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Added place in bodybag function
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46f28763b6
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@ -39,6 +39,7 @@ PREP(treatmentTourniquet);
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PREP(treatmentTourniquetLocal);
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PREP(addToLog);
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PREP(addToTriageCard);
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PREP(actionPlaceInBodyBag);
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GVAR(injuredUnitCollection) = [];
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call FUNC(parseConfigForInjuries);
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39
addons/medical/functions/fnc_actionPlaceInBodyBag.sqf
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39
addons/medical/functions/fnc_actionPlaceInBodyBag.sqf
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@ -0,0 +1,39 @@
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/*
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* Author: Glowbal
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* Replace a dead body by a bodybag
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*
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* Arguments:
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* 0: The patient <OBJECT>
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* 1: The new item classname <STRING>
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*
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* Return Value:
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* nil
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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private ["_target","_caller", "_nameOfUnit", "_onPosition", "_bodyBagCreated"];
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_caller = _this select 0;
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_target = _this select 1;
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if !([_caller, "ACE_itemBodyBag"] call EFUNC(common,hasItem)) exitwith {};
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[_caller, "ACE_itemBodyBag"] call EFUNC(common,useItem);
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_nameOfUnit = [_unit] call EFUNC(common,getName);
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if (alive _unit) then {
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// force kill the unit.
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[_unit, true] call FUNC(setDead);
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};
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_onPosition = getPos _unit;
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deleteVehicle _unit;
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_bodyBagCreated = createVehicle ["ACE_bodyBag", _onPosition, [], 0, "NONE"];
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// reset the position to ensure it is on the correct one.
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_bodyBagCreated setPos _onPosition;
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// TODO Does this need to be something with QUOTE(DEFUNC)?
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[[_bodyBagCreated], QEFUNC(common,revealObject), true] call call EFUNC(common,execRemoteFnc);
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_bodyBagCreated;
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@ -1,11 +1,17 @@
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/**
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* fn_addActivityToLog.sqf
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* @Descr: adds an item to the activity log
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* @Author: Glowbal
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/*
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* Author: Glowbal
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* Add an entry to the specified log
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*
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* @Arguments: [unit OBJECT, type STRING, message STRING]
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* @Return:
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* @PublicAPI: false
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* Arguments:
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* 0: The patient <OBJECT>
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* 1: The log type <STRING>
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* 2: The message <STRING>
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* 3: The arguments for localization <ARRAY>
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*
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* Return Value:
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* nil
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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@ -1,11 +1,15 @@
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/**
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* fn_addToTriageList.sqf
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* @Descr: N/A
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* @Author: Glowbal
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/*
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* Author: Glowbal
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* Add an entry to the triage card
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*
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* @Arguments: []
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* @Return:
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* @PublicAPI: false
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* Arguments:
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* 0: The patient <OBJECT>
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* 1: The new item classname <STRING>
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*
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* Return Value:
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* nil
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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