAR(cursorPos) select 1) + 0.5)];
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};
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@ -1,9 +1,81 @@
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[
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QGVAR(selectorColor),
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"COLOR",
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localize LSTRING(SelectorColor),
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format ["ACE %1", localize LSTRING(Category_InteractionMenu)],
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LSTRING(SelectorColor),
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format ["ACE %1", LLSTRING(Category_InteractionMenu)],
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[1, 0, 0],
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false,
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{GVAR(selectorColorHex) = _this call BIS_fnc_colorRGBtoHTML} // Stored in Hex to avoid constant conversion
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] call CBA_settings_fnc_init;
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[
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QGVAR(alwaysUseCursorInteraction),
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"CHECKBOX",
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LSTRING(AlwaysUseCursorInteraction),
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[format ["ACE %1", LLSTRING(Category_InteractionMenu)], LLSTRING(Category_InteractionMenu)],
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false,
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false
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] call CBA_settings_fnc_init;
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[
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QGVAR(cursorKeepCentered),
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"CHECKBOX",
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[LSTRING(cursorKeepCentered), LSTRING(cursorKeepCenteredDescription)],
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[format ["ACE %1", LLSTRING(Category_InteractionMenu)], LLSTRING(Category_InteractionMenu)],
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false,
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false
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] call CBA_settings_fnc_init;
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[
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QGVAR(useListMenu),
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"CHECKBOX",
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LSTRING(UseListMenu),
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[format ["ACE %1", LLSTRING(Category_InteractionMenu)], LLSTRING(Category_InteractionMenu)],
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false,
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false
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] call CBA_settings_fnc_init;
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[
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QGVAR(menuBackground),
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"LIST",
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LSTRING(background),
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[format ["ACE %1", LLSTRING(Category_InteractionMenu)], LLSTRING(Category_InteractionMenu)],
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[[0, 1, 2], ["STR_A3_OPTIONS_DISABLED", LLSTRING(backgroundBlur), LLSTRING(backgroundBlack)], 0],
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false
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] call CBA_settings_fnc_init;
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[
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QGVAR(alwaysUseCursorSelfInteraction),
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"CHECKBOX",
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LSTRING(AlwaysUseCursorInteraction),
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[format ["ACE %1", LLSTRING(Category_InteractionMenu)], LELSTRING(Interaction,InteractionMenuSelf)],
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true,
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false
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] call CBA_settings_fnc_init;
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[
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QGVAR(cursorKeepCenteredSelfInteraction),
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"CHECKBOX",
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[LSTRING(cursorKeepCentered), LSTRING(cursorKeepCenteredDescription)],
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[format ["ACE %1", LLSTRING(Category_InteractionMenu)], LELSTRING(Interaction,InteractionMenuSelf)],
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false,
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false
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] call CBA_settings_fnc_init;
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[
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QGVAR(useListMenuSelf),
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"CHECKBOX",
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LSTRING(UseListMenu),
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[format ["ACE %1", LLSTRING(Category_InteractionMenu)], LELSTRING(Interaction,InteractionMenuSelf)],
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false,
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false
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] call CBA_settings_fnc_init;
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[
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QGVAR(menuBackgroundSelf),
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"LIST",
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LSTRING(background),
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[format ["ACE %1", LLSTRING(Category_InteractionMenu)], LELSTRING(Interaction,InteractionMenuSelf)],
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[[0, 1, 2], ["STR_A3_OPTIONS_DISABLED", LLSTRING(backgroundBlur), LLSTRING(backgroundBlack)], 0],
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false
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] call CBA_settings_fnc_init;
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