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Use BIS translation for Zeus/Players (#5633)
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@ -41,7 +41,7 @@ switch (false) do {
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[LSTRING(OnlyAlive)] call _fnc_errorAndClose;
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};
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case !(isPlayer _unit): {
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[LSTRING(OnlyNonPlayer)] call _fnc_errorAndClose;
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["str_a3_cfgvehicles_moduleremotecontrol_f_errorPlayer"] call _fnc_errorAndClose;
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};
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};
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private _units = units _unit;
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@ -51,7 +51,7 @@ switch (false) do {
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[LSTRING(OnlyAlive)] call _fnc_errorAndClose;
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};
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case !(isPlayer _unit): {
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[LSTRING(OnlyNonPlayer)] call _fnc_errorAndClose;
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["str_a3_cfgvehicles_moduleremotecontrol_f_errorPlayer"] call _fnc_errorAndClose;
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};
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};
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@ -1164,12 +1164,6 @@
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<Japanese>テレポート</Japanese>
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<Italian>Teletrasporto</Italian>
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</Key>
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<Key ID="STR_ACE_Zeus_OnlyNonPlayer">
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<English>Unit must not be a player</English>
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<French>L'unité ne doit pas être un joueur</French>
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<Japanese>ユニットはプレイヤー</Japanese>
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<Italian>L'unità non deve essere un giocatore</Italian>
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</Key>
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<Key ID="STR_ACE_Zeus_ModuleUnGarrison_DisplayName">
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<English>Un-garrison group</English>
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<French>Dégarnir zone</French>
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