Update fnc_burnEffects.sqf

This commit is contained in:
johnb432 2024-02-05 15:30:50 +01:00
parent e2f94afaa5
commit 8f3a1e9dc5

View File

@ -25,20 +25,20 @@ private _fireLight = objNull;
private _lightFlare = objNull; private _lightFlare = objNull;
if (hasInterface) then { if (hasInterface) then {
_fireParticle = "#particlesource" createVehicleLocal _unitPos; _fireParticle = createVehicleLocal ["#particlesource", _unitPos, [], 0, "CAN_COLLIDE"];
_fireParticle attachTo [_unit]; _fireParticle attachTo [_unit];
_fireParticle setDropInterval 0.03; _fireParticle setDropInterval 0.03;
_smokeParticle = "#particlesource" createVehicleLocal _unitPos; _smokeParticle = createVehicleLocal ["#particlesource", _unitPos, [], 0, "CAN_COLLIDE"];
_fireLight = "#lightpoint" createVehicleLocal _unitPos; _fireLight = createVehicleLocal ["#lightpoint", _unitPos, [], 0, "CAN_COLLIDE"];
_fireLight setLightIntensity 0; _fireLight setLightIntensity 0;
_fireLight setLightAmbient [0.8, 0.6, 0.2]; _fireLight setLightAmbient [0.8, 0.6, 0.2];
_fireLight setLightColor [1, 0.5, 0.4]; _fireLight setLightColor [1, 0.5, 0.4];
_fireLight attachTo [_unit]; _fireLight attachTo [_unit];
_fireLight setLightDayLight false; _fireLight setLightDayLight false;
_lightFlare = "#lightpoint" createVehicleLocal _unitPos; _lightFlare = createVehicleLocal ["#lightpoint", _unitPos, [], 0, "CAN_COLLIDE"];
_lightFlare setLightIntensity 0; _lightFlare setLightIntensity 0;
_lightFlare setLightColor [1, 0.8, 0.8]; _lightFlare setLightColor [1, 0.8, 0.8];
_lightFlare setLightUseFlare true; _lightFlare setLightUseFlare true;