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Removed extra ]
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@ -31,4 +31,4 @@ if (!hasInterface) exitWith {};
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["playerVehicleChanged",{
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[false] call FUNC(adaptViewDistance)
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}] call EFUNC(common,addEventHandler);
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}] call EFUNC(common,addEventHandler);]
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}] call EFUNC(common,addEventHandler);
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