Add support for Tanoa and Malden Fuel Pumps, Flexible Tanks and Fuel Canister (#5353)

* Add support for Tanoan fuel pumps, Flexible Tanks and Fuel Canister (as jerry can)

* Add to Land_FuelStation_01_pump_malevil_F

* Add Malden/Jets to required addons

* REQUIRED_VERSION 1.72
This commit is contained in:
jonpas 2017-07-10 21:41:37 +02:00 committed by jonpas
parent 13d7de9c92
commit 8f494e08ae
6 changed files with 70 additions and 9 deletions

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@ -7,6 +7,19 @@ class CfgPatches {
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {
"A3_Data_F_Loadorder",
"A3_Data_F_Curator_Loadorder",
"A3_Data_F_Kart_Loadorder",
"A3_Data_F_Bootcamp_Loadorder",
"A3_Data_F_Heli_Loadorder",
"A3_Data_F_Mark_Loadorder",
"A3_Data_F_Exp_A_Loadorder",
"A3_Data_F_Exp_B_Loadorder",
"A3_Data_F_Exp_Loadorder",
"A3_Data_F_Jets_Loadorder",
"A3_Data_F_Argo_Loadorder",
"A3_Data_F_Patrol_Loadorder",
// Vanilla
"a3_3den",
"a3_3den_language",

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@ -9,7 +9,7 @@
#define VERSION_AR MAJOR,MINOR,PATCHLVL,BUILD
// MINIMAL required version for the Mod. Components can specify others..
#define REQUIRED_VERSION 1.70
#define REQUIRED_VERSION 1.72
#define REQUIRED_CBA_VERSION {3,3,1}
#ifdef COMPONENT_BEAUTIFIED

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@ -1,4 +1,3 @@
class Extended_PreStart_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preStart));
@ -32,3 +31,11 @@ class Extended_Killed_EventHandlers {
};
};
};
class Extended_InitPost_EventHandlers {
class Land_CanisterFuel_F {
class ADDON {
init = QUOTE(_this call DFUNC(makeJerryCan));
};
};
};

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@ -146,9 +146,7 @@ class CfgVehicles {
class NonStrategic: Building {};
class HouseBase: NonStrategic {};
class House: HouseBase {};
class House_F: House {};
class House_Small_F: House_F {
class House_F: House {
class ACE_Actions {
class ACE_MainActions {
displayName = ECSTRING(interaction,MainAction);
@ -158,6 +156,7 @@ class CfgVehicles {
};
};
};
class House_Small_F: House_F {};
class AllVehicles: All {
GVAR(flowRate) = 1;
@ -480,7 +479,7 @@ class CfgVehicles {
GVAR(fuelCargo) = 10000;
};
// Vanilla fuel objects
class StorageBladder_base_F: NonStrategic {
class ACE_Actions {
class ACE_MainActions {
@ -496,12 +495,29 @@ class CfgVehicles {
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};
};
MACRO_REFUEL_ACTIONS
transportFuel = 0; //60k
MACRO_REFUEL_ACTIONS
GVAR(hooks)[] = {{-3.35,2.45,0.17}};
GVAR(fuelCargo) = 60000;
};
class FlexibleTank_base_F: ThingX {
class ACE_Actions {
class ACE_MainActions {
displayName = ECSTRING(interaction,MainAction);
position = "[0, 0, 0.5]";
distance = 4;
condition = "true";
};
};
};
class Land_FlexibleTank_01_F: FlexibleTank_base_F {
transportFuel = 0; //300
MACRO_REFUEL_ACTIONS
GVAR(hooks)[] = {{0, 0, 0.5}};
GVAR(fuelCargo) = 300;
};
// Vanilla buildings
class Land_Fuelstation_Feed_F: House_Small_F {
transportFuel = 0; //50k
@ -517,6 +533,19 @@ class CfgVehicles {
GVAR(fuelCargo) = REFUEL_INFINITE_FUEL;
};
class Land_FuelStation_01_pump_F: House_F {
transportFuel = 0; //50k
MACRO_REFUEL_ACTIONS
GVAR(hooks)[] = {{0, 0.4, -0.5}, {0, -0.4, -0.5}};
GVAR(fuelCargo) = REFUEL_INFINITE_FUEL;
};
class Land_FuelStation_01_pump_malevil_F: House_F {
transportFuel = 0; //50k
MACRO_REFUEL_ACTIONS
GVAR(hooks)[] = {{0, 0.4, -0.5}, {0, -0.4, -0.5}};
GVAR(fuelCargo) = REFUEL_INFINITE_FUEL;
};
// Helper object for non-AllVehicles objects
class GVAR(helper): Helicopter_Base_F {
scope = 1;

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@ -37,3 +37,14 @@ private _fuelTrucks = configProperties [configFile >> "CfgVehicles", "(isClass _
};
} forEach _fuelTrucks;
#endif
#ifdef DRAW_HOOKS_POS
addMissionEventHandler ["Draw3D", {
private _target = cursorObject;
private _cfgPos = getArray (configFile >> "CfgVehicles" >> typeOf _target >> QGVAR(hooks));
private _dynPos = _target getVariable [QGVAR(dev_hooks), []];
{
drawIcon3D ["\a3\ui_f\data\gui\cfg\hints\icon_text\group_1_ca.paa", [1,1,1,1], _target modelToWorldVisual _x, 1, 1, 0, format ["Hook %1", _forEachIndex]];
} forEach ([_dynPos, _cfgPos] select (_dynPos isEqualTo []));
}];
#endif

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@ -2,10 +2,11 @@
#define COMPONENT_BEAUTIFIED Refuel
#include "\z\ace\addons\main\script_mod.hpp"
// #define FAST_PROGRESSBARS
// #define DRAW_HOOKS_POS
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS
// #define FAST_PROGRESSBARS
#ifdef DEBUG_ENABLED_REFUEL
#define DEBUG_MODE_FULL