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Merge pull request #3714 from acemod/exploScope
Make explosives helpers hidden in eden.
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commit
8fba7a8286
@ -50,8 +50,7 @@ class CfgVehicles {
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mapSize = 0.2;
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mapSize = 0.2;
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icon = "iconObject_1x2";
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icon = "iconObject_1x2";
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model = "\A3\Weapons_f\dummyweapon.p3d";
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model = "\A3\Weapons_f\dummyweapon.p3d";
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scope = 2;
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scope = 1;
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scopeCurator = 1;
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vehicleClass = "Cargo";
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vehicleClass = "Cargo";
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class ACE_Actions {
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class ACE_Actions {
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class ACE_MainActions {
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class ACE_MainActions {
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@ -81,8 +80,7 @@ class CfgVehicles {
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mapSize = 0.2;
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mapSize = 0.2;
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icon = "iconObject_1x2";
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icon = "iconObject_1x2";
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model = "\A3\Structures_F\Items\Tools\MultiMeter_F.p3d";
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model = "\A3\Structures_F\Items\Tools\MultiMeter_F.p3d";
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scope = 2;
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scope = 1;
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scopeCurator = 1;
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vehicleClass = "Cargo";
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vehicleClass = "Cargo";
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class ACE_Actions {
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class ACE_Actions {
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class ACE_MainActions {
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class ACE_MainActions {
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