Medical Treatment - Add preferred seats for loading patients (#8789)

* Medical Treatment - Add preferred seats for loading patients

* load patients in reverse order

* add option for reverse fill

* Update addons/medical_treatment/functions/fnc_loadUnit.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update docs/wiki/framework/medical-treatment-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
This commit is contained in:
Brett 2022-02-17 11:14:39 -06:00 committed by GitHub
parent cae743ae31
commit 90d63475d5
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5 changed files with 89 additions and 10 deletions

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@ -7,6 +7,8 @@
* 0: Unit that will load <OBJECT> * 0: Unit that will load <OBJECT>
* 1: Unit to be loaded <OBJECT> * 1: Unit to be loaded <OBJECT>
* 2: Vehicle that the unit will be loaded in <OBJECT> (default: objNull) * 2: Vehicle that the unit will be loaded in <OBJECT> (default: objNull)
* 3: Preferred seats <ARRAY>
* 4: Reverse fill <BOOL>
* *
* Return Value: * Return Value:
* Vehicle that the unitToBeloaded has been loaded in. Returns objNull if function failed <OBJECT> * Vehicle that the unitToBeloaded has been loaded in. Returns objNull if function failed <OBJECT>
@ -19,8 +21,8 @@
#define GROUP_SWITCH_ID QFUNC(loadPerson) #define GROUP_SWITCH_ID QFUNC(loadPerson)
params ["_caller", "_unit", ["_vehicle", objNull]]; params ["_caller", "_unit", ["_vehicle", objNull], ["_preferredSeats", []], ["_reverseFill", false]];
TRACE_3("loadPerson",_caller,_unit,_vehicle); TRACE_5("loadPerson",_caller,_unit,_vehicle,_preferredSeats,_reverseFill);
if (!([_caller, _unit, ["isNotDragging", "isNotCarrying", "isNotSwimming"]] call FUNC(canInteractWith)) || {_caller == _unit}) exitWith { objNull }; if (!([_caller, _unit, ["isNotDragging", "isNotCarrying", "isNotSwimming"]] call FUNC(canInteractWith)) || {_caller == _unit}) exitWith { objNull };
@ -39,8 +41,8 @@ if (!isNull _vehicle) then {
}; };
}; };
TRACE_3("sending ace_loadPersonEvent",_unit,_vehicle,_caller); TRACE_5("sending ace_loadPersonEvent",_unit,_vehicle,_caller,_preferredSeats,_reverseFill);
["ace_loadPersonEvent", [_unit, _vehicle, _caller], _unit] call CBA_fnc_targetEvent; ["ace_loadPersonEvent", [_unit, _vehicle, _caller, _preferredSeats, _reverseFill], _unit] call CBA_fnc_targetEvent;
}; };
_vehicle _vehicle

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@ -7,6 +7,8 @@
* 0: unit to be loaded <OBJECT> * 0: unit to be loaded <OBJECT>
* 1: vehicle that will beloaded <OBJECT> * 1: vehicle that will beloaded <OBJECT>
* 2: caller that will load <OBJECT> * 2: caller that will load <OBJECT>
* 3: preferred seats <ARRAY>
* 4: reverse fill <BOOL>
* *
* Return Value: * Return Value:
* None * None
@ -17,14 +19,33 @@
* Public: Yes * Public: Yes
*/ */
params ["_unit", "_vehicle", ["_caller", objNull]]; params ["_unit", "_vehicle", ["_caller", objNull], ["_preferredSeats", []], ["_reverseFill", false]];
TRACE_3("loadPersonLocal",_unit,_vehicle,_caller); TRACE_5("loadPersonLocal",_unit,_vehicle,_caller,_preferredSeats,_reverseFill);
private _slotsOpen = false; private _slotsOpen = false;
if ((_vehicle emptyPositions "cargo" > 0) && {!(_unit getVariable ['ACE_isUnconscious', false]) || {(getNumber (configOf _vehicle >> "ejectDeadCargo")) == 0}}) then { if ((_vehicle emptyPositions "cargo" > 0) && {!(_unit getVariable ['ACE_isUnconscious', false]) || {(getNumber (configOf _vehicle >> "ejectDeadCargo")) == 0}}) then {
_unit moveInCargo _vehicle; if (_preferredSeats isNotEqualTo []) then {
TRACE_1("moveInCargo",_vehicle); private _taken = [];
{
_taken pushBackUnique (_vehicle getCargoIndex _x);
} forEach crew _vehicle;
private _preferredSeats = _preferredSeats - _taken;
if (count _preferredSeats > 0) then {
_unit moveInCargo [_vehicle, _preferredSeats select 0];
TRACE_2("moveInCargo",_vehicle,_preferredSeats select 0);
_slotsOpen = true; _slotsOpen = true;
};
};
if (!_slotsOpen) then {
private _cargoSeats = fullCrew [_vehicle, "cargo", true];
if (_reverseFill) then {
reverse _cargoSeats;
};
private _index = _cargoSeats findIf {isNull (_x select 0)};
_unit moveInCargo [_vehicle, (_cargoSeats select _index) select 2];
TRACE_2("moveInCargo",_vehicle,_index);
_slotsOpen = true;
};
} else { } else {
// Check if an empty turret is available // Check if an empty turret is available
// This already excludes FFV seats, which count as cargo positions // This already excludes FFV seats, which count as cargo positions

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@ -328,4 +328,14 @@ class CfgVehicles {
MACRO_ADDITEM(ACE_bodyBag,5); MACRO_ADDITEM(ACE_bodyBag,5);
}; };
}; };
class Van_02_base_F;
class Van_02_medevac_base_F: Van_02_base_F {
GVAR(patientSeats)[] = {3,4};
};
class Heli_Transport_04_base_F;
class O_Heli_Transport_04_medevac_F: Heli_Transport_04_base_F {
GVAR(patientSeats)[] = {0,1,2};
};
}; };

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@ -32,7 +32,13 @@ if (_patient call EFUNC(medical_status,isBeingDragged)) then {
[_medic, _patient] call EFUNC(dragging,dropObject); [_medic, _patient] call EFUNC(dragging,dropObject);
}; };
private _vehicle = [_medic, _patient, _vehicle] call EFUNC(common,loadPerson); private _vehicle = [
_medic,
_patient,
_vehicle,
getArray (configOf _vehicle >> QGVAR(patientSeats)),
([configOf _vehicle >> QGVAR(patientReverseFill), "NUMBER", 1] call CBA_fnc_getConfigEntry) > 0
] call EFUNC(common,loadPerson);
if (isNull _vehicle) exitWith { TRACE_1("no vehicle found",_vehicle); }; if (isNull _vehicle) exitWith { TRACE_1("no vehicle found",_vehicle); };

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@ -0,0 +1,40 @@
---
layout: wiki
title: Medical Treatment Framework
description: Explains extending the treatment system for developers.
group: framework
order: 5
parent: wiki
mod: ace
version:
major: 3
minor: 14
patch: 2
---
## 1. Config Values
### 1.1 Vehicle Patient Seats
Defines the seats that will be prioritized when loading patients into vehicles. Uses `moveInCargo` indexes.
```cpp
class CfgVehicles {
class MyCar {
ace_medical_treatment_patientSeats[] = {3,4};
};
};
```
### 1.2 Patient Reverse Fill
When no patient seats are available, by default patients will be filled from the highest cargo index to the lowest.
This can be changed to fill from the lowest to the highest.
```cpp
class CfgVehicles {
class MyCar {
ace_medical_treatment_patientReverseFill = 0;
};
};
```