Merge branch 'master' into fix-c4996

Conflicts:
	extensions/parse_imagepath/ace_parse_imagepath.cpp
This commit is contained in:
Glowbal 2016-06-12 17:30:29 +02:00
commit 8dc8926960
1019 changed files with 9229 additions and 7309 deletions

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@ -10,4 +10,3 @@ trim_trailing_whitespace = true
[*.md]
trim_trailing_whitespace = false

1
.gitignore vendored
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@ -1,4 +1,5 @@
release/*
tools/temp
*.cache
*.pbo
texHeaders.bin

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@ -113,6 +113,7 @@ Sniperwolf572 <tenga6@gmail.com>
System98
SzwedzikPL <szwedzikpl@gmail.com>
Tachi <zaveruha007@gmail.com>
Tessa Elieff <Fastroping Sound - CreativeCommons Attributions 3.0>
Toaster <jonathan.pereira@gmail.com>
Tonic
Tourorist <tourorist@gmail.com>

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@ -26,6 +26,8 @@ Some folders of this project may contain a separate LICENSE file. Should
that be the case, everything in that folder and all subfolders is subject
to that license instead.
- ARMA PUBLIC LICENSE (\addons\apl)
- CreativeCommons Attributions 3.0 (\addons\fastroping\data\sounds)
============================================================================
Full GNU General Public License Text

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@ -3,12 +3,15 @@
</p>
<p align="center">
<a href="https://github.com/acemod/ACE3/releases">
<a href="https://github.com/acemod/ACE3/releases/latest">
<img src="https://img.shields.io/badge/Version-3.5.1-blue.svg?style=flat-square" alt="ACE3 Version">
</a>
<a href="https://github.com/acemod/ACE3/issues">
<img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?style=flat-square&label=Issues" alt="ACE3 Issues">
</a>
<a href="https://github.com/acemod/ACE3/releases">
<img src="https://img.shields.io/github/downloads/acemod/ACE3/total.svg?style=flat-square&label=Downloads" alt="ACE3 Downloads">
</a>
<a href="https://forums.bistudio.com/topic/181341-ace3-a-collaborative-merger-between-agm-cse-and-ace/?p=2859670">
<img src="https://img.shields.io/badge/BIF-Thread-lightgrey.svg?style=flat-square" alt="BIF Thread">
</a>

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@ -3,7 +3,7 @@ class CfgVehicles {
class GVAR(ModuleSettings): ACE_Module {
scope = 2;
displayName = CSTRING(DisplayName);
icon = QUOTE(PATHTOF(UI\Icon_Module_Wind_ca.paa));
icon = QPATHTOF(UI\Icon_Module_Wind_ca.paa);
category = "ACE";
function = QUOTE(DFUNC(initModuleSettings));
functionPriority = 1;

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@ -5,7 +5,7 @@
GVAR(currentbulletID) = -1;
GVAR(Protractor) = false;
GVAR(ProtractorStart) = ACE_time;
GVAR(ProtractorStart) = CBA_missionTime;
GVAR(allBullets) = [];
GVAR(currentGrid) = 0;
@ -24,7 +24,7 @@ if (!GVAR(extensionAvailable)) exitWith {
if (!hasInterface) exitWith {};
["SettingsInitialized", {
["ace_settingsInitialized", {
//If not enabled, dont't add PFEH
if (!GVAR(enabled)) exitWith {};
@ -32,8 +32,8 @@ if (!hasInterface) exitWith {};
[] call FUNC(initializeTerrainExtension);
// Register fire event handler
["firedPlayer", DFUNC(handleFired)] call EFUNC(common,addEventHandler);
["firedPlayerNonLocal", DFUNC(handleFired)] call EFUNC(common,addEventHandler);
["ace_firedPlayer", DFUNC(handleFired)] call CBA_fnc_addEventHandler;
["ace_firedPlayerNonLocal", DFUNC(handleFired)] call CBA_fnc_addEventHandler;
//Add warnings for missing compat PBOs (only if AB is on)
{
@ -50,7 +50,7 @@ if (!hasInterface) exitWith {};
["iansky_opt","ace_compat_sma3_iansky"],
["R3F_Armes","ace_compat_r3f"]
];
}] call EFUNC(common,addEventHandler);
}] call CBA_fnc_addEventHandler;
#ifdef DEBUG_MODE_FULL
call FUNC(diagnoseWeapons);

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@ -6,8 +6,9 @@ class CfgPatches {
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_ballistics", "ace_weather"};
author[] = {"Ruthberg"};
authorUrl = "https://github.com/ulteq";
author = ECSTRING(common,ACETeam);
authors[] = {"Ruthberg"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};

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@ -43,13 +43,13 @@ GVAR(Protractor) = true;
__ctrl1 ctrlSetScale 1;
__ctrl1 ctrlCommit 0;
__ctrl1 ctrlSetText QUOTE(PATHTOF(UI\protractor.paa));
__ctrl1 ctrlSetText QPATHTOF(UI\protractor.paa);
__ctrl1 ctrlSetTextColor [1, 1, 1, 1];
__ctrl2 ctrlSetScale 1;
__ctrl2 ctrlSetPosition [SafeZoneX + 0.001, SafeZoneY - 0.001 - 0.1074 * (-0.86 max ((ACE_player weaponDirection currentWeapon ACE_player) select 2) min 0.86), 0.2, 0.2 * 4/3];
__ctrl2 ctrlCommit 0;
__ctrl2 ctrlSetText QUOTE(PATHTOF(UI\protractor_marker.paa));
__ctrl2 ctrlSetText QPATHTOF(UI\protractor_marker.paa);
__ctrl2 ctrlSetTextColor [1, 1, 1, 1];
}, 0.1, []] call CBA_fnc_addPerFrameHandler;

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@ -12,7 +12,7 @@
*/
#include "script_component.hpp"
private _aceTimeSecond = floor ACE_time;
private _aceTimeSecond = floor CBA_missionTime;
{
private ["_bulletVelocity", "_bulletPosition", "_bulletSpeed"];
@ -31,7 +31,7 @@ private _aceTimeSecond = floor ACE_time;
drop ["\A3\data_f\ParticleEffects\Universal\Refract","","Billboard",1,0.1,getPos _bullet,[0,0,0],0,1.275,1,0,[0.02*_caliber,0.01*_caliber],[[0,0,0,0.65],[0,0,0,0.2]],[1,0],0,0,"","",""];
};
call compile ("ace_advanced_ballistics" callExtension format["simulate:%1:%2:%3:%4:%5:%6:%7", _index, _bulletVelocity, _bulletPosition, ACE_wind, ASLToATL(_bulletPosition) select 2, _aceTimeSecond, ACE_time - _aceTimeSecond]);
call compile ("ace_advanced_ballistics" callExtension format["simulate:%1:%2:%3:%4:%5:%6:%7", _index, _bulletVelocity, _bulletPosition, ACE_wind, ASLToATL(_bulletPosition) select 2, _aceTimeSecond, CBA_missionTime - _aceTimeSecond]);
};
nil
} count +GVAR(allBullets);

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@ -88,7 +88,7 @@ if (GVAR(ammoTemperatureEnabled) || GVAR(barrelLengthInfluenceEnabled)) then {
_bulletTraceVisible = false;
if (GVAR(bulletTraceEnabled) && cameraView == "GUNNER") then {
if (currentWeapon ACE_player in ["ACE_Vector", "Binocular", "Rangefinder", "Laserdesignator"]) then {
if (currentWeapon ACE_player == binocular ACE_player) then {
_bulletTraceVisible = true;
} else {
if (currentWeapon ACE_player == primaryWeapon ACE_player && count primaryWeaponItems ACE_player > 2) then {
@ -110,8 +110,8 @@ if (_caliber > 0 && _bulletLength > 0 && _bulletMass > 0 && _barrelTwist > 0) th
GVAR(currentbulletID) = (GVAR(currentbulletID) + 1) % 10000;
_aceTimeSecond = floor ACE_time;
"ace_advanced_ballistics" callExtension format["new:%1:%2:%3:%4:%5:%6:%7:%8:%9:%10:%11:%12:%13:%14:%15:%16:%17:%18", GVAR(currentbulletID), _airFriction, _ballisticCoefficients, _velocityBoundaries, _atmosphereModel, _dragModel, _stabilityFactor, _twistDirection, _muzzleVelocity, _transonicStabilityCoef, getPosASL _projectile, EGVAR(common,mapLatitude), EGVAR(weather,currentTemperature), EGVAR(common,mapAltitude), EGVAR(weather,currentHumidity), overcast, _aceTimeSecond, ACE_time - _aceTimeSecond];
_aceTimeSecond = floor CBA_missionTime;
"ace_advanced_ballistics" callExtension format["new:%1:%2:%3:%4:%5:%6:%7:%8:%9:%10:%11:%12:%13:%14:%15:%16:%17:%18", GVAR(currentbulletID), _airFriction, _ballisticCoefficients, _velocityBoundaries, _atmosphereModel, _dragModel, _stabilityFactor, _twistDirection, _muzzleVelocity, _transonicStabilityCoef, getPosASL _projectile, EGVAR(common,mapLatitude), EGVAR(weather,currentTemperature), EGVAR(common,mapAltitude), EGVAR(weather,currentHumidity), overcast, _aceTimeSecond, CBA_missionTime - _aceTimeSecond];
GVAR(allBullets) pushBack [_projectile, _caliber, _bulletTraceVisible, GVAR(currentbulletID)];

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@ -18,7 +18,7 @@ if (!GVAR(extensionAvailable)) exitWith {};
private ["_initStartTime", "_mapSize", "_mapGrids", "_gridCells", "_x", "_y", "_gridCenter", "_gridHeight", "_gridNumObjects", "_gridSurfaceIsWater"];
_initStartTime = ACE_time;
_initStartTime = CBA_missionTime;
_mapSize = getNumber (configFile >> "CfgWorlds" >> worldName >> "MapSize");
if (("ace_advanced_ballistics" callExtension format["init:%1:%2", worldName, _mapSize]) == "Terrain already initialized") exitWith {
@ -38,7 +38,7 @@ GVAR(currentGrid) = 0;
if (GVAR(currentGrid) >= _gridCells) exitWith {
#ifdef DEBUG_MODE_FULL
systemChat format["AdvancedBallistics: Finished terrain initialization in %1 seconds", ceil(ACE_time - _initStartTime)];
systemChat format["AdvancedBallistics: Finished terrain initialization in %1 seconds", ceil(CBA_missionTime - _initStartTime)];
#endif
[_idPFH] call CBA_fnc_removePerFrameHandler;
};

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@ -6,8 +6,9 @@ class CfgPatches {
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"KoffeinFlummi","commy2"};
authorUrl = "https://github.com/KoffeinFlummi/";
author = ECSTRING(common,ACETeam);
authors[] = {"KoffeinFlummi","commy2"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};

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@ -11,7 +11,7 @@ class CfgAmmo {
explosive = 1.8;
tracersEvery = 3;
tracerEndTime = 3.5;
CraterEffects = "ExploAmmoCrater";
explosionEffects = "ExploAmmoExplosion";
model = "\A3\Weapons_f\Data\bullettracer\tracer_red";

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@ -860,12 +860,12 @@ class Heli_Attack_01_base_F: Helicopter_Base_F {
helmetDown[] = {0,-0.07,0};
};
};
class Turrets: Turrets {
class MainTurret: MainTurret {
weapons[] = {"ACE_gatling_20mm_Comanche","missiles_DAGR","missiles_ASRAAM", "ACE_AIR_SAFETY"};
magazines[] = {"ACE_500Rnd_20mm_shells_Comanche","4Rnd_AAA_missiles","24Rnd_PG_missiles"};
outGunnerMayFire = 1;
commanding = -1;
primaryGunner = 1;
@ -888,13 +888,13 @@ class Heli_Attack_01_base_F: Helicopter_Base_F {
minTurn = -120;
maxTurn = 120;
initTurn = 0;
class OpticsIn
{
delete Narrow;
delete Medium;
delete Wide;
class ACE_WideUnstabilized {
opticsDisplayName = "W NS";
initAngleX = 0;
@ -994,4 +994,4 @@ class Heli_Attack_01_base_F: Helicopter_Base_F {
weapon = "ACE_gatling_20mm_Comanche";
};
};
};
};

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@ -145,7 +145,7 @@ class RscInGameUI
sizeEx = "0.038*SafezoneH";
shadow = 0;
font = "EtelkaMonospacePro";
text = PATHTOF(data\Helo_LaserON.paa);
text = QPATHTOF(data\Helo_LaserON.paa);
x = "20.45 * (0.01875 * SafezoneH)";
y = "14.1 * (0.025 * SafezoneH)";
w = "12.5 * (0.01875 * SafezoneH)";
@ -335,7 +335,7 @@ class RscInGameUI
shadow = 0;
align = "right";
font = "EtelkaMonospacePro";
text = PATHTOF(data\Helo_LaserON.paa);
text = QPATHTOF(data\Helo_LaserON.paa);
x = "20.45 * (0.01875 * SafezoneH)";
y = "14.1 * (0.025 * SafezoneH)";
w = "12.5 * (0.01875 * SafezoneH)";

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@ -6,8 +6,9 @@ class CfgPatches {
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"KoffeinFlummi","Crusty","commy2","jaynus","Kimi"};
authorUrl = "https://github.com/KoffeinFlummi/";
author = ECSTRING(common,ACETeam);
authors[] = {"KoffeinFlummi","Crusty","commy2","jaynus","Kimi"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};

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@ -20,4 +20,3 @@ envelope[] = {0,0,0.75,2.4,3.6,3.8,3.7,3.2,2.2,1.7,0.9};
thrustCoef[] = {1,1.2,1.3,1.25,1.06,1.01,1,0.92,0.75,0.65,0.5,0.25,0};
acceleration = 265;
landingSpeed = 220;
gunAimDown = 0.087266463;

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@ -6,8 +6,8 @@ class CfgPatches {
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_main"};
author[] = {"Bohemia Interactive"};
authorUrl = "http://ace3mod.com";
author = "Bohemia Interactive";
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};

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@ -9,7 +9,7 @@ class CfgVehicles {
statement = QUOTE(call FUNC(create_dialog));
showDisabled = 0;
priority = 2;
icon = PATHTOF(UI\ATRAG_Icon.paa);
icon = QPATHTOF(UI\ATRAG_Icon.paa);
exceptions[] = {"notOnMap", "isNotInside", "isNotSitting"};
};
};

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@ -8,8 +8,8 @@ class CfgWeapons {
scope = 2;
displayName = CSTRING(Name);
descriptionShort = CSTRING(Description);
model = PATHTOF(data\tdsrecon.p3d);
picture = PATHTOF(UI\ATRAG_Icon.paa);
model = QPATHTOF(data\tdsrecon.p3d);
picture = QPATHTOF(UI\ATRAG_Icon.paa);
icon = "iconObject_circle";
mapSize = 0.034;

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@ -230,7 +230,7 @@ class ATragMX_Display {
idc=-1;
x=0.55*safezoneW+safezoneX+0.315;
};
class TEXT_GUN_FRAME: ATragMX_RscText {
idc=1001;
style=64;
@ -610,7 +610,7 @@ class ATragMX_Display {
x=0.550*safezoneW+safezoneX+0.27;
text="4";
action=QUOTE(call FUNC(toggle_solution_setup));
};
};
class TEXT_CALCULATE: TEXT_SCOPE_UNIT {
idc=3000;
style=ST_RIGHT;
@ -1059,7 +1059,7 @@ class ATragMX_Display {
text="Cancel";
action=QUOTE(false call FUNC(show_add_new_gun); true call FUNC(show_gun_list));
};
class TEXT_GUN_AMMO_DATA_BORE_HEIGHT: TEXT_BORE_HEIGHT {
idc=12000;
w=0.22;
@ -1147,7 +1147,7 @@ class ATragMX_Display {
class TEXT_GUN_AMMO_DATA_NEXT: TEXT_TARGET_SPEED_ASSIST_NEXT {
idc=12011;
};
class TEXT_ATMO_ENV_DATA_DEFAULT: TEXT_LEAD {
idc=13000;
w=0.08;
@ -1231,7 +1231,7 @@ class ATragMX_Display {
y=0.265*safezoneH+safezoneY+0.29;
text="Calc Method";
};
class TEXT_TARGET_DATA_LATITUDE: TEXT_BORE_HEIGHT {
idc=14000;
w=0.22;
@ -1379,7 +1379,7 @@ class ATragMX_Display {
class TEXT_TARGET_DATA_NEXT: TEXT_TARGET_SPEED_ASSIST_NEXT {
idc=14011;
};
class TEXT_SOLUTION_SETUP_SHOW_RESULT_IN: TEXT_GUN_AMMO_DATA_BORE_HEIGHT {
idc=15000;
style=64;
@ -1469,4 +1469,4 @@ class ATragMX_Display {
action=QUOTE(0 call FUNC(toggle_solution_setup));
};
};
};
};

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@ -7,41 +7,41 @@ if ((profileNamespace getVariable ["ACE_ATragMX_profileNamespaceVersion", 0]) ==
} else {
// Profile Name, Muzzle Velocity, Zero Range, Scope Base Angle, AirFriction, Bore Height, Scope Unit, Scope Click Unit, Scope Click Number, Maximum Elevation, Dialed Elevation, Dialed Windage, Mass, Bullet Diameter, Rifle Twist, BC, Drag Model, Atmosphere Model
GVAR(gunList) = [["12.7x108mm" , 820, 100, 0.0657485, -0.00063800, 3.81, 0, 2, 10, 120, 0, 0, 48.28, 12.7, 38.10, 0.630, 1, "ASM" ],
["12.7x99mm AMAX" , 860, 100, 0.0611565, -0.00036645, 3.81, 0, 2, 10, 120, 0, 0, 48.60, 12.7, 38.10, 1.050, 1, "ASM" ],
["12.7x99mm" , 900, 100, 0.0582418, -0.00057503, 3.81, 0, 2, 10, 120, 0, 0, 41.92, 12.7, 38.10, 0.670, 1, "ASM" ],
["12.7x54mm" , 300, 100, 0.3394630, -0.00019268, 3.81, 0, 2, 10, 120, 0, 0, 48.60, 12.7, 24.13, 1.050, 1, "ASM" ],
[".408 Chey Tac" , 910, 100, 0.0569400, -0.00038944, 3.81, 0, 2, 10, 120, 0, 0, 27.15, 10.4, 33.02, 0.970, 1, "ASM" ],
["9.3×64mm" , 870, 100, 0.0619295, -0.00108571, 3.81, 0, 2, 10, 120, 0, 0, 14.90, 9.30, 35.56, 0.368, 1, "ASM" ],
[".338LM 250gr" , 880, 100, 0.0598469, -0.00059133, 3.81, 0, 2, 10, 120, 0, 0, 16.20, 8.58, 25.40, 0.322, 7, "ICAO"],
[".338LM 300gr" , 800, 100, 0.0677343, -0.00052190, 3.81, 0, 2, 10, 120, 0, 0, 19.44, 8.58, 25.40, 0.381, 7, "ICAO"],
[".338LM API526" , 895, 100, 0.0588865, -0.00069611, 3.81, 0, 2, 10, 120, 0, 0, 16.39, 8.58, 25.40, 0.560, 1, "ASM" ],
[".300WM Mk248 Mod 0", 900, 100, 0.0584442, -0.00070530, 3.81, 0, 2, 10, 120, 0, 0, 13.31, 7.80, 25.40, 0.268, 7, "ICAO"],
[".300WM Mk248 Mod 1", 867, 100, 0.0610738, -0.00061188, 3.81, 0, 2, 10, 120, 0, 0, 14.26, 7.80, 25.40, 0.310, 7, "ICAO"],
[".300WM Berger OTM" , 853, 100, 0.0622179, -0.00053733, 3.81, 0, 2, 10, 120, 0, 0, 14.90, 7.80, 25.40, 0.368, 7, "ICAO"],
["7.62x54mmR" , 800, 100, 0.0691878, -0.00100023, 3.81, 0, 2, 10, 120, 0, 0, 9.849, 7.92, 24.13, 0.400, 1, "ICAO"],
["7.62x51mm M80" , 810, 100, 0.0679374, -0.00100957, 3.81, 0, 2, 10, 120, 0, 0, 9.525, 7.82, 25.40, 0.200, 7, "ICAO"],
["7.62x51mm M118LR" , 780, 100, 0.0710319, -0.00082828, 3.81, 0, 2, 10, 120, 0, 0, 11.34, 7.82, 25.40, 0.243, 7, "ICAO"],
["7.62x51mm Mk319" , 910, 100, 0.0584524, -0.00102338, 3.81, 0, 2, 10, 120, 0, 0, 8.424, 7.82, 25.40, 0.377, 1, "ICAO"],
["7.62x51mm M993" , 930, 100, 0.0570316, -0.00107148, 3.81, 0, 2, 10, 120, 0, 0, 8.230, 7.82, 25.40, 0.359, 1, "ICAO"],
["7.62x51mm Subsonic", 320, 100, 0.3059680, -0.00049899, 3.81, 0, 2, 10, 120, 0, 0, 12.96, 7.82, 25.40, 0.235, 7, "ICAO"],
["6.5x39mm" , 800, 100, 0.0683482, -0.00075308, 3.81, 0, 2, 10, 120, 0, 0, 7.970, 6.71, 22.86, 0.263, 7, "ICAO"],
["6.5x47mm Lapua" , 800, 100, 0.0682221, -0.00067037, 3.81, 0, 2, 10, 120, 0, 0, 9.007, 6.71, 22.86, 0.290, 7, "ICAO"],
["6.5mm Creedmor" , 840, 100, 0.0636501, -0.00060887, 3.81, 0, 2, 10, 120, 0, 0, 9.072, 6.71, 22.86, 0.317, 7, "ICAO"],
["5.56x45mm M855" , 870, 100, 0.0626386, -0.00126466, 3.81, 0, 2, 10, 120, 0, 0, 4.018, 5.70, 17.78, 0.151, 7, "ASM" ],
["5.56x45mm Mk262" , 820, 100, 0.0671481, -0.00109563, 3.81, 0, 2, 10, 120, 0, 0, 4.990, 5.70, 17.78, 0.361, 1, "ASM" ],
["5.56x45mm Mk318" , 880, 100, 0.0615937, -0.00123318, 3.81, 0, 2, 10, 120, 0, 0, 4.018, 5.70, 17.78, 0.307, 1, "ASM" ],
["5.56x45mm M995" , 869, 100, 0.0626713, -0.00123272, 3.81, 0, 2, 10, 120, 0, 0, 4.536, 5.70, 17.78, 0.310, 1, "ASM" ]];
[] call FUNC(clear_user_data);
profileNamespace setVariable ["ACE_ATragMX_gunList", GVAR(gunList)];
};
@ -49,4 +49,4 @@ if ((profileNamespace getVariable ["ACE_ATragMX_profileNamespaceVersion", 0]) ==
[] call FUNC(init);
[] call FUNC(restore_user_data);
["RangerfinderData", {_this call FUNC(sord)}] call EFUNC(common,addEventHandler);
[QEGVAR(vector,rangefinderData), {_this call FUNC(sord)}] call CBA_fnc_addEventHandler;

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@ -6,7 +6,9 @@ class CfgPatches {
weapons[] = {"ACE_ATragMX"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ACE_common", "ACE_weather"};
author = "Ruthberg";
author = ECSTRING(common,ACETeam);
authors[] = {"Ruthberg"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
@ -14,4 +16,8 @@ class CfgPatches {
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "RscTitles.hpp"
#include "RscTitles.hpp"
class ACE_newEvents {
RangerfinderData = QEGVAR(vector,rangefinderData);
};

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@ -42,31 +42,14 @@
* Public: No
*/
#include "script_component.hpp"
private ["_scopeBaseAngle", "_bulletMass", "_boreHeight", "_airFriction", "_muzzleVelocity", "_temperature", "_barometricPressure", "_relativeHumidity", "_simSteps", "_windSpeed1", "_windSpeed2", "_windDirection", "_inclinationAngle", "_targetSpeed", "_targetRange", "_drag", "_bc", "_dragModel", "_atmosphereModel", "_storeRangeCardData", "_stabilityFactor", "_twistDirection", "_latitude", "_directionOfFire"];
_scopeBaseAngle = _this select 0;
_bulletMass = _this select 1;
_boreHeight = _this select 2;
_airFriction = _this select 3;
_muzzleVelocity = _this select 4;
_temperature = _this select 5;
_barometricPressure = _this select 6;
_relativeHumidity = _this select 7;
_simSteps = _this select 8;
_windSpeed1 = (_this select 9) select 0;
_windSpeed2 = (_this select 9) select 1;
_windDirection = _this select 10;
_inclinationAngle = _this select 11;
_targetSpeed = _this select 12;
_targetRange = _this select 13;
_bc = _this select 14;
_dragModel = _this select 15;
_atmosphereModel = _this select 16;
_storeRangeCardData = _this select 17;
_stabilityFactor = _this select 18;
_twistDirection = _this select 19;
_latitude = _this select 20;
_directionOfFire = _this select 21;
params [
"_scopeBaseAngle", "_bulletMass", "_boreHeight", "_airFriction", "_muzzleVelocity",
"_temperature", "_barometricPressure", "_relativeHumidity", "_simSteps", "_windSpeed",
"_windDirection", "_inclinationAngle", "_targetSpeed", "_targetRange", "_bc", "_dragModel",
"_atmosphereModel", "_storeRangeCardData", "_stabilityFactor", "_twistDirection", "_latitude",
"_directionOfFire"
];
_windSpeed params ["_windSpeed1", "_windSpeed2"];
private ["_bulletPos", "_bulletVelocity", "_bulletAccel", "_bulletSpeed", "_gravity", "_deltaT"];
_bulletPos = [0, 0, 0];
@ -133,7 +116,7 @@ _bulletVelocity set [2, Sin(_scopeBaseAngle) * _muzzleVelocity];
while {_TOF < 15 && (_bulletPos select 1) < _targetRange} do {
_bulletSpeed = vectorMagnitude _bulletVelocity;
_speedTotal = _speedTotal + _bulletSpeed;
_stepsTotal = _stepsTotal + 1;
_speedAverage = (_speedTotal / _stepsTotal);
@ -142,7 +125,7 @@ while {_TOF < 15 && (_bulletPos select 1) < _targetRange} do {
_trueSpeed = vectorMagnitude _trueVelocity;
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
_drag = if (missionNamespace getVariable [QEGVAR(advanced_ballistics,extensionAvailable), false]) then {
private _drag = if (missionNamespace getVariable [QEGVAR(advanced_ballistics,extensionAvailable), false]) then {
parseNumber(("ace_advanced_ballistics" callExtension format["retard:%1:%2:%3", _dragModel, _bc, _trueSpeed]))
} else {
([_dragModel, _bc, _trueSpeed] call EFUNC(advanced_ballistics,calculateRetardation))
@ -173,7 +156,7 @@ while {_TOF < 15 && (_bulletPos select 1) < _targetRange} do {
};
_kineticEnergy = 0.5 * (_bulletMass / 1000 * (_bulletSpeed ^ 2));
_kineticEnergy = _kineticEnergy * 0.737562149;
if ((missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) && (_bulletPos select 1) > 0) then {
// Coriolis
_horizontalDeflection = 0.0000729 * ((_bulletPos select 1) ^ 2) * sin(_latitude) / _speedAverage;
@ -190,7 +173,7 @@ while {_TOF < 15 && (_bulletPos select 1) < _targetRange} do {
_windage1 = _windage1 + _spinDrift;
_windage2 = _windage2 + _spinDrift;
};
GVAR(rangeCardData) set [_n, [_range, _elevation * 60, [_windage1 * 60, _windage2 * 60], _lead, _TOF, _bulletSpeed, _kineticEnergy]];
_n = _n + 1;
};

View File

@ -17,10 +17,7 @@
*/
#include "script_component.hpp"
private ["_gunID", "_restoreMemory", "_updateDisplay"];
_gunID = _this select 0;
_restoreMemory = _this select 1;
_updateDisplay = _this select 2;
params ["_gunID", "_restoreMemory", "_updateDisplay"];
if (_gunID < 0 || _gunID > (count GVAR(gunList)) - 1) exitWith {};

View File

@ -39,7 +39,7 @@ if (GVAR(showRangeCard)) then {
};
GVAR(showRangeCardSetup) call FUNC(show_range_card_setup);
GVAR(showSolutionSetup) call FUNC(show_solution_setup);
GVAR(showTargetData) call FUNC(show_target_data);
GVAR(showTargetData) call FUNC(show_target_data);
GVAR(showTargetRangeAssist) call FUNC(show_target_range_assist);
GVAR(showTargetSpeedAssist) call FUNC(show_target_speed_assist);
GVAR(showTargetSpeedAssistTimer) call FUNC(show_target_speed_assist_timer);
@ -56,7 +56,7 @@ GVAR(DialogPFH) = [{
if (!GVAR(active)) exitWith {
[_this select 1] call CBA_fnc_removePerFrameHandler;
};
__ctrlBackground ctrlSetText format [QUOTE(PATHTOF(UI\ATRAG_%1.paa)), ["N", "D"] select (call EFUNC(common,ambientBrightness))];
__ctrlBackground ctrlSetText format [QPATHTOF(UI\ATRAG_%1.paa), ["N", "D"] select (call EFUNC(common,ambientBrightness))];
}, 60, []] call CBA_fnc_addPerFrameHandler;
true

View File

@ -21,6 +21,5 @@ GVAR(showGunList) = _this;
if (_this) then {
ctrlSetFocus ((uiNamespace getVariable "ATragMX_Display") displayCtrl 6002);
lbSetCurSel [6000, GVAR(currentGun)];
};

View File

@ -21,7 +21,7 @@ GVAR(showRangeCardSetup) = _this;
if (_this) then {
ctrlSetFocus ((uiNamespace getVariable "ATragMX_Display") displayCtrl 10006);
ctrlSetText [10003, Str(Round(GVAR(rangeCardStartRange)))];
ctrlSetText [10004, Str(Round(GVAR(rangeCardEndRange)))];
ctrlSetText [10005, Str(Round(GVAR(rangeCardIncrement)))];

View File

@ -21,7 +21,6 @@ GVAR(showTargetRangeAssist) = _this;
if (_this) then {
ctrlSetFocus ((uiNamespace getVariable "ATragMX_Display") displayCtrl 7018);
ctrlSetText [7012, Str(parseNumber(ctrlText 320))];
ctrlSetText [7013, Str(parseNumber(ctrlText 340))];
@ -30,4 +29,4 @@ if (_this) then {
} else {
ctrlSetText [7016, "Meters"];
};
};
};

View File

@ -21,7 +21,7 @@ GVAR(showTargetSpeedAssist) = _this;
if (_this) then {
ctrlSetFocus ((uiNamespace getVariable "ATragMX_Display") displayCtrl 8012);
ctrlSetText [8004, Str(Round((GVAR(targetRange) select GVAR(currentTarget))))];
if (GVAR(currentUnit) == 1) then {
@ -29,7 +29,7 @@ if (_this) then {
} else {
ctrlSetText [8008, "Meters"];
};
if (GVAR(currentUnit) == 2) then {
ctrlSetText [8011, "m/s"];
} else {

View File

@ -17,10 +17,7 @@
*/
#include "script_component.hpp"
private ["_slopeDistance", "_azimuth", "_inclination"];
_slopeDistance = _this select 0;
_azimuth = _this select 1;
_inclination = _this select 2;
params ["_slopeDistance", "_azimuth", "_inclination"];
GVAR(inclinationAngle) set [GVAR(currentTarget), round(_inclination)];
GVAR(directionOfFire) set [GVAR(currentTarget), round(_azimuth)];

View File

@ -21,26 +21,26 @@ if !(ctrlVisible 9000) then {
true call FUNC(show_target_speed_assist_timer);
ctrlSetFocus ((uiNamespace getVariable "ATragMX_Display") displayCtrl 9002);
[{
private ["_args", "_startTime"];
_args = _this select 0;
_startTime = _args select 0;
if (!(GVAR(speedAssistTimer))) exitWith {
GVAR(speedAssistTimer) = true;
ctrlSetText [8006, Str(Round((ACE_time - _startTime) * 10) / 10)];
ctrlSetText [8006, Str(Round((CBA_missionTime - _startTime) * 10) / 10)];
[] call FUNC(calculate_target_speed_assist);
false call FUNC(show_target_speed_assist_timer);
true call FUNC(show_target_speed_assist);
[_this select 1] call CBA_fnc_removePerFrameHandler;
};
ctrlSetText [9001, Str(Round((ACE_time - _startTime) * 10) / 10)];
}, 0.1, [ACE_time]] call CBA_fnc_addPerFrameHandler;
ctrlSetText [9001, Str(Round((CBA_missionTime - _startTime) * 10) / 10)];
}, 0.1, [CBA_missionTime]] call CBA_fnc_addPerFrameHandler;
};

View File

@ -18,7 +18,7 @@
if (ctrlVisible 13000) then {
false call FUNC(show_atmo_env_data);
true call FUNC(show_main_page);
if (_this == 1) then {
call FUNC(calculate_target_solution);
};

View File

@ -18,7 +18,7 @@
if (ctrlVisible 12000) then {
false call FUNC(show_gun_ammo_data);
true call FUNC(show_main_page);
if (_this == 1) then {
call FUNC(update_zero_range);
call FUNC(calculate_target_solution);

View File

@ -18,7 +18,7 @@
if (ctrlVisible 6000) then {
false call FUNC(show_gun_list);
true call FUNC(show_main_page);
if (_this) then {
[lbCurSel 6000, true, true] call FUNC(change_gun);
};

View File

@ -21,9 +21,9 @@ if (ctrlVisible 5006) then {
} else {
false call FUNC(show_main_page);
true call FUNC(show_range_card);
ctrlSetFocus ((uiNamespace getVariable "ATragMX_Display") displayCtrl 5001);
[] call FUNC(calculate_range_card);
[] call FUNC(update_range_card);
};

View File

@ -18,12 +18,12 @@
if (ctrlVisible 10000) then {
false call FUNC(show_range_card_setup);
true call FUNC(show_range_card);
if (_this == 1) then {
GVAR(rangeCardStartRange) = 0 max Round(parseNumber(ctrlText 10003)) min 3000;
GVAR(rangeCardEndRange) = 0 max Round(parseNumber(ctrlText 10004)) min 3000;
GVAR(rangeCardIncrement) = 1 max Round(parseNumber(ctrlText 10005)) min 3000;
[] call FUNC(calculate_range_card);
[] call FUNC(update_range_card);
};

View File

@ -18,7 +18,7 @@
if (ctrlVisible 15000) then {
false call FUNC(show_solution_setup);
true call FUNC(show_main_page);
if (_this == 1) then {
GVAR(currentScopeClickUnit) = GVAR(currentScopeClickUnitTemp);
GVAR(currentScopeClickNumber) = GVAR(currentScopeClickNumberTemp);
@ -30,9 +30,9 @@ if (ctrlVisible 15000) then {
} else {
true call FUNC(show_solution_setup);
false call FUNC(show_main_page);
GVAR(currentScopeClickUnitTemp) = GVAR(currentScopeClickUnit);
GVAR(currentScopeClickNumberTemp) = GVAR(currentScopeClickNumber);
[] call FUNC(update_solution_setup);
};

View File

@ -18,7 +18,7 @@
if (ctrlVisible 14000) then {
false call FUNC(show_target_data);
true call FUNC(show_main_page);
if (_this == 1) then {
call FUNC(calculate_target_solution);
};

View File

@ -18,7 +18,7 @@
if (ctrlVisible 7000) then {
false call FUNC(show_target_range_assist);
true call FUNC(show_main_page);
if (_this == 1) then {
ctrlSetText [320, Str(parseNumber(ctrlText 7012))];
ctrlSetText [140040, Str(parseNumber(ctrlText 7012))];

View File

@ -18,7 +18,7 @@
if (ctrlVisible 8000) then {
false call FUNC(show_target_speed_assist);
true call FUNC(show_main_page);
if (_this == 1) then {
[] call FUNC(calculate_target_speed_assist);
private ["_targetSpeed"];

View File

@ -43,7 +43,7 @@ _speedOfSound = GVAR(temperature) call EFUNC(weather,calculateSpeedOfSound);
_TOF = _x select 4;
_velocity = _x select 5;
_kineticEnergy = _x select 6;
switch (GVAR(currentScopeUnit)) do {
case 0: {
_elevation = _elevation / 3.38;
@ -63,25 +63,25 @@ _speedOfSound = GVAR(temperature) call EFUNC(weather,calculateSpeedOfSound);
};
_clickNumber = GVAR(workingMemory) select 8;
_clickInterval = _clickSize / _clickNumber;
_elevation = Round(_elevation / _clickInterval);
_windage1 = Round(_windage1 / _clickInterval);
_windage2 = Round(_windage2 / _clickInterval);
};
};
_elevationOutput = Str(Round(_elevation * 100) / 100);
_windageOutput = Str(Round(_windage1 * 100) / 100);
_rangeOutput = Str(_range);
if (_velocity < _speedOfSound) then {
_rangeOutput = _rangeOutput + "*";
};
if (GVAR(currentUnit) == 1) then {
_velocity = _velocity * 3.2808399;
};
switch (GVAR(rangeCardCurrentColumn)) do {
case 0: {
if (GVAR(showWind2)) then {
@ -100,6 +100,6 @@ _speedOfSound = GVAR(temperature) call EFUNC(weather,calculateSpeedOfSound);
_lastColumnOutput = Str(Round(_TOF * 100) / 100);
}
};
lnbAddRow [5007, [_rangeOutput, _elevationOutput, _windageOutput, _lastColumnOutput]];
} forEach GVAR(rangeCardData);

View File

@ -33,24 +33,24 @@ switch (GVAR(currentScopeUnit)) do {
case 0: {
_elevationAbs = _elevationAbs / 3.38;
_windageAbs = _windageAbs / 3.38;
_wind2 = _wind2 / 3.38;
_elevationRel = _elevationRel / 3.38;
_windageRel = _windageRel / 3.38;
_elevationCur = _elevationCur / 3.38;
_windageCur = _windageCur / 3.38;
};
case 2: {
_elevationAbs = _elevationAbs * 1.047;
_windageAbs = _windageAbs * 1.047;
_wind2 = _wind2 / 1.047;
_elevationRel = _elevationRel * 1.047;
_windageRel = _windageRel * 1.047;
_elevationCur = _elevationCur * 1.047;
_windageCur = _windageCur * 1.047;
};
@ -62,15 +62,15 @@ switch (GVAR(currentScopeUnit)) do {
};
_clickNumber = GVAR(workingMemory) select 8;
_clickInterval = _clickSize / _clickNumber;
_elevationAbs = Round(_elevationAbs / _clickInterval);
_windageAbs = Round(_windageAbs / _clickInterval);
_wind2 = Round(_wind2 / _clickInterval);
_elevationRel = Round(_elevationRel / _clickInterval);
_windageRel = Round(_windageRel / _clickInterval);
_elevationCur = Round(_elevationCur / _clickInterval);
_windageCur = Round(_windageCur / _clickInterval);
};
@ -166,4 +166,4 @@ if (GVAR(showWind2)) then {
} else {
ctrlSetText [420, "0.0"];
};
};
};

View File

@ -33,4 +33,4 @@ _closeCode = {
closeDialog 0;
};
};
[(localize LSTRING(Name)), QUOTE(PATHTOF(UI\ATRAG_Icon.paa)), _conditonCode, _toggleCode, _closeCode] call EFUNC(common,deviceKeyRegisterNew);
[(localize LSTRING(Name)), QPATHTOF(UI\ATRAG_Icon.paa), _conditonCode, _toggleCode, _closeCode] call EFUNC(common,deviceKeyRegisterNew);

View File

@ -3,17 +3,17 @@ class CfgMagazines {
class CA_Magazine;
class B_IR_Grenade: CA_Magazine {
ACE_Attachable = "B_IRStrobe";
model = QUOTE(PATHTOF(data\ace_IRStrobe.p3d));
model = QPATHTOF(data\ace_IRStrobe.p3d);
};
class O_IR_Grenade: B_IR_Grenade {
ACE_Attachable = "O_IRStrobe";
model = QUOTE(PATHTOF(data\ace_IRStrobe.p3d));
model = QPATHTOF(data\ace_IRStrobe.p3d);
};
class I_IR_Grenade: B_IR_Grenade {
ACE_Attachable = "I_IRStrobe";
model = QUOTE(PATHTOF(data\ace_IRStrobe.p3d));
model = QPATHTOF(data\ace_IRStrobe.p3d);
};
class SmokeShell;

View File

@ -9,7 +9,7 @@
exceptions[] = {}; \
showDisabled = 0; \
priority = 0; \
icon = PATHTOF(UI\attach_ca.paa); \
icon = QPATHTOF(UI\attach_ca.paa); \
distance = 4.5; \
}; \
class GVAR(DetachVehicle) { \
@ -19,7 +19,7 @@
exceptions[] = {}; \
showDisabled = 0; \
priority = 0.1; \
icon = PATHTOF(UI\detach_ca.paa); \
icon = QPATHTOF(UI\detach_ca.paa); \
distance = 4.5; \
}; \
}; \
@ -60,7 +60,7 @@ class CfgVehicles {
exceptions[] = {"isNotDragging"};
showDisabled = 0;
priority = 5;
icon = PATHTOF(UI\attach_ca.paa);
icon = QPATHTOF(UI\attach_ca.paa);
};
class GVAR(Detach) {
displayName = CSTRING(Detach);
@ -69,7 +69,7 @@ class CfgVehicles {
exceptions[] = {"isNotDragging"};
showDisabled = 0;
priority = 5;
icon = PATHTOF(UI\detach_ca.paa);
icon = QPATHTOF(UI\detach_ca.paa);
};
};
};

View File

@ -8,8 +8,8 @@ class CfgWeapons {
scope = 2;
displayName = CSTRING(IrStrobe_Name);
descriptionShort = CSTRING(IrStrobe_Description);
model = QUOTE(PATHTOF(data\ace_IRStrobe.p3d));
picture = PATHTOF(UI\irstrobe_item.paa);
model = QPATHTOF(data\ace_IRStrobe.p3d);
picture = QPATHTOF(UI\irstrobe_item.paa);
class ItemInfo: InventoryItem_Base_F {
mass = 1;

View File

@ -3,4 +3,4 @@
if (!hasInterface) exitWith {};
//If attach placing, stop when opening menu:
["interactMenuOpened", {GVAR(placeAction) = 0;}] call EFUNC(common,addEventHandler);
["ace_interactMenuOpened", {GVAR(placeAction) = 0;}] call CBA_fnc_addEventHandler;

View File

@ -6,8 +6,9 @@ class CfgPatches {
weapons[] = {"ACE_IR_Strobe_Item"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"};
author[] = {"KoffeinFlummi","eRazeri","esteldunedain"};
authorUrl = "https://github.com/KoffeinFlummi/";
author = ECSTRING(common,ACETeam);
authors[] = {"KoffeinFlummi","eRazeri","esteldunedain"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
@ -17,3 +18,7 @@ class CfgPatches {
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "GUI_VirtualAmmo.hpp"
class ACE_newEvents {
interactMenuOpened = "ace_interactMenuOpened";
};

View File

@ -40,7 +40,7 @@ _onAtachText = format [localize LSTRING(Item_Attached), _onAtachText];
if (_unit == _attachToVehicle) then { //Self Attachment
_attachedItem = _itemVehClass createVehicle [0,0,0];
_attachedItem attachTo [_unit, [-0.05, 0, 0.12], "rightshoulder"];
_attachedItem attachTo [_unit, [0.05, -0.09, 0.1], "leftshoulder"];
if (!_silentScripted) then {
_unit removeItem _itemClassname; // Remove item
[_onAtachText] call EFUNC(common,displayTextStructured);
@ -51,7 +51,7 @@ if (_unit == _attachToVehicle) then { //Self Attachment
[_unit, "forceWalk", "ACE_Attach", true] call EFUNC(common,statusEffect_set);
[{[localize LSTRING(PlaceAction), ""] call EFUNC(interaction,showMouseHint)}, []] call EFUNC(common,execNextFrame);
[{[localize LSTRING(PlaceAction), ""] call EFUNC(interaction,showMouseHint)}, []] call CBA_fnc_execNextFrame;
_unit setVariable [QGVAR(placeActionEH), [_unit, "DefaultAction", {true}, {GVAR(placeAction) = PLACE_APPROVE;}] call EFUNC(common,AddActionEventHandler)];
_actionID = _unit addAction [format ["<t color='#FF0000'>%1</t>", localize LSTRING(CancelAction)], {GVAR(placeAction) = PLACE_CANCEL}];

View File

@ -57,7 +57,7 @@ if (toLower _itemName in ["b_ir_grenade", "o_ir_grenade", "i_ir_grenade"]) then
detach _attachedObject;
_attachedObject setPos ((getPos _unit) vectorAdd [0, 0, -1000]);
// Delete attached item after 0.5 seconds
[{deleteVehicle (_this select 0)}, [_attachedObject], 2] call EFUNC(common,waitAndExecute);
[{deleteVehicle (_this select 0)}, [_attachedObject], 2] call CBA_fnc_waitAndExecute;
} else {
// Delete attached item
deleteVehicle _attachedObject;

View File

@ -31,7 +31,7 @@ _actions = [];
if (getText (_item >> "ACE_Attachable") != "") then {
_displayName = getText(_item >> "displayName");
_picture = getText(_item >> "picture");
_action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call EFUNC(common,execNextFrame)}, {_this call FUNC(canAttach)}, {}, [_x]] call EFUNC(interact_menu,createAction);
_action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call CBA_fnc_execNextFrame}, {_this call FUNC(canAttach)}, {}, [_x]] call EFUNC(interact_menu,createAction);
_actions pushBack [_action, [], _target];
};
};
@ -44,7 +44,7 @@ _actions = [];
if (getText (_item >> "ACE_Attachable") != "") then {
_displayName = getText(_item >> "displayName");
_picture = getText(_item >> "picture");
_action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call EFUNC(common,execNextFrame)}, {_this call FUNC(canAttach)}, {}, [_x]] call EFUNC(interact_menu,createAction);
_action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call CBA_fnc_execNextFrame}, {_this call FUNC(canAttach)}, {}, [_x]] call EFUNC(interact_menu,createAction);
_actions pushBack [_action, [], _target];
};
};

View File

@ -36,7 +36,7 @@ if (!isNull _xObject) then {
params ["_detachedLight"];
TRACE_1("delayed delete",_detachedLight);
deleteVehicle _detachedLight;
}, [_xObject], 2] call EFUNC(common,waitAndExecute);
}, [_xObject], 2] call CBA_fnc_waitAndExecute;
(_attachedList select 0) set [0, objNull];
};

View File

@ -32,7 +32,7 @@ if ((count _attachedList) == 0) exitWith {};
//If it's a vehicle, also delete the attached
if (!(_deadUnit isKindOf "CAManBase")) then {
_xObject setPos ((getPos _deadUnit) vectorAdd [0, 0, -1000]);
[{deleteVehicle (_this select 0)}, [_xObject], 2] call EFUNC(common,waitAndExecute);
[{deleteVehicle (_this select 0)}, [_xObject], 2] call CBA_fnc_waitAndExecute;
};
} forEach _attachedList;

View File

@ -1,3 +1,3 @@
#include "script_component.hpp"
["backpackOpened", {_this call FUNC(backpackOpened)}] call EFUNC(common,addEventHandler);
["ace_backpackOpened", {_this call FUNC(backpackOpened)}] call CBA_fnc_addEventHandler;

View File

@ -6,10 +6,15 @@ class CfgPatches {
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"bux","commy2"};
authorUrl = "https://github.com/commy2/";
author = ECSTRING(common,ACETeam);
authors[] = {"bux","commy2"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
class ACE_newEvents {
backpackOpened = "ace_backpackOpened";
};

View File

@ -24,7 +24,7 @@ private _target = objectParent _backpack;
if (isNull _target) exitWith {false};
// raise event on target unit
["backpackOpened", _target, [_target, _backpack]] call EFUNC(common,targetEvent);
["ace_backpackOpened", [_target, _backpack], _target] call CBA_fnc_targetEvent;
// return false to open inventory as usual
false

View File

@ -83,7 +83,7 @@ class CfgMagazines {
descriptionShort = CSTRING(30Rnd_556x45_mag_Tracer_DimDescription);
picture = "\A3\weapons_f\data\ui\m_20stanag_red_ca.paa";
};
class 20Rnd_762x51_Mag: CA_Magazine {
initSpeed = 833;
};
@ -121,7 +121,7 @@ class CfgMagazines {
descriptionShort = CSTRING(20Rnd_762x51_mag_SDDescription);
initSpeed = 325;
};
class ACE_10Rnd_762x51_M118LR_Mag: 10Rnd_762x51_Mag {
author = ECSTRING(common,ACETeam);
ammo = "ACE_762x51_Ball_M118LR";
@ -247,7 +247,7 @@ class CfgMagazines {
descriptionShort = CSTRING(10Rnd_338_API526_Mag_Description);
initSpeed = 880;
};
class 5Rnd_127x108_Mag;
class ACE_5Rnd_127x99_Mag: 5Rnd_127x108_Mag {
author = ECSTRING(common,ACETeam);
@ -273,8 +273,8 @@ class CfgMagazines {
descriptionShort = CSTRING(5Rnd_127x99_AMAX_Mag_Description);
initSpeed = 860;
};
class 30Rnd_9x21_Mag: CA_Magazine {
initSpeed = 450;
};
@ -286,27 +286,27 @@ class CfgMagazines {
descriptionShort = CSTRING(30Rnd_9x19_mag_Description);
initSpeed = 370;
};
class 11Rnd_45ACP_Mag: CA_Magazine {
initSpeed = 250;
};
class 6Rnd_45ACP_Cylinder : 11Rnd_45ACP_Mag {
initSpeed = 250;
};
class 30Rnd_45ACP_Mag_SMG_01: 30Rnd_9x21_Mag {
initSpeed = 250;
};
class 9Rnd_45ACP_Mag: 30Rnd_45ACP_Mag_SMG_01 {
initSpeed = 250;
};
class 30Rnd_45ACP_Mag_SMG_01_Tracer_Green: 30Rnd_45ACP_Mag_SMG_01 {
initSpeed = 250;
};
class 16Rnd_9x21_Mag: 30Rnd_9x21_Mag {
initSpeed = 450;
};
@ -318,7 +318,7 @@ class CfgMagazines {
descriptionShort = CSTRING(16Rnd_9x19_mag_Description);
initSpeed = 370;
};
class 10Rnd_762x54_Mag: 10Rnd_762x51_Mag {
initSpeed = 800;
};
@ -331,15 +331,15 @@ class CfgMagazines {
initSpeed = 800;
tracersEvery = 1;
};
class 150Rnd_762x54_Box: 150Rnd_762x51_Box {
initSpeed = 750;
};
class 150Rnd_93x64_Mag: CA_Magazine {
initSpeed = 860;
};
class 10Rnd_127x54_Mag: CA_Magazine {
initSpeed = 300;
};

View File

@ -15,81 +15,81 @@ class CfgWeapons {
class Rifle_Base_F;
class Rifle_Long_Base_F;
class MuzzleSlot;
/* Long Rifles */
class GM6_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
};
class LRR_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.00020; // radians. Equal to 0.70 MOA.
};
};
class DMR_06_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
class FullAuto: Mode_FullAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
};
class DMR_05_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
class FullAuto: Mode_FullAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
};
class DMR_04_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
};
class DMR_03_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.00032; // radians. Equal to 1.10 MOA.
};
class FullAuto: Mode_FullAuto {
dispersion = 0.00032; // radians. Equal to 1.10 MOA.
};
};
class DMR_02_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.000262; // radians. Equal to 0.90 MOA.
};
};
class DMR_01_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.0004; // radians. Equal to 1.375 MOA.
};
};
class EBR_base_F: Rifle_Long_Base_F {
class Single: Mode_SemiAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
class FullAuto: Mode_FullAuto {
dispersion = 0.00029; // radians. Equal to 1.00 MOA.
};
};
/* MX */
class arifle_MX_Base_F: Rifle_Base_F {};
class arifle_MX_SW_F: arifle_MX_Base_F {
magazines[] = {
@ -158,7 +158,7 @@ class CfgWeapons {
class Burst: Mode_Burst {
dispersion = 0.0008727; // radians. Equal to 3 MOA.
};
class FullAuto: Mode_FullAuto {
dispersion = 0.0008727; // radians. Equal to 3 MOA.
};
@ -285,6 +285,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
@ -305,6 +307,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
@ -320,6 +324,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
@ -335,6 +341,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
@ -356,6 +364,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
@ -371,6 +381,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
@ -386,6 +398,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
@ -511,7 +525,7 @@ class CfgWeapons {
ACE_barrelTwist=234.95;
ACE_barrelLength=609.6;
};
class HMG_127 : LMG_RCWS {
};
class HMG_01: HMG_127 {
@ -521,7 +535,7 @@ class CfgWeapons {
ACE_barrelTwist=304.8;
ACE_barrelLength=1143.0;
};
/* Silencers */
class ItemCore;

View File

@ -6,7 +6,9 @@ class CfgPatches {
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"commy2","Ruthberg"};
author = ECSTRING(common,ACETeam);
authors[] = {"commy2","Ruthberg"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};

View File

@ -11,5 +11,5 @@ if (local _wall) then {
_paper attachTo [_wall, [0,-0.02,0.6]];
_paper setDir getDir _wall;
_paper setObjectTextureGlobal [0, QUOTE(PATHTOF(textures\target_ca.paa))];
_paper setObjectTextureGlobal [0, QPATHTOF(textures\target_ca.paa)];
};

View File

@ -10,7 +10,7 @@ class CfgVehicles {
condition = QUOTE([ARR_2(_player, _target)] call FUNC(canApplyHandcuffs));
statement = QUOTE([ARR_2(_player, _target)] call FUNC(doApplyHandcuffs));
exceptions[] = {};
icon = QUOTE(PATHTOF(UI\handcuff_ca.paa));
icon = QPATHTOF(UI\handcuff_ca.paa);
};
class ACE_MainActions {
@ -21,7 +21,7 @@ class CfgVehicles {
condition = QUOTE([ARR_2(_player, _target)] call FUNC(canRemoveHandcuffs));
statement = QUOTE([ARR_2(_player, _target)] call FUNC(doRemoveHandcuffs));
exceptions[] = {};
icon = QUOTE(PATHTOF(UI\handcuff_ca.paa));
icon = QPATHTOF(UI\handcuff_ca.paa);
};
class ACE_EscortCaptive {
displayName = CSTRING(EscortCaptive);
@ -30,7 +30,7 @@ class CfgVehicles {
statement = QUOTE([ARR_3(_player, _target, true)] call FUNC(doEscortCaptive));
exceptions[] = {};
showDisabled = 0;
icon = QUOTE(PATHTOF(UI\captive_ca.paa));
icon = QPATHTOF(UI\captive_ca.paa);
priority = 2.3;
};
class ACE_StopEscorting {
@ -40,7 +40,7 @@ class CfgVehicles {
statement = QUOTE([ARR_3(_player,_target, false)] call FUNC(doEscortCaptive));
exceptions[] = {"isNotEscorting"};
showDisabled = 0;
icon = QUOTE(PATHTOF(UI\captive_ca.paa));
icon = QPATHTOF(UI\captive_ca.paa);
priority = 2.3;
};
class ACE_LoadCaptive {
@ -50,7 +50,7 @@ class CfgVehicles {
statement = QUOTE([ARR_3(_player, _target, objNull)] call FUNC(doLoadCaptive));
exceptions[] = {"isNotEscorting"};
showDisabled = 0;
icon = QUOTE(PATHTOF(UI\captive_ca.paa));
icon = QPATHTOF(UI\captive_ca.paa);
priority = 2.2;
};
class GVAR(UnloadCaptive) {
@ -79,7 +79,7 @@ class CfgVehicles {
exceptions[] = {};
showDisabled = 0;
priority = 0;
icon = QUOTE(PATHTOF(UI\Surrender_ca.paa));
icon = QPATHTOF(UI\Surrender_ca.paa);
};
class ACE_StopSurrenderingSelf {
displayName = CSTRING(StopSurrendering);
@ -88,7 +88,7 @@ class CfgVehicles {
exceptions[] = {"isNotSurrendering"};
showDisabled = 0;
priority = 0;
icon = QUOTE(PATHTOF(UI\Surrender_ca.paa));
icon = QPATHTOF(UI\Surrender_ca.paa);
};
};
};
@ -154,7 +154,7 @@ class CfgVehicles {
scope = 2; //show in editor
isGlobal = 0; //run on server
isTriggerActivated = 1; //Wait for triggers
icon = QUOTE(PATHTOF(UI\Icon_Module_Make_Unit_Surrender_ca.paa));
icon = QPATHTOF(UI\Icon_Module_Make_Unit_Surrender_ca.paa);
functionPriority = 0;
class Arguments {};
class ModuleDescription: ModuleDescription {
@ -170,7 +170,7 @@ class CfgVehicles {
scope = 2; //show in editor
isGlobal = 0; //run on server
isTriggerActivated = 1; //Wait for triggers
icon = QUOTE(PATHTOF(UI\Icon_Module_Make_Unit_Handcuffed_ca.paa));
icon = QPATHTOF(UI\Icon_Module_Make_Unit_Handcuffed_ca.paa);
functionPriority = 0;
class Arguments {};
class ModuleDescription: ModuleDescription {
@ -186,7 +186,7 @@ class CfgVehicles {
displayName = CSTRING(ModuleSettings_DisplayName);
function = QFUNC(moduleSettings);
scope = 2;
icon = QUOTE(PATHTOF(UI\Icon_Module_settings_ca.paa));
icon = QPATHTOF(UI\Icon_Module_settings_ca.paa);
isGlobal = 1;
isSingular = 1;
class Arguments {

View File

@ -5,8 +5,8 @@ class CfgWeapons {
class ACE_CableTie: ACE_ItemCore {
displayName = CSTRING(CableTie);
descriptionShort = CSTRING(CableTieDescription);
model = QUOTE(PATHTOF(models\ace_cabletie.p3d));
picture = QUOTE(PATHTOF(UI\ace_cabletie_ca.paa));
model = QPATHTOF(models\ace_cabletie.p3d);
picture = QPATHTOF(UI\ace_cabletie_ca.paa);
scope = 2;
class ItemInfo: InventoryItem_Base_F {
mass = 1;

View File

@ -1,11 +1,11 @@
#include "script_component.hpp"
["SettingsInitialized", {
["ace_settingsInitialized", {
// Hold on a little bit longer to ensure anims will work
[{
GVAR(captivityEnabled) = true;
}, [], 0.05] call EFUNC(common,waitAndExecute);
}] call EFUNC(common,addEventHandler);
}, [], 0.05] call CBA_fnc_waitAndExecute;
}] call CBA_fnc_addEventHandler;
//Handles when someone starts escorting and then disconnects, leaving the captive attached
//This is normaly handled by the PFEH in doEscortCaptive, but that won't be running if they DC
@ -24,15 +24,15 @@ if (isServer) then {
}];
};
["playerChanged", {_this call FUNC(handlePlayerChanged)}] call EFUNC(common,addEventhandler);
["MoveInCaptive", {_this call FUNC(vehicleCaptiveMoveIn)}] call EFUNC(common,addEventHandler);
["MoveOutCaptive", {_this call FUNC(vehicleCaptiveMoveOut)}] call EFUNC(common,addEventHandler);
["ace_playerChanged", {_this call FUNC(handlePlayerChanged)}] call CBA_fnc_addEventHandler;
[QGVAR(moveInCaptive), {_this call FUNC(vehicleCaptiveMoveIn)}] call CBA_fnc_addEventHandler;
[QGVAR(moveOutCaptive), {_this call FUNC(vehicleCaptiveMoveOut)}] call CBA_fnc_addEventHandler;
["SetHandcuffed", {_this call FUNC(setHandcuffed)}] call EFUNC(common,addEventHandler);
["SetSurrendered", {_this call FUNC(setSurrendered)}] call EFUNC(common,addEventHandler);
[QGVAR(setHandcuffed), {_this call FUNC(setHandcuffed)}] call CBA_fnc_addEventHandler;
[QGVAR(setSurrendered), {_this call FUNC(setSurrendered)}] call CBA_fnc_addEventHandler;
//Medical Integration Events
["medical_onUnconscious", {_this call ACE_Captives_fnc_handleOnUnconscious}] call EFUNC(common,addEventHandler);
["ace_unconscious", {_this call ACE_Captives_fnc_handleOnUnconscious}] call CBA_fnc_addEventHandler;
if (!hasInterface) exitWith {};

View File

@ -6,8 +6,9 @@ class CfgPatches {
weapons[] = {"ACE_CableTie"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ACE_Interaction"};
author[] = {"commy2", "KoffeinFlummi"};
authorUrl = "https://github.com/commy2/";
author = ECSTRING(common,ACETeam);
authors[] = {"commy2", "KoffeinFlummi"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
@ -17,4 +18,12 @@ class CfgPatches {
#include "CfgMoves.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "CfgEden.hpp"
#include "CfgEden.hpp"
class ACE_newEvents {
SetSurrendered = QGVAR(setSurrendered);
SetHandcuffed = QGVAR(setHandcuffed);
MoveOutCaptive = QGVAR(moveOutCaptive);
MoveInCaptive = QGVAR(moveInCaptive);
CaptiveStatusChanged = "ace_captiveStatusChanged";
};

View File

@ -21,6 +21,6 @@ params ["_unit", "_target"];
playSound3D [QUOTE(PATHTO_R(sounds\cable_tie_zipping.ogg)), objNull, false, (getPosASL _target), 1, 1, 10];
["SetHandcuffed", [_target], [_target, true]] call EFUNC(common,targetEvent);
[QGVAR(setHandcuffed), [_target, true], [_target]] call CBA_fnc_targetEvent;
_unit removeItem "ACE_CableTie";

View File

@ -37,7 +37,7 @@ if (_state) then {
[{
params ["_args", "_pfID"];
_args params ["_unit", "_target", "_actionID"];
if (_unit getVariable [QGVAR(isEscorting), false]) then {
if (!alive _target || {!alive _unit} || {!canStand _target} || {!canStand _unit} || {_target getVariable ["ACE_isUnconscious", false]} || {_unit getVariable ["ACE_isUnconscious", false]} || {!isNull (attachedTo _unit)}) then {
_unit setVariable [QGVAR(isEscorting), false, true];

View File

@ -47,4 +47,4 @@ if (isNull _vehicle) then {
if (isNull _vehicle) exitWith {ERROR("");};
_unit setVariable [QGVAR(isEscorting), false, true];
["MoveInCaptive", [_target], [_target, _vehicle]] call EFUNC(common,targetEvent);
[QGVAR(moveInCaptive), [_target, _vehicle], [_target]] call CBA_fnc_targetEvent;

View File

@ -17,4 +17,4 @@
params ["_unit", "_target"];
["SetHandcuffed", [_target], [_target, false]] call EFUNC(common,targetEvent);
[QGVAR(setHandcuffed), [_target, false], [_target]] call CBA_fnc_targetEvent;

View File

@ -18,4 +18,4 @@
params ["_unit", "_target"];
["MoveOutCaptive", [_target], [_target]] call EFUNC(common,targetEvent);
[QGVAR(moveOutCaptive), [_target], [_target]] call CBA_fnc_targetEvent;

View File

@ -1,6 +1,6 @@
/*
* Author: commy2, PabstMirror
* Handles the "medical_onUnconscious" event
* Handles the "ace_unconscious" event
*
* Arguments:
* 0: Unit <OBJECT>

View File

@ -30,9 +30,9 @@ if (!isServer) exitWith {};
params ["_units"];
{
TRACE_2("event",_x,local _x);
["SetHandcuffed", [_x], [_x, true]] call EFUNC(common,targetEvent);
[QGVAR(setHandcuffed), [_x, true], [_x]] call CBA_fnc_targetEvent;
} forEach _units;
}, [_units], 0.05] call EFUNC(common,waitAndExecute);
}, [_units], 0.05] call CBA_fnc_waitAndExecute;
if (!isNull _logic) then {
deleteVehicle _logic;

View File

@ -30,9 +30,9 @@ if (!isServer) exitWith {};
params ["_units"];
{
TRACE_2("event",_x,local _x);
["SetSurrendered", [_x], [_x, true]] call EFUNC(common,targetEvent);
[QGVAR(setSurrendered), [_x, true], [_x]] call CBA_fnc_targetEvent;
} forEach _units;
}, [_units], 0.05] call EFUNC(common,waitAndExecute);
}, [_units], 0.05] call CBA_fnc_waitAndExecute;
if (!isNull _logic) then {
deleteVehicle _logic;

View File

@ -27,7 +27,7 @@ if !(missionNamespace getVariable [QGVAR(captivityEnabled), false]) exitWith {
// It's to soon to call this function, delay it
if (EGVAR(common,settingsInitFinished)) then {
// Settings are already initialized, but the small wait isn't over
[DFUNC(setHandCuffed), _this, 0.05] call EFUNC(common,waitAndExecute);
[DFUNC(setHandCuffed), _this, 0.05] call CBA_fnc_waitAndExecute;
} else {
// Settings are not initialized yet
[DFUNC(setHandCuffed), _this] call EFUNC(common,runAfterSettingsInit);
@ -98,7 +98,7 @@ if (_state) then {
TRACE_2("Adding animChangedEH",_unit,_animChangedEHID);
_unit setVariable [QGVAR(handcuffAnimEHID), _animChangedEHID];
}, [_unit], 0.01] call EFUNC(common,waitAndExecute);
}, [_unit], 0.01] call CBA_fnc_waitAndExecute;
} else {
_unit setVariable [QGVAR(isHandcuffed), false, true];
[_unit, "setCaptive", QGVAR(Handcuffed), false] call EFUNC(common,statusEffect_set);
@ -124,4 +124,4 @@ if (_state) then {
};
//Global Event after changes:
["CaptiveStatusChanged", [_unit, _state, "SetHandcuffed"]] call EFUNC(common,globalEvent);
["ace_captiveStatusChanged", [_unit, _state, "SetHandcuffed"]] call CBA_fnc_globalEvent;

View File

@ -27,7 +27,7 @@ if !(missionNamespace getVariable [QGVAR(captivityEnabled), false]) exitWith {
// It's to soon to call this function, delay it
if (EGVAR(common,settingsInitFinished)) then {
// Settings are already initialized, but the small wait isn't over
[DFUNC(setSurrendered), _this, 0.05] call EFUNC(common,waitAndExecute);
[DFUNC(setSurrendered), _this, 0.05] call CBA_fnc_waitAndExecute;
} else {
// Settings are not initialized yet
[DFUNC(setSurrendered), _this] call EFUNC(common,runAfterSettingsInit);
@ -73,7 +73,7 @@ if (_state) then {
}];
_unit setVariable [QGVAR(surrenderAnimEHID), _animChangedEHID];
};
}, [_unit], 0.01] call EFUNC(common,waitAndExecute);
}, [_unit], 0.01] call CBA_fnc_waitAndExecute;
} else {
_unit setVariable [QGVAR(isSurrendering), false, true];
[_unit, "setCaptive", QGVAR(Surrendered), false] call EFUNC(common,statusEffect_set);
@ -103,7 +103,7 @@ if (_state) then {
params ["_args", "_pfID"];
_args params ["_unit", "_maxTime"];
//If waited long enough or they re-surrendered or they are unconscious, exit loop
if ((ACE_time > _maxTime) || {_unit getVariable [QGVAR(isSurrendering), false]} || {_unit getVariable ["ACE_isUnconscious", false]}) exitWith {
if ((CBA_missionTime > _maxTime) || {_unit getVariable [QGVAR(isSurrendering), false]} || {_unit getVariable ["ACE_isUnconscious", false]}) exitWith {
[_pfID] call CBA_fnc_removePerFrameHandler;
};
//Only break animation if they are actualy the "hands up" animation (because we are using switchmove there won't be an transition)
@ -112,9 +112,9 @@ if (_state) then {
//Break out of hands up animation loop
[_unit, "ACE_AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon", 2] call EFUNC(common,doAnimation);
};
}, 0, [_unit, (ACE_time + 20)]] call CBA_fnc_addPerFrameHandler;
}, 0, [_unit, (CBA_missionTime + 20)]] call CBA_fnc_addPerFrameHandler;
};
};
//Global Event after changes:
["CaptiveStatusChanged", [_unit, _state, "SetSurrendered"]] call EFUNC(common,globalEvent);
["ace_captiveStatusChanged", [_unit, _state, "SetSurrendered"]] call CBA_fnc_globalEvent;

View File

@ -27,27 +27,7 @@ class Extended_Killed_EventHandlers {
//Need initPost or we have problems with setVariable with 'ACE_Cargo'
class Extended_InitPost_EventHandlers {
class StaticWeapon {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));
};
};
class ReammoBox_F {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));
};
};
class Cargo_base_F {
class ADDON {
init = QUOTE(_this call DFUNC(initObject); _this call DFUNC(initVehicle));
};
};
class CargoNet_01_box_F {
class ADDON {
init = QUOTE(_this call DFUNC(initObject); _this call DFUNC(initVehicle));
};
};
class Land_CargoBox_V1_F {
class ThingX {
class ADDON {
init = QUOTE(_this call DFUNC(initObject); _this call DFUNC(initVehicle));
};
@ -62,32 +42,12 @@ class Extended_InitPost_EventHandlers {
init = QUOTE(_this call DFUNC(initObject); _this call DFUNC(initVehicle));
};
};
class MetalCase_01_base_F {
class ADDON {
init = QUOTE(_this call DFUNC(initObject); _this call DFUNC(initVehicle));
};
};
class RoadCone_F {
class ADDON {
init = QUOTE(_this call DFUNC(initObject); _this call DFUNC(initVehicle));
};
};
class Car {
class LandVehicle {
class ADDON {
init = QUOTE(_this call DFUNC(initVehicle));
};
};
class Tank {
class ADDON {
init = QUOTE(_this call DFUNC(initVehicle));
};
};
class Helicopter {
class ADDON {
init = QUOTE(_this call DFUNC(initVehicle));
};
};
class Plane {
class Air {
class ADDON {
init = QUOTE(_this call DFUNC(initVehicle));
};
@ -97,16 +57,6 @@ class Extended_InitPost_EventHandlers {
init = QUOTE(_this call DFUNC(initVehicle));
};
};
class ACE_RepairItem_Base {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));
};
};
class ACE_bodyBagObject {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));
};
};
class ACE_ConcertinaWireCoil {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));

View File

@ -10,7 +10,7 @@ class CfgVehicles {
class ACE_moduleCargoSettings: ACE_Module {
scope = 2;
displayName = CSTRING(SettingsModule_DisplayName);
icon = QUOTE(PATHTOF(UI\Icon_Module_Cargo_ca.paa));
icon = QPATHTOF(UI\Icon_Module_Cargo_ca.paa);
category = "ACE_Logistics";
function = QFUNC(moduleSettings);
functionPriority = 1;
@ -36,7 +36,7 @@ class CfgVehicles {
class GVAR(makeLoadable): ACE_Module {
scope = 2;
displayName = CSTRING(makeLoadable_displayName);
icon = QUOTE(PATHTOF(UI\Icon_Module_makeLoadable_ca.paa));
icon = QPATHTOF(UI\Icon_Module_makeLoadable_ca.paa);
category = "ACE_Logistics";
function = QFUNC(moduleMakeLoadable);
isGlobal = 1;
@ -304,6 +304,26 @@ class CfgVehicles {
GVAR(canLoad) = 1;
};
// Taru pods
class Pod_Heli_Transport_04_base_F;
class Land_Pod_Heli_Transport_04_ammo_F: Pod_Heli_Transport_04_base_F {
GVAR(space) = 8;
GVAR(hasCargo) = 1;
};
class Land_Pod_Heli_Transport_04_box_F: Pod_Heli_Transport_04_base_F {
GVAR(space) = 20;
GVAR(hasCargo) = 1;
};
class Land_Pod_Heli_Transport_04_repair_F: Pod_Heli_Transport_04_base_F {
GVAR(space) = 12;
GVAR(hasCargo) = 1;
};
class Pod_Heli_Transport_04_crewed_base_F;
class Land_Pod_Heli_Transport_04_medevac_F: Pod_Heli_Transport_04_crewed_base_F {
GVAR(space) = 8;
GVAR(hasCargo) = 1;
};
class StaticMortar;
class Mortar_01_base_F: StaticMortar {
GVAR(size) = 2; // 1 = small, 2 = large

View File

@ -1,8 +1,8 @@
#include "script_component.hpp"
["AddCargoByClass", {_this call FUNC(addCargoItem)}] call EFUNC(common,addEventHandler);
["ace_addCargoByClass", {_this call FUNC(addCargoItem)}] call CBA_fnc_addEventHandler;
["LoadCargo", {
["ace_loadCargo", {
params ["_item", "_vehicle"];
TRACE_2("LoadCargo EH",_item,_vehicle);
@ -13,15 +13,15 @@
private _itemName = getText (configFile >> "CfgVehicles" >> typeOf _item >> "displayName");
private _vehicleName = getText (configFile >> "CfgVehicles" >> typeOf _vehicle >> "displayName");
["displayTextStructured", [[_hint, _itemName, _vehicleName], 3.0]] call EFUNC(common,localEvent);
[[_hint, _itemName, _vehicleName], 3.0] call EFUNC(common,displayTextStructured);
if (_loaded) then {
// Invoke listenable event
["cargoLoaded", [_item, _vehicle]] call EFUNC(common,globalEvent);
["ace_cargoLoaded", [_item, _vehicle]] call CBA_fnc_globalEvent;
};
}] call EFUNC(common,addEventHandler);
}] call CBA_fnc_addEventHandler;
["UnloadCargo", {
["ace_unloadCargo", {
params ["_item", "_vehicle", ["_unloader", objNull]];
TRACE_3("UnloadCargo EH",_item,_vehicle,_unloader);
@ -34,19 +34,19 @@
private _itemName = getText (configFile >> "CfgVehicles" >> _itemClass >> "displayName");
private _vehicleName = getText (configFile >> "CfgVehicles" >> typeOf _vehicle >> "displayName");
["displayTextStructured", [[_hint, _itemName, _vehicleName], 3.0]] call EFUNC(common,localEvent);
[[_hint, _itemName, _vehicleName], 3.0] call EFUNC(common,displayTextStructured);
if (_unloaded) then {
// Invoke listenable event
["cargoUnloaded", [_item, _vehicle]] call EFUNC(common,globalEvent);
["ace_cargoUnloaded", [_item, _vehicle]] call CBA_fnc_globalEvent;
};
// TOOO maybe drag/carry the unloaded item?
}] call EFUNC(common,addEventHandler);
}] call CBA_fnc_addEventHandler;
["ServerUnloadCargo", {
[QGVAR(serverUnload), {
params ["_item", "_emptyPosAGL"];
_item hideObjectGlobal false;
_item setPosASL (AGLtoASL _emptyPosAGL);
}] call EFUNC(common,addEventHandler);
}] call CBA_fnc_addEventHandler;

View File

@ -6,8 +6,9 @@ class CfgPatches {
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"};
author[] = {"commy2", "Glowbal"};
authorUrl = "https://ace3mod.com/";
author = ECSTRING(common,ACETeam);
authors[] = {"commy2", "Glowbal"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
@ -16,3 +17,13 @@ class CfgPatches {
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "menu.hpp"
class ACE_newEvents {
LoadCargo = "ace_loadCargo";
cargoUnloaded = "ace_cargoUnloaded";
cargoLoaded = "ace_cargoLoaded";
AddCargoByClass = "ace_addCargoByClass";
ServerUnloadCargo = QGVAR(serverUnload);
UnloadCargo = "ace_unloadCargo";
cargoAddedByClass = "ace_cargoAddedByClass";
};

View File

@ -26,4 +26,4 @@ for "_i" from 1 to _amount do {
};
// Invoke listenable event
["cargoAddedByClass", [_itemClass, _vehicle, _amount]] call EFUNC(common,globalEvent);
["ace_cargoAddedByClass", [_itemClass, _vehicle, _amount]] call CBA_fnc_globalEvent;

View File

@ -39,7 +39,7 @@ private _statement = {
[_player, _target] call FUNC(startLoadIn);
};
private _text = localize LSTRING(loadObject);
private _icon = QUOTE(PATHTOF(UI\Icon_load.paa));
private _icon = QPATHTOF(UI\Icon_load.paa);
private _action = [QGVAR(load), _text, _icon, _statement, _condition] call EFUNC(interact_menu,createAction);
[_type, 0, ["ACE_MainActions"], _action] call EFUNC(interact_menu,addActionToClass);

View File

@ -20,6 +20,8 @@ TRACE_1("params", _vehicle);
private _type = typeOf _vehicle;
if (getNumber (configFile >> "CfgVehicles" >> _type >> QGVAR(hasCargo)) != 1) exitWith {};
if (isServer) then {
{
if (isClass _x) then {
@ -27,7 +29,7 @@ if (isServer) then {
_cargoClassname = getText (_x >> "type");
_cargoCount = getNumber (_x >> "amount");
TRACE_3("adding ACE_Cargo", (configName _x), _cargoClassname, _cargoCount);
["AddCargoByClass", [_cargoClassname, _vehicle, _cargoCount]] call EFUNC(common,localEvent);
["ace_addCargoByClass", [_cargoClassname, _vehicle, _cargoCount]] call CBA_fnc_localEvent;
};
} count ("true" configClasses (configFile >> "CfgVehicles" >> _type >> "ACE_Cargo" >> "Cargo"));
};
@ -38,7 +40,6 @@ if (_type in GVAR(initializedVehicleClasses)) exitWith {};
GVAR(initializedVehicleClasses) pushBack _type;
if (!hasInterface) exitWith {};
if (getNumber (configFile >> "CfgVehicles" >> _type >> QGVAR(hasCargo)) != 1) exitWith {};
TRACE_1("Adding unload cargo action to class", _type);

View File

@ -35,7 +35,7 @@ _vehicle setVariable [QGVAR(space), _space - _itemSize, true];
if (_item isEqualType objNull) then {
detach _item;
_item attachTo [_vehicle,[0,0,-100]];
["hideObjectGlobal", [_item, true]] call EFUNC(common,serverEvent);
[QEGVAR(common,hideObjectGlobal), [_item, true]] call CBA_fnc_serverEvent;
};
true

View File

@ -40,7 +40,7 @@ if ([_object, _vehicle] call FUNC(canLoadItemIn)) then {
[
5 * _size,
[_object,_vehicle],
{["LoadCargo", _this select 0] call EFUNC(common,localEvent)},
{["ace_loadCargo", _this select 0] call CBA_fnc_localEvent},
{},
localize LSTRING(LoadingItem)
] call EFUNC(common,progressBar);
@ -48,7 +48,7 @@ if ([_object, _vehicle] call FUNC(canLoadItemIn)) then {
} else {
private _displayName = getText (configFile >> "CfgVehicles" >> typeOf _object >> "displayName");
["displayTextStructured", [[LSTRING(LoadingFailed), _displayName], 3.0]] call EFUNC(common,localEvent);
[[LSTRING(LoadingFailed), _displayName], 3.0] call EFUNC(common,displayTextStructured);
};
_return

View File

@ -37,7 +37,7 @@ if ([_item, GVAR(interactionVehicle), ACE_player] call FUNC(canUnloadItem)) then
[
5 * _size,
[_item, GVAR(interactionVehicle), ACE_player],
{["UnloadCargo", _this select 0] call EFUNC(common,localEvent)},
{["ace_unloadCargo", _this select 0] call CBA_fnc_localEvent},
{},
localize LSTRING(UnloadingItem),
{true},
@ -47,5 +47,5 @@ if ([_item, GVAR(interactionVehicle), ACE_player] call FUNC(canUnloadItem)) then
private _itemClass = if (_item isEqualType "") then {_item} else {typeOf _item};
private _displayName = getText (configFile >> "CfgVehicles" >> _itemClass >> "displayName");
["displayTextStructured", [[LSTRING(UnloadingFailed), _displayName], 3.0]] call EFUNC(common,localEvent);
[[LSTRING(UnloadingFailed), _displayName], 3.0] call EFUNC(common,displayTextStructured);
};

View File

@ -29,7 +29,7 @@ if ((count _emptyPosAGL) != 3) exitWith {
TRACE_4("Could not find unload pos",_vehicle,getPosASL _vehicle,isTouchingGround _vehicle,speed _vehicle);
if ((!isNull _unloader) && {_unloader == ACE_player}) then {
//display text saying there are no safe places to exit the vehicle
["displayTextStructured", [localize ELSTRING(common,NoRoomToUnload)]] call EFUNC(common,localEvent);
[localize ELSTRING(common,NoRoomToUnload)] call EFUNC(common,displayTextStructured);
};
false
};
@ -52,7 +52,7 @@ if (_item isEqualType objNull) then {
detach _item;
// hideObjectGlobal must be executed before setPos to ensure light objects are rendered correctly
// do both on server to ensure they are executed in the correct order
["ServerUnloadCargo", [_item, _emptyPosAGL]] call EFUNC(common,serverEvent);
[QGVAR(serverUnload), [_item, _emptyPosAGL]] call CBA_fnc_serverEvent;
} else {
private _newItem = createVehicle [_item, _emptyPosAGL, [], 0, ""];
_newItem setPosASL (AGLtoASL _emptyPosAGL);

View File

@ -175,6 +175,8 @@
<Italian>Rendi oggetto caricabile</Italian>
<Spanish>Hacer objeto cargable</Spanish>
<French>Rendre l'objet chargeable</French>
<Czech>Vytvořit objekt nakladatelným</Czech>
<Portuguese>Fazer objeto carregável</Portuguese>
</Key>
<Key ID="STR_ACE_Cargo_makeLoadable_description">
<English>Sets the synced object as loadable by the cargo system.</English>
@ -183,6 +185,8 @@
<Italian>Imposta l'oggetto sincronizzato come caricabile dal sistema cargo</Italian>
<Spanish>Sincronizar un objecto para hacerlo cargable.</Spanish>
<French>Rend l'objet synchronisé comme chargeable par le système de cargaison.</French>
<Czech>Nastaví synchronizované objekty nakladatelnými za pomocí Nákladního systému.</Czech>
<Portuguese>Seta o objeto sincronizado como carregável</Portuguese>
</Key>
<Key ID="STR_ACE_Cargo_makeLoadable_setSize_displayName">
<English>Object's Size</English>
@ -191,6 +195,8 @@
<Italian>Dimensioni dell'oggetto</Italian>
<Spanish>Tamaño del objeto</Spanish>
<French>Taille de l'objet</French>
<Czech>Velikost objektu</Czech>
<Portuguese>Tamanho do objeto</Portuguese>
</Key>
</Package>
</Project>
</Project>

View File

@ -49,7 +49,7 @@ class ACE_Settings {
description = CSTRING(SettingFeedbackIconsDesc);
values[] = {ECSTRING(optionsmenu,Hide), ECSTRING(optionsmenu,TopRightDown), ECSTRING(optionsmenu,TopRightLeft), ECSTRING(optionsmenu,TopLeftDown), ECSTRING(optionsmenu,TopLeftRight)};
};
class GVAR(SettingProgressBarLocation) {
class GVAR(settingProgressBarLocation) {
value = 0;
typeName = "SCALAR";
force = 0;

View File

@ -33,7 +33,7 @@ class Extended_InitPost_EventHandlers {
};
class CAManBase {
class GVAR(setName) {
init = QUOTE(if (local (_this select 0)) then {[ARR_2(FUNC(setName),_this)] call FUNC(execNextFrame)};);
init = QUOTE(if (local (_this select 0)) then {[ARR_2(FUNC(setName),_this)] call CBA_fnc_execNextFrame};);
};
class GVAR(muteUnit) {
init = QUOTE(_this call FUNC(muteUnitHandleInitPost));
@ -76,3 +76,9 @@ class Extended_FiredBIS_EventHandlers {
ADDON = QUOTE(_this call FUNC(firedEH));
};
};
class Extended_Engine_EventHandlers {
class All {
ADDON = QUOTE(_this call FUNC(handleEngine));
};
};

View File

@ -3,13 +3,13 @@ class CfgUnitInsignia {
class ACE_insignia_logo {
displayName = "ACE3";
author = CSTRING(ACETeam);
texture = PATHTOF(data\Insignia_ace3logo_ca.paa);
texture = QPATHTOF(data\Insignia_ace3logo_ca.paa);
textureVehicle = "";
};
class ACE_insignia_banana {
displayName = "ABE3";
author = CSTRING(ACETeam);
texture = PATHTOF(data\insignia_banana_ca.paa);
texture = QPATHTOF(data\insignia_banana_ca.paa);
textureVehicle = "";
};
};

View File

@ -36,7 +36,7 @@ class CfgVehicles {
scope = 2;
isGlobal = 1;
isSingular = 1;
icon = QUOTE(PATHTOF(UI\Icon_Module_CheckPBO_ca.paa));
icon = QPATHTOF(UI\Icon_Module_CheckPBO_ca.paa);
class Arguments {
class Action {
displayName = CSTRING(CheckPBO_Action_DisplayName);
@ -82,7 +82,7 @@ class CfgVehicles {
displayName = CSTRING(LSDVehicles_DisplayName);
function = "ACE_Common_fnc_moduleLSDVehicles";
scope = 2;
icon = QUOTE(PATHTOF(UI\Icon_Module_LSD_ca.paa));
icon = QPATHTOF(UI\Icon_Module_LSD_ca.paa);
isGlobal = 1;
class Arguments {};
class ModuleDescription: ModuleDescription {
@ -132,7 +132,7 @@ class CfgVehicles {
class ACE_Headbug_Fix: Bicycle {
scope = 1;
side = 3;
model = PATHTOF(data\ACE_HeadBanger.p3d);
model = QPATHTOF(data\ACE_HeadBanger.p3d);
//model = QPATHTO_M(ACE_HeadBanger.p3d);
author = CSTRING(ACETeam);
displayName = " ";

View File

@ -34,8 +34,8 @@ class CfgWeapons {
scope = 2;
displayName = CSTRING(bananaDisplayName);
descriptionShort = CSTRING(bananaDescr);
model = PATHTOF(data\banana.p3d);
picture = PATHTOF(data\icon_banana_ca.paa);
model = QPATHTOF(data\banana.p3d);
picture = QPATHTOF(data\icon_banana_ca.paa);
icon = "iconObject_circle";
mapSize = 0.034;
class ItemInfo: InventoryItem_Base_F {

View File

@ -1,114 +1,118 @@
class RscInGameUI {
class RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscUnitInfoNoHUD {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscUnitInfoSoldier: RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgSoldier', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Soldier')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgSoldier', _this select 0)]; [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Soldier')])] call CBA_fnc_localEvent;);
};
class RscUnitInfoTank: RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgVehicle', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Vehicle')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgVehicle', _this select 0)]; [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Vehicle')])] call CBA_fnc_localEvent;);
};
class RscUnitInfoAirNoWeapon: RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgAircraft', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Aircraft')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgAircraft', _this select 0)]; [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Aircraft')])] call CBA_fnc_localEvent;);
};
class RscUnitInfoAir: RscUnitInfoAirNoWeapon {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgAircraft', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Aircraft')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgAircraft', _this select 0)]; [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Aircraft')])] call CBA_fnc_localEvent;);
};
class RscUnitInfo_AH64D_gunner {
onLoad = QUOTE(uiNamespace setVariable [ARR_2('ACE_dlgAircraft', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Aircraft')])] call FUNC(localEvent););
onLoad = QUOTE(uiNamespace setVariable [ARR_2('ACE_dlgAircraft', _this select 0)]; [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Aircraft')])] call CBA_fnc_localEvent;);
};
class RscUnitInfoUAV {
onLoad = QUOTE(uiNamespace setVariable [ARR_2('ACE_dlgUAV', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'UAV')])] call FUNC(localEvent););
onLoad = QUOTE(uiNamespace setVariable [ARR_2('ACE_dlgUAV', _this select 0)]; [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'UAV')])] call CBA_fnc_localEvent;);
};
class RscUnitInfoSubmarine: RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgSubmarine', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Submarine')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgSubmarine', _this select 0)]; [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Submarine')])] call CBA_fnc_localEvent;);
};
class RscUnitInfoShip: RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgShip', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Ship')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgShip', _this select 0)]; [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Ship')])] call CBA_fnc_localEvent;);
};
class RscWeaponEmpty {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscWeaponRangeFinder {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscWeaponRangeArtillery {
onLoad = QUOTE(uiNamespace setVariable [ARR_2('ACE_dlgArtillery', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Artillery')])] call FUNC(localEvent););
onLoad = QUOTE(uiNamespace setVariable [ARR_2('ACE_dlgArtillery', _this select 0)]; [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Artillery')])] call CBA_fnc_localEvent;);
};
class RscWeaponRangeArtilleryAuto {
onLoad = QUOTE(uiNamespace setVariable [ARR_2('ACE_dlgArtillery', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Artillery')])] call FUNC(localEvent););
onLoad = QUOTE(uiNamespace setVariable [ARR_2('ACE_dlgArtillery', _this select 0)]; [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Artillery')])] call CBA_fnc_localEvent;);
};
class RscWeaponRangeFinderPAS13 {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscOptics_LaserDesignator {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscWeaponRangeFinderMAAWS {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscWeaponRangeFinderAbramsCom {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscWeaponRangeFinderAbramsGun {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscWeaponRangeFinderStrykerMGSGun {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscOptics_strider_commander {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscOptics_titan {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscOptics_punisher {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscOptics_SDV_periscope {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscUnitInfoParachute: RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgParachute', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Parachute')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgParachute', _this select 0)]; [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Parachute')])] call CBA_fnc_localEvent;);
};
class RscUnitVehicle {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscOptics_LaserDesignator_02 {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
onLoad = QUOTE([ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call CBA_fnc_localEvent;);
};
class RscStaminaBar {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscStaminaBar"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2(QUOTE(QGVAR(dlgStaminaBar)),_this select 0)]);
};
class RscStanceInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscStanceInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Stance')])] call CBA_fnc_localEvent;);
};
};

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@ -24,6 +24,7 @@ PREP(debugModule);
PREP(defineVariable);
PREP(deviceKeyFindValidIndex);
PREP(deviceKeyRegisterNew);
PREP(deprecateComponent);
PREP(disableAI);
PREP(disableUserInput);
PREP(displayIcon);
@ -87,6 +88,7 @@ PREP(getWindDirection);
PREP(getZoom);
PREP(goKneeling);
PREP(hadamardProduct);
PREP(handleEngine);
PREP(handleModifierKey);
PREP(handleModifierKeyUp);
PREP(handleScrollWheel);
@ -234,7 +236,6 @@ PREP(dumpPerformanceCounters);
PREP(dumpArray);
PREP(globalEvent);
PREP(_handleNetEvent);
PREP(addEventHandler);
PREP(objectEvent);
PREP(targetEvent);
@ -276,5 +277,3 @@ PREP(hashListCreateHash);
PREP(hashListSelect);
PREP(hashListSet);
PREP(hashListPush);
PREP(timePFH);

View File

@ -3,47 +3,6 @@
// #define DEBUG_MODE_FULL
#include "script_component.hpp"
//////////////////////////////////////////////////
// PFHs
//////////////////////////////////////////////////
//Singe PFEH to handle execNextFrame, waitAndExec and waitUntilAndExec:
[{
BEGIN_COUNTER(waitAndExec);
//Handle the waitAndExec array:
while {!(GVAR(waitAndExecArray) isEqualTo []) && {GVAR(waitAndExecArray) select 0 select 0 <= ACE_Time}} do {
private _entry = GVAR(waitAndExecArray) deleteAt 0;
(_entry select 2) call (_entry select 1);
};
//Handle the execNextFrame array:
{
(_x select 0) call (_x select 1);
false
} count GVAR(nextFrameBufferA);
//Swap double-buffer:
GVAR(nextFrameBufferA) = GVAR(nextFrameBufferB);
GVAR(nextFrameBufferB) = [];
GVAR(nextFrameNo) = diag_frameno + 1;
//Handle the waitUntilAndExec array:
{
// if condition is satisifed call statement
if ((_x select 2) call (_x select 0)) then {
// make sure to delete the correct handle when multiple conditions are met in one frame
GVAR(waitUntilAndExecArray) deleteAt (GVAR(waitUntilAndExecArray) find _x);
(_x select 2) call (_x select 1);
};
nil
} count +GVAR(waitUntilAndExecArray);
END_COUNTER(waitAndExec);
}, 0, []] call CBA_fnc_addPerFrameHandler;
//////////////////////////////////////////////////
// Get Map Data
//////////////////////////////////////////////////
@ -59,28 +18,29 @@
//////////////////////////////////////////////////
//Status Effect EHs:
["setStatusEffect", {_this call FUNC(statusEffect_set)}] call FUNC(addEventHandler);
[QGVAR(setStatusEffect), {_this call FUNC(statusEffect_set)}] call CBA_fnc_addEventHandler;
["forceWalk", false, ["ACE_SwitchUnits", "ACE_Attach", "ACE_dragging", "ACE_Explosives", "ACE_Ladder", "ACE_Sandbag", "ACE_refuel", "ACE_rearm", "ACE_dragging"]] call FUNC(statusEffect_addType);
["blockSprint", false, []] call FUNC(statusEffect_addType);
["setCaptive", true, [QEGVAR(captives,Handcuffed), QEGVAR(captives,Surrendered), QEGVAR(medical,unconscious)]] call FUNC(statusEffect_addType);
["setCaptive", true, [QEGVAR(captives,Handcuffed), QEGVAR(captives,Surrendered), "ace_unconscious"]] call FUNC(statusEffect_addType);
["blockDamage", false, ["fixCollision"]] call FUNC(statusEffect_addType);
["blockEngine", false, ["ACE_Refuel"]] call FUNC(statusEffect_addType);
["forceWalk", {
[QGVAR(forceWalk), {
params ["_object", "_set"];
TRACE_2("forceWalk EH",_object,_set);
_object forceWalk (_set > 0);
}] call FUNC(addEventHandler);
["blockSprint", { //Name reversed from `allowSprint` because we want NOR logic
}] call CBA_fnc_addEventHandler;
[QGVAR(blockSprint), { //Name reversed from `allowSprint` because we want NOR logic
params ["_object", "_set"];
TRACE_2("blockSprint EH",_object,_set);
_object allowSprint (_set == 0);
}] call FUNC(addEventHandler);
["setCaptive", {
}] call CBA_fnc_addEventHandler;
[QGVAR(setCaptive), {
params ["_object", "_set"];
TRACE_2("setCaptive EH",_object,_set);
_object setCaptive (_set > 0);
}] call FUNC(addEventHandler);
["blockDamage", { //Name reversed from `allowDamage` because we want NOR logic
}] call CBA_fnc_addEventHandler;
[QGVAR(blockDamage), { //Name reversed from `allowDamage` because we want NOR logic
params ["_object", "_set"];
if ((_object isKindOf "CAManBase") && {(["ace_medical"] call FUNC(isModLoaded))}) then {
TRACE_2("blockDamage EH (using medical)",_object,_set);
@ -89,7 +49,12 @@
TRACE_2("blockDamage EH (using allowDamage)",_object,_set);
_object allowDamage (_set == 0);
};
}] call FUNC(addEventHandler);
}] call CBA_fnc_addEventHandler;
[QGVAR(blockEngine), {
params ["_vehicle", "_set"];
_vehicle setVariable [QGVAR(blockEngine), _set > 0, true];
_vehicle engineOn false;
}] call CBA_fnc_addEventHandler;
//Add a fix for BIS's zeus remoteControl module not reseting variables on DC when RC a unit
//This variable is used for isPlayer checks
@ -110,7 +75,7 @@ if (isServer) then {
};
// Listens for global "SettingChanged" events, to update the force status locally
["SettingChanged", {
["ace_settingChanged", {
params ["_name", "_value", "_force"];
if (_force) then {
@ -120,44 +85,54 @@ if (isServer) then {
_settingData set [6, _force];
};
}] call FUNC(addEventhandler);
}] call CBA_fnc_addEventHandler;
// Event to log Fix Headbug output
["HeadbugFixUsed", {
[QGVAR(headbugFixUsed), {
params ["_profileName", "_animation"];
ACE_LOGINFO_2("Headbug Used: Name: %1, Animation: %2",_profileName,_animation);
}] call FUNC(addEventHandler);
}] call CBA_fnc_addEventHandler;
["fixCollision", FUNC(fixCollision)] call FUNC(addEventhandler);
["fixFloating", FUNC(fixFloating)] call FUNC(addEventhandler);
["fixPosition", FUNC(fixPosition)] call FUNC(addEventhandler);
[QGVAR(fixCollision), FUNC(fixCollision)] call CBA_fnc_addEventHandler;
[QGVAR(fixFloating), FUNC(fixFloating)] call CBA_fnc_addEventHandler;
[QGVAR(fixPosition), FUNC(fixPosition)] call CBA_fnc_addEventHandler;
["unloadPersonEvent", FUNC(unloadPersonLocal)] call FUNC(addEventhandler);
["ace_loadPersonEvent", FUNC(loadPersonLocal)] call CBA_fnc_addEventHandler;
["ace_unloadPersonEvent", FUNC(unloadPersonLocal)] call CBA_fnc_addEventHandler;
["lockVehicle", {
[QGVAR(lockVehicle), {
_this setVariable [QGVAR(lockStatus), locked _this];
_this lock 2;
}] call FUNC(addEventhandler);
}] call CBA_fnc_addEventHandler;
["unlockVehicle", {
[QGVAR(unlockVehicle), {
_this lock (_this getVariable [QGVAR(lockStatus), locked _this]);
}] call FUNC(addEventhandler);
}] call CBA_fnc_addEventHandler;
["setDir", {(_this select 0) setDir (_this select 1)}] call FUNC(addEventhandler);
["setFuel", {(_this select 0) setFuel (_this select 1)}] call FUNC(addEventhandler);
["setSpeaker", {(_this select 0) setSpeaker (_this select 1)}] call FUNC(addEventhandler);
["selectLeader", {(_this select 0) selectLeader (_this select 1)}] call FUNC(addEventHandler);
["setVelocity", {(_this select 0) setVelocity (_this select 1)}] call FUNC(addEventHandler);
["playMove", {(_this select 0) playMove (_this select 1)}] call FUNC(addEventHandler);
["playMoveNow", {(_this select 0) playMoveNow (_this select 1)}] call FUNC(addEventHandler);
["switchMove", {(_this select 0) switchMove (_this select 1)}] call FUNC(addEventHandler);
["setVectorDirAndUp", {(_this select 0) setVectorDirAndUp (_this select 1)}] call FUNC(addEventHandler);
["setVanillaHitPointDamage", {(_this select 0) setHitPointDamage (_this select 1)}] call FUNC(addEventHandler);
[QGVAR(setDir), {(_this select 0) setDir (_this select 1)}] call CBA_fnc_addEventHandler;
[QGVAR(setFuel), {(_this select 0) setFuel (_this select 1)}] call CBA_fnc_addEventHandler;
[QGVAR(engineOn), {(_this select 0) engineOn (_this select 1)}] call CBA_fnc_addEventHandler;
[QGVAR(setSpeaker), {(_this select 0) setSpeaker (_this select 1)}] call CBA_fnc_addEventHandler;
[QGVAR(selectLeader), {(_this select 0) selectLeader (_this select 1)}] call CBA_fnc_addEventHandler;
[QGVAR(setVelocity), {(_this select 0) setVelocity (_this select 1)}] call CBA_fnc_addEventHandler;
[QGVAR(playMove), {(_this select 0) playMove (_this select 1)}] call CBA_fnc_addEventHandler;
[QGVAR(playMoveNow), {(_this select 0) playMoveNow (_this select 1)}] call CBA_fnc_addEventHandler;
[QGVAR(switchMove), {(_this select 0) switchMove (_this select 1)}] call CBA_fnc_addEventHandler;
[QGVAR(setVectorDirAndUp), {(_this select 0) setVectorDirAndUp (_this select 1)}] call CBA_fnc_addEventHandler;
[QGVAR(setVanillaHitPointDamage), {(_this select 0) setHitPointDamage (_this select 1)}] call CBA_fnc_addEventHandler;
// Request framework
[QGVAR(requestCallback), FUNC(requestCallback)] call CBA_fnc_addEventHandler;
[QGVAR(receiveRequest), FUNC(receiveRequest)] call CBA_fnc_addEventHandler;
[QGVAR(systemChatGlobal), {systemChat _this}] call CBA_fnc_addEventHandler;
if (isServer) then {
["hideObjectGlobal", {(_this select 0) hideObjectGlobal (_this select 1)}] call FUNC(addEventHandler);
["enableSimulationGlobal", {(_this select 0) enableSimulationGlobal (_this select 1)}] call FUNC(addEventHandler);
[QGVAR(hideObjectGlobal), {(_this select 0) hideObjectGlobal (_this select 1)}] call CBA_fnc_addEventHandler;
[QGVAR(enableSimulationGlobal), {(_this select 0) enableSimulationGlobal (_this select 1)}] call CBA_fnc_addEventHandler;
["ace_setOwner", {(_this select 0) setOwner (_this select 1)}] call CBA_fnc_addEventHandler;
[QGVAR(serverLog), FUNC(serverLog)] call CBA_fnc_addEventHandler;
};
@ -165,23 +140,19 @@ if (isServer) then {
// Set up remote execution
//////////////////////////////////////////////////
// ACE events
"ACEg" addPublicVariableEventHandler {_this call FUNC(_handleNetEvent)};
"ACEc" addPublicVariableEventHandler {_this call FUNC(_handleNetEvent)};
// Synced ACE events
// Handle JIP scenario
if (!isServer) then {
["PlayerJip", {
["ace_playerJIP", {
ACE_LOGINFO("JIP event synchronization initialized");
["SEH_all", [player]] call FUNC(serverEvent);
}] call FUNC(addEventHandler);
["ACEa", [player]] call CBA_fnc_serverEvent;
}] call CBA_fnc_addEventHandler;
} else {
["SEH_all", FUNC(_handleRequestAllSyncedEvents)] call FUNC(addEventHandler);
["ACEa", FUNC(_handleRequestAllSyncedEvents)] call CBA_fnc_addEventHandler;
};
["SEH", FUNC(_handleSyncedEvent)] call FUNC(addEventHandler);
["SEH_s", FUNC(_handleRequestSyncedEvent)] call FUNC(addEventHandler);
["ACEe", FUNC(_handleSyncedEvent)] call CBA_fnc_addEventHandler;
["ACEs", FUNC(_handleRequestSyncedEvent)] call CBA_fnc_addEventHandler;
if (isServer) then {
[FUNC(syncedEventPFH), 0.5, []] call CBA_fnc_addPerFrameHandler;
@ -214,16 +185,16 @@ call FUNC(checkFiles);
//////////////////////////////////////////////////
// Set up SettingsInitialized eventhandler
// Set up ace_settingsInitialized eventhandler
//////////////////////////////////////////////////
["SettingsInitialized", {
["ace_settingsInitialized", {
[
GVAR(checkPBOsAction),
GVAR(checkPBOsCheckAll),
GVAR(checkPBOsWhitelist)
] call FUNC(checkPBOs)
}] call FUNC(addEventHandler);
}] call CBA_fnc_addEventHandler;
// Create a pfh to wait until all postinits are ready and settings are initialized
[{
@ -250,7 +221,7 @@ call FUNC(checkFiles);
[] call FUNC(readSettingsFromParamsArray);
};
// Event so that ACE_Modules have their settings loaded:
["InitSettingsFromModules", []] call FUNC(localEvent);
[QGVAR(initSettingsFromModules), []] call CBA_fnc_localEvent;
if (isServer) then {
// Publish all settings data after all configs and modules are read
@ -266,7 +237,7 @@ call FUNC(checkFiles);
ACE_LOGINFO("Settings initialized.");
//Event that settings are safe to use:
["SettingsInitialized", []] call FUNC(localEvent);
["ace_settingsInitialized", []] call CBA_fnc_localEvent;
//Set init finished and run all delayed functions:
GVAR(settingsInitFinished) = true;
@ -299,12 +270,21 @@ call FUNC(assignedItemFix);
enableCamShake true;
//FUNC(showHud) needs to be refreshed if it was set during mission init
["ace_infoDisplayChanged", {
GVAR(showHudHash) params ["", "_masks"];
if (!(_masks isEqualTo [])) then {
[] call FUNC(showHud);
};
}] call CBA_fnc_addEventHandler;
//////////////////////////////////////////////////
// Eventhandler to set player names
//////////////////////////////////////////////////
// Set the name for the current player
["playerChanged", {
["ace_playerChanged", {
params ["_newPlayer","_oldPlayer"];
if (alive _newPlayer) then {
@ -314,7 +294,7 @@ enableCamShake true;
if (alive _oldPlayer) then {
[_oldPlayer] call FUNC(setName);
};
}] call FUNC(addEventhandler);
}] call CBA_fnc_addEventHandler;
//////////////////////////////////////////////////
@ -325,7 +305,8 @@ enableCamShake true;
GVAR(OldPlayerVehicle) = vehicle objNull;
GVAR(OldPlayerTurret) = [objNull] call FUNC(getTurretIndex);
GVAR(OldPlayerWeapon) = currentWeapon objNull;
GVAR(OldPlayerInventory) = [objNull] call FUNC(getAllGear);
GVAR(OldPlayerInventory) = [];
GVAR(OldPlayerInventoryNoAmmo) = [];
GVAR(OldPlayerVisionMode) = currentVisionMode objNull;
GVAR(OldCameraView) = "";
GVAR(OldVisibleMap) = false;
@ -345,7 +326,7 @@ GVAR(OldIsCamera) = false;
uiNamespace setVariable ["ACE_player", _data];
// Raise ACE event locally
["playerChanged", [ACE_player, _oldPlayer]] call FUNC(localEvent);
["ace_playerChanged", [ACE_player, _oldPlayer]] call CBA_fnc_localEvent;
};
// "playerVehicleChanged" event
@ -353,7 +334,7 @@ GVAR(OldIsCamera) = false;
if !(_data isEqualTo GVAR(OldPlayerVehicle)) then {
// Raise ACE event locally
GVAR(OldPlayerVehicle) = _data;
["playerVehicleChanged", [ACE_player, _data]] call FUNC(localEvent);
["ace_playerVehicleChanged", [ACE_player, _data]] call CBA_fnc_localEvent;
};
// "playerTurretChanged" event
@ -361,7 +342,7 @@ GVAR(OldIsCamera) = false;
if !(_data isEqualTo GVAR(OldPlayerTurret)) then {
// Raise ACE event locally
GVAR(OldPlayerTurret) = _data;
["playerTurretChanged", [ACE_player, _data]] call FUNC(localEvent);
["ace_playerTurretChanged", [ACE_player, _data]] call CBA_fnc_localEvent;
};
// "playerWeaponChanged" event
@ -369,15 +350,40 @@ GVAR(OldIsCamera) = false;
if (_data != GVAR(OldPlayerWeapon)) then {
// Raise ACE event locally
GVAR(OldPlayerWeapon) = _data;
["playerWeaponChanged", [ACE_player, _data]] call FUNC(localEvent);
["ace_playerWeaponChanged", [ACE_player, _data]] call CBA_fnc_localEvent;
};
// "playerInventoryChanged" event
_data = [ACE_player] call FUNC(getAllGear);
_data = getUnitLoadout ACE_player;
if !(_data isEqualTo GVAR(OldPlayerInventory)) then {
// Raise ACE event locally
GVAR(OldPlayerInventory) = _data;
["playerInventoryChanged", [ACE_player, _data]] call FUNC(localEvent);
// we don't want to trigger this just because your ammo counter decreased.
_data = + GVAR(OldPlayerInventory);
private _weaponInfo = _data param [0, []];
if !(_weaponInfo isEqualTo []) then {
_weaponInfo set [4, primaryWeaponMagazine ACE_player];
_weaponInfo deleteAt 5;
};
_weaponInfo = _data param [1, []];
if !(_weaponInfo isEqualTo []) then {
_weaponInfo set [4, secondaryWeaponMagazine ACE_player];
_weaponInfo deleteAt 5;
};
_weaponInfo = _data param [2, []];
if !(_weaponInfo isEqualTo []) then {
_weaponInfo set [4, handgunMagazine ACE_player];
_weaponInfo deleteAt 5;
};
if !(_data isEqualTo GVAR(OldPlayerInventoryNoAmmo)) then {
GVAR(OldPlayerInventoryNoAmmo) = _data;
["ace_playerInventoryChanged", [ACE_player, [ACE_player, false] call FUNC(getAllGear)]] call CBA_fnc_localEvent;
};
};
// "playerVisionModeChanged" event
@ -385,7 +391,7 @@ GVAR(OldIsCamera) = false;
if !(_data isEqualTo GVAR(OldPlayerVisionMode)) then {
// Raise ACE event locally
GVAR(OldPlayerVisionMode) = _data;
["playerVisionModeChanged", [ACE_player, _data]] call FUNC(localEvent);
["ace_playerVisionModeChanged", [ACE_player, _data]] call CBA_fnc_localEvent;
};
// "cameraViewChanged" event
@ -393,7 +399,7 @@ GVAR(OldIsCamera) = false;
if !(_data isEqualTo GVAR(OldCameraView)) then {
// Raise ACE event locally
GVAR(OldCameraView) = _data;
["cameraViewChanged", [ACE_player, _data]] call FUNC(localEvent);
["ace_cameraViewChanged", [ACE_player, _data]] call CBA_fnc_localEvent;
};
// "visibleMapChanged" event
@ -401,7 +407,7 @@ GVAR(OldIsCamera) = false;
if (!_data isEqualTo GVAR(OldVisibleMap)) then {
// Raise ACE event locally
GVAR(OldVisibleMap) = _data;
["visibleMapChanged", [ACE_player, _data]] call FUNC(localEvent);
["ace_visibleMapChanged", [ACE_player, _data]] call CBA_fnc_localEvent;
};
// "activeCameraChanged" event
@ -409,7 +415,7 @@ GVAR(OldIsCamera) = false;
if !(_data isEqualTo GVAR(OldIsCamera)) then {
// Raise ACE event locally
GVAR(OldIsCamera) = _data;
["activeCameraChanged", [ACE_player, _data]] call FUNC(localEvent);
["ace_activeCameraChanged", [ACE_player, _data]] call CBA_fnc_localEvent;
};
END_COUNTER(stateChecker);
@ -420,18 +426,18 @@ GVAR(OldIsCamera) = false;
// Eventhandlers for player controlled machines
//////////////////////////////////////////////////
["displayTextStructured", {_this call FUNC(displayTextStructured)}] call FUNC(addEventhandler);
["displayTextPicture", {_this call FUNC(displayTextPicture)}] call FUNC(addEventhandler);
[QGVAR(displayTextStructured), {_this call FUNC(displayTextStructured)}] call CBA_fnc_addEventHandler;
[QGVAR(displayTextPicture), {_this call FUNC(displayTextPicture)}] call CBA_fnc_addEventHandler;
["medical_onUnconscious", {
["ace_unconscious", {
params ["_unit", "_isUnconscious"];
if (local _unit && {!_isUnconscious}) then {
[_unit, false, QFUNC(loadPerson), west /* dummy side */] call FUNC(switchToGroupSide);
};
}] call FUNC(addEventhandler);
}] call CBA_fnc_addEventHandler;
["useItem", DFUNC(useItem)] call FUNC(addEventHandler);
["ace_useItem", DFUNC(useItem)] call CBA_fnc_addEventHandler;
//////////////////////////////////////////////////
@ -469,7 +475,7 @@ if (didJip) then {
// We are jipping! Get ready and wait, and throw the event
[{
if(!isNull player && GVAR(settingsInitFinished)) then {
["PlayerJip", [player]] call FUNC(localEvent);
["ace_playerJIP", [player]] call CBA_fnc_localEvent;
[_this select 1] call CBA_fnc_removePerFrameHandler;
};
}, 0, []] call CBA_fnc_addPerFrameHandler;

View File

@ -5,10 +5,6 @@ ADDON = false;
#include "XEH_PREP.hpp"
//ACE events global variables
GVAR(eventsLocation) = createLocation ["ACE_HashLocation", [-10000,-10000,-10000], 0, 0];
GVAR(eventsLocation) setText QGVAR(eventsLocation);
// backwards comp
DFUNC(canUseWeapon) = {
ACE_DEPRECATED("ace_common_fnc_canUseWeapon","3.7.0","CBA_fnc_canUseWeapon");
@ -23,13 +19,6 @@ DFUNC(selectWeaponMode) = {
GVAR(syncedEvents) = HASH_CREATE;
GVAR(showHudHash) = [] call FUNC(hashCreate);
//GVARS for execNextFrame and waitAndExec and waitUntilAndExecute
GVAR(waitAndExecArray) = [];
GVAR(nextFrameNo) = diag_frameno;
GVAR(nextFrameBufferA) = [];
GVAR(nextFrameBufferB) = [];
GVAR(waitUntilAndExecArray) = [];
GVAR(settingsInitFinished) = false;
GVAR(runAtSettingsInitialized) = [];
@ -46,6 +35,8 @@ if (isServer) then {
GVAR(statusEffect_Names) = [];
GVAR(statusEffect_isGlobal) = [];
GVAR(setHearingCapabilityMap) = [];
//////////////////////////////////////////////////
// Set up PlayerChanged eventhandler for pre init (EH is installed in postInit)
//////////////////////////////////////////////////
@ -53,20 +44,6 @@ GVAR(statusEffect_isGlobal) = [];
ACE_player = objNull;
uiNamespace setVariable ["ACE_player", objNull];
//////////////////////////////////////////////////
// Time handling
//////////////////////////////////////////////////
ACE_time = diag_tickTime;
ACE_realTime = diag_tickTime;
ACE_virtualTime = diag_tickTime;
ACE_diagTime = diag_tickTime;
ACE_gameTime = time;
ACE_pausedTime = 0;
ACE_virtualPausedTime = 0;
[FUNC(timePFH), 0, []] call CBA_fnc_addPerFrameHandler;
// Init toHex
[0] call FUNC(toHex);

View File

@ -6,12 +6,77 @@ class CfgPatches {
weapons[] = {"ACE_ItemCore","ACE_FakePrimaryWeapon", "ACE_Banana"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_main","ace_modules"};
author[] = {"KoffeinFlummi"};
authorUrl = "https://github.com/KoffeinFlummi/";
author = CSTRING(ACETeam);
authors[] = {"KoffeinFlummi"};
url = ECSTRING(main,URL);
VERSION_CONFIG_COMMON;
};
};
// This class will be deprecated in version 3.8.0
class ACE_newEvents {
// Status effect events
forceWalk = QGVAR(forceWalk);
blockSprint = QGVAR(blockSprint);
setCaptive = QGVAR(setCaptive);
blockDamage = QGVAR(blockDamage);
blockEngine = QGVAR(blockEngine);
// Public listenable events
PlayerJip = "ace_playerJIP";
activeCameraChanged = "ace_activeCameraChanged";
visibleMapChanged = "ace_visibleMapChanged";
cameraViewChanged = "ace_cameraViewChanged";
playerVisionModeChanged = "ace_playerVisionModeChanged";
playerInventoryChanged = "ace_playerInventoryChanged";
playerWeaponChanged = "ace_playerWeaponChanged";
playerTurretChanged = "ace_playerTurretChanged";
playerVehicleChanged = "ace_playerVehicleChanged";
playerChanged = "ace_playerChanged";
SettingsInitialized = "ace_settingsInitialized";
SettingChanged = "ace_settingChanged";
firedNonPlayerVehicle = "ace_firedNonPlayerVehicle";
firedPlayerVehicleNonLocal = "ace_firedPlayerVehicleNonLocal";
firedPlayerVehicle = "ace_firedPlayerVehicle";
firedNonPlayer = "ace_firedNonPlayer";
firedPlayerNonLocal = "ace_firedPlayerNonLocal";
firedPlayer = "ace_firedPlayer";
unloadPersonEvent = "ace_unloadPersonEvent";
loadPersonEvent = "ace_loadPersonEvent";
useItem = "ace_useItem";
infoDisplayChanged = "ace_infoDisplayChanged";
// Internal callable events
setStatusEffect = QGVAR(setStatusEffect);
HeadbugFixUsed = QGVAR(headbugFixUsed);
InitSettingsFromModules = QGVAR(initSettingsFromModules);
enableSimulationGlobal = QGVAR(enableSimulationGlobal);
hideObjectGlobal = QGVAR(hideObjectGlobal);
fixPosition = QGVAR(fixPosition);
fixFloating = QGVAR(fixFloating);
fixCollision = QGVAR(fixCollision);
unlockVehicle = QGVAR(unlockVehicle);
lockVehicle = QGVAR(lockVehicle);
displayTextPicture = QGVAR(displayTextPicture);
displayTextStructured = QGVAR(displayTextStructured);
setVanillaHitPointDamage = QGVAR(setVanillaHitPointDamage);
setVectorDirAndUp = QGVAR(setVectorDirAndUp);
switchMove = QGVAR(switchMove);
playMoveNow = QGVAR(playMoveNow);
playMove = QGVAR(playMove);
setVelocity = QGVAR(setVelocity);
selectLeader = QGVAR(selectLeader);
setSpeaker = QGVAR(setSpeaker);
engineOn = QGVAR(engineOn);
setFuel = QGVAR(setFuel);
setDir = QGVAR(setDir);
// Events framework
SEH_s = "ACEs";
SEH = "ACEe";
SEH_all = "ACEa";
};
#include "CfgEventHandlers.hpp"
#include "CfgLocationTypes.hpp"

View File

@ -1,81 +0,0 @@
/*
* Author: jaynus
* Internal net event handler.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_eventType", "_event"];
if (_eventType == "ACEg") then {
_event params ["_eventName", "_eventArgs"];
private _eventFunctions = GVAR(eventsLocation) getVariable _eventName;
if (!isNil "_eventFunctions") then {
#ifdef DEBUG_EVENTS
ACE_LOGINFO_1("* Net Event %1",_eventName);
ACE_LOGINFO_1(" args=%1",_eventArgs);
#endif
{
if (!isNil "_x") then {
_eventArgs call CALLSTACK_NAMED(_x, FORMAT_2("Net Event %1 ID: %2",_eventName,_forEachIndex));
#ifdef DEBUG_EVENTS_CALLSTACK
ACE_LOGINFO_1(" ID: %1",_forEachIndex);
#endif
};
} forEach _eventFunctions;
};
};
if (_eventType == "ACEc") then {
if (isServer) then {
_event params ["_eventName", "_eventTargets", "_eventArgs"];
private _sentEvents = [];
if (!IS_ARRAY(_eventTargets)) then {
_eventTargets = [_eventTargets];
};
//If not multiplayer, and there are targets, then just run localy
if (!isMultiplayer && {count _eventTargets > 0}) exitWith {
ACEg = [_eventName, _eventArgs];
["ACEg", ACEg] call FUNC(_handleNetEvent);
};
private _serverFlagged = false;
{
private _owner = _x;
if (IS_OBJECT(_x)) then {
_owner = owner _x;
};
if !(_owner in _sentEvents) then {
_sentEvents pushBack _owner;
ACEg = [_eventName, _eventArgs];
if (isDedicated || {_x != ACE_player}) then {
if (isDedicated && {local _x} && {!_serverFlagged}) then {
_serverFlagged = true;
["ACEg", ACEg] call FUNC(_handleNetEvent);
} else {
_owner publicVariableClient "ACEg";
};
} else {
["ACEg", ACEg] call FUNC(_handleNetEvent);
};
};
false
} count _eventTargets;
};
};

View File

@ -18,7 +18,7 @@ params ["_client"];
private _eventEntry = HASH_GET(GVAR(syncedEvents),_x);
_eventEntry params ["", "_eventLog"];
["SEH_s", _client, [_x, _eventLog]] call FUNC(targetEvent);
["ACEs", [_x, _eventLog], _client] call CBA_fnc_targetEvent;
false
} count (GVAR(syncedEvents) select 0);

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