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Overcast > 0.7 no longer implies rain:
* The higher the overcast value the higher the chance for rain * But you can end up having no rain with an overcast value of 1.0
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@ -27,11 +27,11 @@ if (GVAR(syncRain) && GVAR(rain_period_count) > GVAR(rain_next_period)) then {
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_rainOverCast = (overcast - 0.7) / 0.3;
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if (GVAR(current_rain) == 0) then {
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// Initialize rain with a random strength depending on the current overcast value
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GVAR(current_rain) = 0.25 + (random 0.25) + (random 0.5) * _rainOverCast;
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GVAR(current_rain) = -0.25 + (random 0.75) + (random 0.5) * _rainOverCast;
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};
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GVAR(current_rain) = GVAR(current_rain) + GVAR(current_rain) * ((_rainOverCast * _overcastMultiplier) / 8) * GVAR(rain_current_range);
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GVAR(current_rain) = 0.01 max GVAR(current_rain) min 1;
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GVAR(current_rain) = 0 max GVAR(current_rain) min 1;
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GVAR(rain_current_range) = -1 + (random 2);
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} else {
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