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fix the thing
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@ -208,6 +208,7 @@ switch (_ctrlIDC) do {
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if (_leftPanelState) then {
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if (_leftPanelState) then {
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{
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{
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if (_x != _selectedItem && {!isNil {GVAR(virtualItemsFlatAll) get _x}}) then {continue}; // don't add unique attachments attached to weapons
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if (_x in ((GVAR(virtualItems) get IDX_VIRT_ATTACHMENTS) get _index)) then {
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if (_x in ((GVAR(virtualItems) get IDX_VIRT_ATTACHMENTS) get _index)) then {
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["CfgWeapons", _x, _ctrlPanel] call FUNC(addListBoxItem);
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["CfgWeapons", _x, _ctrlPanel] call FUNC(addListBoxItem);
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};
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};
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