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postCBA
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5
addons/respawn/CfgAddons.hpp
Normal file
5
addons/respawn/CfgAddons.hpp
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@ -0,0 +1,5 @@
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class CfgAddons {
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class GVAR(Rallypoints) {
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list[] = {"ACE_Rallypoint_West", "ACE_Rallypoint_East", "ACE_Rallypoint_Independent", "ACE_RallypointExit_West", "ACE_RallypointExit_East", "ACE_RallypointExit_Independent"};
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};
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};
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20
addons/respawn/CfgEventHandlers.hpp
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20
addons/respawn/CfgEventHandlers.hpp
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@ -0,0 +1,20 @@
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE( call compile preprocessFileLineNumbers PATHTOF(XEH_preInit.sqf) );
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};
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};
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class Extended_Killed_EventHandlers {
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class CAManBase {
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class GVAR(HandleGear) {
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killed = QUOTE( _this call FUNC(handleKilled) );
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};
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};
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};
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class Extended_Respawn_EventHandlers {
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class CAManBase {
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class GVAR(HandleGear) {
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respawn = QUOTE( _this call FUNC(handleRespawn) );
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};
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};
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};
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5
addons/respawn/CfgVehicleClasses.hpp
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5
addons/respawn/CfgVehicleClasses.hpp
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@ -0,0 +1,5 @@
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class CfgVehicleClasses {
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class GVAR(Rallypoints) {
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displayName = "ACE Respawn";
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};
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};
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206
addons/respawn/CfgVehicles.hpp
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206
addons/respawn/CfgVehicles.hpp
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@ -0,0 +1,206 @@
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class CfgVehicles {
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class Module_F;
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class ACE_ModuleRespawn: Module_F {
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author = "$STR_ACE_Core_ACETeam";
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category = "ACE";
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displayName = "Respawn System";
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function = FUNC(module);
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scope = 2;
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isGlobal = 1;
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icon = PATHTOF(UI\Icon_Module_Respawn_ca.paa);
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class Arguments {
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class SavePreDeathGear {
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displayName = "Save Gear?";
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description = "Respawn with the gear a soldier had just before his death?";
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typeName = "BOOL";
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class values {
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class Yes { name = "Yes"; value = 1;};
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class No { default = 1; name = "No"; value = 0; };
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};
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};
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class RemoveDeadBodiesDisonncected {
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displayName = "Remove bodies?";
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description = "Remove player bodies after disconnect?";
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typeName = "BOOL";
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class values {
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class Yes { default = 1; name = "Yes"; value = 1;};
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class No { name = "No"; value = 0; };
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};
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};
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};
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};
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class ACE_ModuleFriendlyFire: Module_F {
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author = "$STR_ACE_Core_ACETeam";
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category = "ACE";
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displayName = "Friendly Fire Messages";
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function = FUNC(moduleFriendlyFire);
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scope = 2;
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isGlobal = 1;
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icon = PATHTOF(UI\Icon_Module_FriendlyFire_ca.paa);
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class Arguments {
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};
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};
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class ACE_ModuleRallypoint: Module_F {
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author = "$STR_ACE_Core_ACETeam";
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category = "ACE";
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displayName = "Rallypoint System";
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function = FUNC(moduleRallypoint);
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scope = 2;
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isGlobal = 1;
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icon = PATHTOF(UI\Icon_Module_Rallypoint_ca.paa);
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class Arguments {
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};
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};
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// rallypoints
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class FlagCarrier;
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class Flag_NATO_F: FlagCarrier {
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class ACE_Actions;
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};
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class Flag_CSAT_F: FlagCarrier {
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class ACE_Actions;
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};
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class Flag_AAF_F: FlagCarrier {
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class ACE_Actions;
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};
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// static
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class ACE_Rallypoint_West: Flag_NATO_F {
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author = "$STR_ACE_Core_ACETeam";
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displayName = "Rallypoint West Base";
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vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call FUNC(initRallypoint);
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};
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class ACE_Actions: ACE_Actions {
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class ACE_Teleport {
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displayName = "Teleport to Rallypoint";
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distance = 4;
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condition = QUOTE( side group _player == west );
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statement = QUOTE( [_player, side group _player, false] call FUNC(teleportToRallypoint); );
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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class ACE_Rallypoint_East: Flag_CSAT_F {
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author = "$STR_ACE_Core_ACETeam";
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displayName = "Rallypoint East Base";
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vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call FUNC(initRallypoint);
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};
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class ACE_Actions: ACE_Actions {
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class ACE_Teleport {
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displayName = "Teleport to Rallypoint";
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distance = 4;
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condition = QUOTE( side group _player == east );
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statement = QUOTE( [_player, side group _player, false] call FUNC(teleportToRallypoint); )";
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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class ACE_Rallypoint_Independent: Flag_AAF_F {
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author = "$STR_ACE_Core_ACETeam";
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displayName = "Rallypoint Independent Base";
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vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call FUNC(initRallypoint);
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};
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class ACE_Actions: ACE_Actions {
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class ACE_Teleport {
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displayName = "Teleport to Rallypoint";
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distance = 4;
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condition = QUOTE( side group _player == independent );
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statement = QUOTE( [_player, side group _player, false] call FUNC(teleportToRallypoint); )";
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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// moveable
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class ACE_RallypointExit_West: Flag_NATO_F {
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author = "$STR_ACE_Core_ACETeam";
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displayName = "Rallypoint West";
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vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call FUNC(initRallypoint);
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};
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class ACE_Actions: ACE_Actions {
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class ACE_Teleport {
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displayName = "Teleport to Base";
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distance = 4;
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condition = QUOTE( side group _player == west );
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statement = QUOTE( [_player, side group _player, true] call FUNC(teleportToRallypoint); );
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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class ACE_RallypointExit_East: Flag_CSAT_F {
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author = "$STR_ACE_Core_ACETeam";
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displayName = "Rallypoint East";
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vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call FUNC(initRallypoint);
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};
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class ACE_Actions: ACE_Actions {
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class ACE_Teleport {
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displayName = "Teleport to Base";
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distance = 4;
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condition = QUOTE( side group _player == east );
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statement = QUOTE( [_player, side group _player, true] call FUNC(teleportToRallypoint); );
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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class ACE_RallypointExit_Independent: Flag_AAF_F {
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author = "$STR_ACE_Core_ACETeam";
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displayName = "Rallypoint Independent";
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vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call FUNC(initRallypoint);
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};
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class ACE_Actions: ACE_Actions {
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class ACE_Teleport {
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displayName = "Teleport to Base";
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distance = 4;
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condition = QUOTE( side group _player == independent );
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statement = QUOTE( [_player, side group _player, true] call FUNC(teleportToRallypoint); );
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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// team leader
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class Man;
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class CAManBase: Man {
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class ACE_SelfActions {
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class ACE_MoveRallypoint {
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displayName = "Move Rallypoint";
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condition = QUOTE( [_player, side group _player] call FUNC(canMoveRallypoint) );
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statement = QUOTE( [_player, side group _player] call FUNC(moveRallypoint) );
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showDisabled = 0;
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priority = -0.5;
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};
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};
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};
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};
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16
addons/respawn/XEH_preInit.sqf
Normal file
16
addons/respawn/XEH_preInit.sqf
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@ -0,0 +1,16 @@
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#include "script_component.hpp"
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PREP(canMoveRallypoint);
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PREP(getAllGear);
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PREP(handleKilled);
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PREP(handleRespawn);
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PREP(initRallypoint);
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PREP(module);
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PREP(moduleFriendlyFire);
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PREP(moduleRallypoint);
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PREP(moveRallypoint);
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PREP(removeBody);
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PREP(removeDisconnectedPlayer);
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PREP(restoreGear);
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PREP(showFriendlyFireMessage);
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PREP(teleportToRallypoint);
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@ -1,9 +1,11 @@
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#include "script_component.hpp"
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class CfgPatches {
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class CfgPatches {
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class AGM_Respawn {
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class ADDON {
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units[] = {};
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units[] = {};
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weapons[] = {"AGM_Rallypoint_West", "AGM_Rallypoint_East", "AGM_Rallypoint_Independent", "AGM_RallypointExit_West", "AGM_RallypointExit_East", "AGM_RallypointExit_Independent"};
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weapons[] = {"ACE_Rallypoint_West", "ACE_Rallypoint_East", "ACE_Rallypoint_Independent", "ACE_RallypointExit_West", "ACE_RallypointExit_East", "ACE_RallypointExit_Independent"};
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requiredVersion = 0.60;
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requiredVersion = 0.60;
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requiredAddons[] = {AGM_Core};
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requiredAddons[] = {"ace_core"};
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version = "0.95";
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version = "0.95";
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versionStr = "0.95";
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versionStr = "0.95";
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versionAr[] = {0,95,0};
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versionAr[] = {0,95,0};
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@ -12,270 +14,7 @@ class CfgPatches {
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};
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};
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};
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};
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class CfgFunctions {
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#include "CfgEventHandlers.hpp"
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class AGM_Respawn {
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#include "CfgAddons.hpp"
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class AGM_Respawn {
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#include "CfgVehicleClasses.hpp"
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file = "AGM_Respawn\functions";
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#include "CfgVehicles.hpp"
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class canMoveRallypoint;
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class getAllGear;
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class handleKilled;
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class handleRespawn;
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class initRallypoint;
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class module;
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class moduleFriendlyFire;
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class moduleRallypoint;
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class moveRallypoint;
|
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class removeBody;
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class removeDisconnectedPlayer;
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class restoreGear;
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class showFriendlyFireMessage;
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class teleportToRallypoint;
|
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};
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};
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};
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class Extended_Killed_EventHandlers {
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class CAManBase {
|
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class AGM_Respawn_HandleGear {
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killed = "_this call AGM_Respawn_fnc_handleKilled";
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};
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};
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};
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class Extended_Respawn_EventHandlers {
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class CAManBase {
|
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class AGM_Respawn_HandleGear {
|
|
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respawn = "_this call AGM_Respawn_fnc_handleRespawn";
|
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};
|
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};
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};
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|
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class CfgAddons {
|
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class AGM_Respawn_Rallypoints {
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list[] = {"AGM_Rallypoint_West", "AGM_Rallypoint_East", "AGM_Rallypoint_Independent", "AGM_RallypointExit_West", "AGM_RallypointExit_East", "AGM_RallypointExit_Independent"};
|
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};
|
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};
|
|
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|
|
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class CfgVehicleClasses {
|
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class AGM_Respawn_Rallypoints {
|
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displayName = "AGM Respawn";
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class CfgVehicles {
|
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class Module_F;
|
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class AGM_ModuleRespawn: Module_F {
|
|
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author = "$STR_AGM_Core_AGMTeam";
|
|
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category = "AGM";
|
|
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displayName = "Respawn System";
|
|
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function = "AGM_Respawn_fnc_module";
|
|
||||||
scope = 2;
|
|
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isGlobal = 1;
|
|
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icon = "\AGM_Respawn\UI\Icon_Module_Respawn_ca.paa";
|
|
||||||
class Arguments {
|
|
||||||
class SavePreDeathGear {
|
|
||||||
displayName = "Save Gear?";
|
|
||||||
description = "Respawn with the gear a soldier had just before his death?";
|
|
||||||
typeName = "BOOL";
|
|
||||||
class values {
|
|
||||||
class Yes { name = "Yes"; value = 1;};
|
|
||||||
class No { default = 1; name = "No"; value = 0; };
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class RemoveDeadBodiesDisonncected {
|
|
||||||
displayName = "Remove bodies?";
|
|
||||||
description = "Remove player bodies after disconnect?";
|
|
||||||
typeName = "BOOL";
|
|
||||||
class values {
|
|
||||||
class Yes { default = 1; name = "Yes"; value = 1;};
|
|
||||||
class No { name = "No"; value = 0; };
|
|
||||||
};
|
|
||||||
};
|
|
||||||
/*class BodyRemoveTimer {
|
|
||||||
displayName = "Time to remove bodies.";
|
|
||||||
description = "The amount of time (in seconds) after that a unit's body gets removed. Default: 90";
|
|
||||||
typeName = "NUMBER";
|
|
||||||
defaultValue = 90;
|
|
||||||
};*/
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
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class AGM_ModuleFriendlyFire: Module_F {
|
|
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author = "$STR_AGM_Core_AGMTeam";
|
|
||||||
category = "AGM";
|
|
||||||
displayName = "Friendly Fire Messages";
|
|
||||||
function = "AGM_Respawn_fnc_moduleFriendlyFire";
|
|
||||||
scope = 2;
|
|
||||||
isGlobal = 1;
|
|
||||||
icon = "\AGM_Respawn\UI\Icon_Module_FriendlyFire_ca.paa";
|
|
||||||
class Arguments {
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class AGM_ModuleRallypoint: Module_F {
|
|
||||||
author = "$STR_AGM_Core_AGMTeam";
|
|
||||||
category = "AGM";
|
|
||||||
displayName = "Rallypoint System";
|
|
||||||
function = "AGM_Respawn_fnc_moduleRallypoint";
|
|
||||||
scope = 2;
|
|
||||||
isGlobal = 1;
|
|
||||||
icon = "\AGM_Respawn\UI\Icon_Module_Rallypoint_ca.paa";
|
|
||||||
class Arguments {
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
// rallypoints
|
|
||||||
class FlagCarrier;
|
|
||||||
class Flag_NATO_F: FlagCarrier {
|
|
||||||
class AGM_Actions;
|
|
||||||
};
|
|
||||||
|
|
||||||
class Flag_CSAT_F: FlagCarrier {
|
|
||||||
class AGM_Actions;
|
|
||||||
};
|
|
||||||
|
|
||||||
class Flag_AAF_F: FlagCarrier {
|
|
||||||
class AGM_Actions;
|
|
||||||
};
|
|
||||||
|
|
||||||
// static
|
|
||||||
class AGM_Rallypoint_West: Flag_NATO_F {
|
|
||||||
author = "$STR_AGM_Core_AGMTeam";
|
|
||||||
displayName = "Rallypoint West Base";
|
|
||||||
vehicleClass = "AGM_Respawn_Rallypoints";
|
|
||||||
|
|
||||||
class EventHandlers {
|
|
||||||
init = "(_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call AGM_Respawn_fnc_initRallypoint";
|
|
||||||
};
|
|
||||||
class AGM_Actions: AGM_Actions {
|
|
||||||
class AGM_Teleport {
|
|
||||||
displayName = "Teleport to Rallypoint";
|
|
||||||
distance = 4;
|
|
||||||
condition = "side group _player == west";
|
|
||||||
statement = "[_player, side group _player, false] call AGM_Respawn_fnc_teleportToRallypoint;";
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class AGM_Rallypoint_East: Flag_CSAT_F {
|
|
||||||
author = "$STR_AGM_Core_AGMTeam";
|
|
||||||
displayName = "Rallypoint East Base";
|
|
||||||
vehicleClass = "AGM_Respawn_Rallypoints";
|
|
||||||
|
|
||||||
class EventHandlers {
|
|
||||||
init = "(_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call AGM_Respawn_fnc_initRallypoint";
|
|
||||||
};
|
|
||||||
class AGM_Actions: AGM_Actions {
|
|
||||||
class AGM_Teleport {
|
|
||||||
displayName = "Teleport to Rallypoint";
|
|
||||||
distance = 4;
|
|
||||||
condition = "side group _player == east";
|
|
||||||
statement = "[_player, side group _player, false] call AGM_Respawn_fnc_teleportToRallypoint;";
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class AGM_Rallypoint_Independent: Flag_AAF_F {
|
|
||||||
author = "$STR_AGM_Core_AGMTeam";
|
|
||||||
displayName = "Rallypoint Independent Base";
|
|
||||||
vehicleClass = "AGM_Respawn_Rallypoints";
|
|
||||||
|
|
||||||
class EventHandlers {
|
|
||||||
init = "(_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call AGM_Respawn_fnc_initRallypoint";
|
|
||||||
};
|
|
||||||
class AGM_Actions: AGM_Actions {
|
|
||||||
class AGM_Teleport {
|
|
||||||
displayName = "Teleport to Rallypoint";
|
|
||||||
distance = 4;
|
|
||||||
condition = "side group _player == independent";
|
|
||||||
statement = "[_player, side group _player, false] call AGM_Respawn_fnc_teleportToRallypoint;";
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
// moveable
|
|
||||||
class AGM_RallypointExit_West: Flag_NATO_F {
|
|
||||||
author = "$STR_AGM_Core_AGMTeam";
|
|
||||||
displayName = "Rallypoint West";
|
|
||||||
vehicleClass = "AGM_Respawn_Rallypoints";
|
|
||||||
|
|
||||||
class EventHandlers {
|
|
||||||
init = "(_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call AGM_Respawn_fnc_initRallypoint";
|
|
||||||
};
|
|
||||||
class AGM_Actions: AGM_Actions {
|
|
||||||
class AGM_Teleport {
|
|
||||||
displayName = "Teleport to Base";
|
|
||||||
distance = 4;
|
|
||||||
condition = "side group _player == west";
|
|
||||||
statement = "[_player, side group _player, true] call AGM_Respawn_fnc_teleportToRallypoint;";
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class AGM_RallypointExit_East: Flag_CSAT_F {
|
|
||||||
author = "$STR_AGM_Core_AGMTeam";
|
|
||||||
displayName = "Rallypoint East";
|
|
||||||
vehicleClass = "AGM_Respawn_Rallypoints";
|
|
||||||
|
|
||||||
class EventHandlers {
|
|
||||||
init = "(_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call AGM_Respawn_fnc_initRallypoint";
|
|
||||||
};
|
|
||||||
class AGM_Actions: AGM_Actions {
|
|
||||||
class AGM_Teleport {
|
|
||||||
displayName = "Teleport to Base";
|
|
||||||
distance = 4;
|
|
||||||
condition = "side group _player == east";
|
|
||||||
statement = "[_player, side group _player, true] call AGM_Respawn_fnc_teleportToRallypoint;";
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class AGM_RallypointExit_Independent: Flag_AAF_F {
|
|
||||||
author = "$STR_AGM_Core_AGMTeam";
|
|
||||||
displayName = "Rallypoint Independent";
|
|
||||||
vehicleClass = "AGM_Respawn_Rallypoints";
|
|
||||||
|
|
||||||
class EventHandlers {
|
|
||||||
init = "(_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call AGM_Respawn_fnc_initRallypoint";
|
|
||||||
};
|
|
||||||
class AGM_Actions: AGM_Actions {
|
|
||||||
class AGM_Teleport {
|
|
||||||
displayName = "Teleport to Base";
|
|
||||||
distance = 4;
|
|
||||||
condition = "side group _player == independent";
|
|
||||||
statement = "[_player, side group _player, true] call AGM_Respawn_fnc_teleportToRallypoint;";
|
|
||||||
showDisabled = 1;
|
|
||||||
priority = 1;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
// team leader
|
|
||||||
class Man;
|
|
||||||
class CAManBase: Man {
|
|
||||||
class AGM_SelfActions {
|
|
||||||
class AGM_MoveRallypoint {
|
|
||||||
displayName = "Move Rallypoint";
|
|
||||||
condition = "[_player, side group _player] call AGM_Respawn_fnc_canMoveRallypoint";
|
|
||||||
statement = "[_player, side group _player] call AGM_Respawn_fnc_moveRallypoint";
|
|
||||||
showDisabled = 0;
|
|
||||||
priority = -0.5;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class AGM_Parameters_Boolean {
|
|
||||||
// Boolean Parameters (0/1)
|
|
||||||
AGM_Respawn_SavePreDeathGear = 0;
|
|
||||||
AGM_Respawn_RemoveDeadBodiesDisonncected = 1;
|
|
||||||
};
|
|
||||||
|
12
addons/respawn/script_component.hpp
Normal file
12
addons/respawn/script_component.hpp
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
#define COMPONENT respawn
|
||||||
|
#include "\z\ace\addons\main\script_mod.hpp"
|
||||||
|
|
||||||
|
#ifdef DEBUG_ENABLED_RESPAWN
|
||||||
|
#define DEBUG_MODE_FULL
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef DEBUG_SETTINGS_RESPAWN
|
||||||
|
#define DEBUG_SETTINGS DEBUG_SETTINGS_RESPAWN
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include "\z\ace\addons\main\script_macros.hpp"
|
Loading…
Reference in New Issue
Block a user