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changed debug colors
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@ -91,7 +91,7 @@ for "_i" from 1 to _spallCount do {
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_fragment setVelocity _spallFragVect;
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#ifdef DEBUG_MODE_DRAW
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[_fragment, "orange", true] call FUNC(dev_trackObj);
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[_fragment, "orange", true] call FUNC(dev_trackObj);
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#endif
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};
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@ -113,6 +113,6 @@ for "_i" from 1 to _spallCount do {
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_fragment setVelocity _spallFragVect;
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#ifdef DEBUG_MODE_DRAW
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[_fragment, "orange", true] call FUNC(dev_trackObj);
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[_fragment, "orange", true] call FUNC(dev_trackObj);
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#endif
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};
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