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Arsenal - Add and Improve stats (#9291)
* add nv and magnification stats * improve ballistics conditions * add ammo count stat * Update addons/arsenal/ACE_Arsenal_Stats.hpp Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Update addons/nightvision/ACE_Arsenal_Stats.hpp Co-authored-by: PabstMirror <pabstmirror@gmail.com> * cleanup --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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@ -75,6 +75,14 @@ class GVAR(stats) {
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textStatement = QUOTE(call FUNC(statTextStatement_scopeMag));
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tabs[] = {{}, {0}};
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};
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class ACE_binoMagnification: statBase {
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scope = 2;
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priority = 2;
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displayName = CSTRING(statMagnification);
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showText = 1;
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textStatement = QUOTE(call FUNC(statTextStatement_binoMag));
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tabs[] = {{9}, {}};
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};
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class ACE_scopeVisionMode: statBase {
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scope = 2;
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priority = 1.6;
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@ -83,6 +91,14 @@ class GVAR(stats) {
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textStatement = QUOTE(call FUNC(statTextStatement_scopeVisionMode));
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tabs[] = {{}, {0}};
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};
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class ACE_binoVisionMode: statBase {
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scope = 2;
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priority = 1.6;
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displayName = CSTRING(statVisionModeGeneric);
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showText = 1;
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textStatement = QUOTE(call FUNC(statTextStatement_binoVisionMode));
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tabs[] = {{8,9}, {}};
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};
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class ACE_ballisticProtection: statBase {
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scope = 2;
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priority = 5;
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@ -128,4 +144,12 @@ class GVAR(stats) {
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textStatement = QUOTE(call FUNC(statTextStatement_explosionTime));
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tabs[] = {{}, {5}};
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};
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class ACE_magCount: statBase {
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scope = 2;
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priority = 1;
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displayName = CSTRING(statMagCount);
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showText = 1;
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textStatement = QUOTE(call FUNC(statTextStatement_magCount));
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tabs[] = {{}, {4}};
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};
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};
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@ -73,6 +73,8 @@ PREP(scanConfig);
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PREP(showItem);
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PREP(sortPanel);
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PREP(sortStatement_accuracy);
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PREP(statTextStatement_binoMag);
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PREP(statTextStatement_binoVisionMode);
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PREP(sortStatement_amount);
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PREP(sortStatement_magCount);
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PREP(sortStatement_mass);
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@ -86,6 +88,7 @@ PREP(statBarStatement_impact);
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PREP(statBarStatement_rateOfFIre);
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PREP(statTextStatement_accuracy);
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PREP(statTextStatement_explosionTime);
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PREP(statTextStatement_magCount);
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PREP(statTextStatement_mass);
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PREP(statTextStatement_rateOfFire);
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PREP(statTextStatement_scopeMag);
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35
addons/arsenal/functions/fnc_statTextStatement_binoMag.sqf
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35
addons/arsenal/functions/fnc_statTextStatement_binoMag.sqf
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@ -0,0 +1,35 @@
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#include "script_component.hpp"
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/*
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* Author: PabstMirror, LinkIsGrim
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* Text statement for the binocular magnification stat.
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*
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* Arguments:
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* 0: Not used
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* 1: Item config path <CONFIG>
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*
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* Return Value:
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* Stat Text <STRING>
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*
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* Public: No
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*/
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params ["", "_config"];
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TRACE_1("statTextStatement_binoMag",_config);
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_minZoom = getNumber (_config >> "opticsZoomMin"); // FOV, so smaller is more zoomed in
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_maxZoom = getNumber (_config >> "opticsZoomMax");
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if (_minZoom == 0) exitWith {"?"};
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private _maxMagnification = (0.25 / _minZoom) toFixed 1;
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private _minMagnification = (0.25 / _maxZoom);
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if (_minMagnification < 1) then {
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_minMagnification = 1;
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};
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_minMagnification = _minMagnification toFixed 1;
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if (_minMagnification == _maxMagnification) exitWith {
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format ["%1x", _maxMagnification]
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};
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format ["%1x-%2x", _minMagnification, _maxMagnification]
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@ -0,0 +1,27 @@
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#include "script_component.hpp"
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/*
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* Author: Dedmen, johnb43, LinkIsGrim
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* Text statement for the binocular/NVG vision mode stat.
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*
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* Arguments:
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* 0: Not used
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* 1: Item config path <CONFIG>
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*
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* Return Value:
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* Stat Text <STRING>
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*
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* Public: No
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*/
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params ["", "_config"];
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TRACE_1("statTextStatement_binoVisionMode",_config);
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private _text = [];
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private _visionModes = getArray (_config >> "visionMode") apply {toLower _x};
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{
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if (_x in _visionModes) then {
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_text pushBack (localize ([LSTRING(VisionNormal), LSTRING(VisionNight), LSTRING(VisionThermal)] select _forEachIndex));
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};
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} forEach ["normal", "nvg", "ti"];
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_text joinString ", "
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19
addons/arsenal/functions/fnc_statTextStatement_magCount.sqf
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19
addons/arsenal/functions/fnc_statTextStatement_magCount.sqf
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@ -0,0 +1,19 @@
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#include "script_component.hpp"
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/*
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* Author: LinkIsGrim
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* Text statement for the magazine capacity stat.
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*
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* Arguments:
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* 0: Stats Array <ARRAY> (not used)
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* 1: Item config path <CONFIG>
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*
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* Return Value:
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* String to display
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*
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* Public: No
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*/
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params ["", "_config"];
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TRACE_1("statTextStatement_magCount",_config)
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getNumber (_config >> "count");
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@ -17,11 +17,31 @@ params ["", "_config"];
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TRACE_1("statTextStatement_scopeMag",_config);
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private _minZoom = 999; // FOV, so smaller is more zoomed in
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private _maxZoom = 1.25; // Cap at 1x zoomed out
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private _opticsModes = "true" configClasses (_config >> "ItemInfo" >> "OpticsModes");
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{
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// If there is a primary mode then just use that
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if (getNumber (_x >> "useModelOptics") == 1 || {count _opticsModes == 1}) exitWith {
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_minZoom = getNumber (_x >> "opticsZoomMin");
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_maxZoom = getNumber (_x >> "opticsZoomMax");
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};
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// Otherwise go through the optic's modes
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_minZoom = _minZoom min (getNumber (_x >> "opticsZoomMin"));
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} forEach configProperties [_config >> "ItemInfo" >> "OpticsModes"];
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_maxZoom = _maxZoom max (getNumber (_x >> "opticsZoomMax"));
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} forEach _opticsModes;
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if (_minZoom in [0, 999]) exitWith {"?"};
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format ["%1x", (0.25 / _minZoom) toFixed 1]
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private _maxMagnification = (0.25 / _minZoom) toFixed 1;
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private _minMagnification = (0.25 / _maxZoom);
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if (_minMagnification < 1) then {
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_minMagnification = 1;
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};
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_minMagnification = _minMagnification toFixed 1;
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if (_minMagnification == _maxMagnification) exitWith {
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format ["%1x", _maxMagnification]
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};
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format ["%1x-%2x", _minMagnification, _maxMagnification]
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@ -1240,6 +1240,70 @@
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<Turkish>Desteklenmiyor</Turkish>
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<Korean>지원되지 않음</Korean>
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</Key>
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<Key ID="STR_ACE_Arsenal_statVisionModeGeneric">
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<English>Vision Mode</English>
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<German>Sichtmodus</German>
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<Japanese>ビジョン モード</Japanese>
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<Italian>Modalità Visiva</Italian>
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<Chinese>視覺模式</Chinese>
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<Chinesesimp>视觉模式</Chinesesimp>
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<Korean>보기 모드</Korean>
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<French>Mode de vision</French>
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<Polish>Tryb Wizji</Polish>
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<Russian>Режим видения</Russian>
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<Portuguese>Modo de Visão</Portuguese>
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<Czech>Režim sledování</Czech>
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<Turkish>Görüş Modu</Turkish>
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<Spanish>Modo de visión</Spanish>
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</Key>
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<Key ID="STR_ACE_Arsenal_VisionNormal">
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<English>Normal</English>
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<German>Normal</German>
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<Polish>Normalna</Polish>
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<Portuguese>Normal</Portuguese>
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<Russian>Нормальное</Russian>
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<Czech>Normální</Czech>
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<Spanish>Normal</Spanish>
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<Italian>Normale</Italian>
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<French>Normale</French>
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<Japanese>通常</Japanese>
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<Korean>일반</Korean>
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<Chinesesimp>正常</Chinesesimp>
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<Chinese>正常</Chinese>
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<Turkish>Normal</Turkish>
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</Key>
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<Key ID="STR_ACE_Arsenal_VisionNight">
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<English>Night</English>
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<German>Nacht</German>
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<Polish>Noc</Polish>
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<Portuguese>Visão Norturna</Portuguese>
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<Russian>Ночное</Russian>
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<Czech>Noční</Czech>
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<Spanish>Nocturna</Spanish>
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<Italian>Notturno</Italian>
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<French>Nocturne</French>
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<Japanese>暗視装置</Japanese>
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<Korean>야간</Korean>
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<Chinesesimp>夜视</Chinesesimp>
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<Chinese>夜視</Chinese>
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<Turkish>Gece</Turkish>
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</Key>
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<Key ID="STR_ACE_Arsenal_VisionThermal">
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<English>Thermal</English>
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<German>Wärme</German>
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<Polish>Termo</Polish>
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<Portuguese>Térmica</Portuguese>
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<Russian>Тепловизор</Russian>
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<Czech>Termální</Czech>
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<Spanish>Térmica</Spanish>
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<Italian>Termico</Italian>
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<French>Thermique</French>
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<Japanese>熱源画像</Japanese>
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<Korean>열상</Korean>
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<Chinesesimp>热成像</Chinesesimp>
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<Chinese>熱成像</Chinese>
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<Turkish>Termal</Turkish>
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</Key>
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<Key ID="STR_ACE_Arsenal_page">
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<English>Page</English>
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<Spanish>Página</Spanish>
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@ -1505,5 +1569,8 @@
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<Chinesesimp>工具</Chinesesimp>
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<Turkish>Araçlar</Turkish>
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</Key>
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<Key ID="STR_ACE_Arsenal_statMagCount">
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<English>Ammo count</English>
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</Key>
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</Package>
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</Project>
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@ -24,6 +24,7 @@ class EGVAR(arsenal,stats) {
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stats[] = {"ammo", "displayName"};
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displayName = "$STR_dn_ammo";
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showText = 1;
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condition = QUOTE(getText (_this select 1 >> _this select 0 select 0) isNotEqualTo '');
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textStatement = QUOTE(params [ARR_2('_stat', '_config')]; private _ammoDisplayName = getText (configFile >> 'CfgAmmo' >> (getText (_config >> 'ammo')) >> _stat select 1); [ARR_2(_ammoDisplayName, getText (_config >> _stat select 0))] select (_ammoDisplayName == ''));
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tabs[] = {{}, {4}};
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};
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@ -50,11 +51,11 @@ class EGVAR(arsenal,stats) {
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class ACE_magMuzzleVelocity: statBase {
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scope = 2;
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priority = 3;
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stats[] = {"initSpeed"};
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stats[] = {"initSpeed", "ammo"};
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displayName= CSTRING(statMuzzleVelocity);
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showText= 1;
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textStatement = QUOTE([ARR_2(_this select 0, _this select 1)] call FUNC(statTextStatement_magazineMuzzleVelocity));
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condition = QUOTE(getNumber (_this select 1 >> (_this select 0) select 0) > 0);
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condition = QUOTE(getText (_this select 1 >> _this select 0 select 1) isNotEqualTo '' && {getNumber (_this select 1 >> (_this select 0) select 0) > 0});
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tabs[] = {{}, {4}};
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};
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class ACE_weaponMuzzleVelocity: statBase {
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12
addons/nightvision/ACE_Arsenal_Stats.hpp
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12
addons/nightvision/ACE_Arsenal_Stats.hpp
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class EGVAR(arsenal,stats) {
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class statBase;
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class GVAR(generation): statBase {
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scope = 2;
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priority = 1.6;
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condition = QUOTE('nvg' in (getArray ((_this select 1) >> 'visionMode') apply {toLower _x}));
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displayName = CSTRING(NVGeneration);
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showText = 1;
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textStatement = QUOTE(call FUNC(statTextStatement_NVGeneration));
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tabs[] = {{8}, {}};
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};
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};
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@ -10,3 +10,4 @@ PREP(pfeh);
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PREP(refreshGoggleType);
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PREP(scaleCtrl);
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PREP(setupDisplayEffects);
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PREP(statTextStatement_NVGeneration);
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@ -34,3 +34,4 @@ class CfgPatches {
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#include "CfgWeapons.hpp"
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#include "ACE_Settings.hpp"
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#include "RscTitles.hpp"
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#include "ACE_Arsenal_Stats.hpp"
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@ -0,0 +1,24 @@
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#include "script_component.hpp"
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/*
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* Author: LinkIsGrim
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* Text statement for the NV Generation stat.
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*
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* Arguments:
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* 0: Not used
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* 1: Item config path <CONFIG>
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*
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* Return Value:
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* Stat Text <STRING>
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*
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* Public: No
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*/
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params ["", "_config"];
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TRACE_1("statTextStatement_nvGeneration",_config);
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private _gen = 3; // Default
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if (isNumber (_config >> QGVAR(generation))) then {
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_gen = getNumber (_config >> QGVAR(generation));
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};
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format [localize LSTRING(statGen), _gen];
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@ -466,5 +466,11 @@
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<Spanish>Efecto obturador por los fogonazos de la boca del cañón</Spanish>
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<Korean>총구화염에 의한 셔터효과를 구현합니다</Korean>
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</Key>
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<Key ID="STR_ACE_NightVision_NVGeneration">
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<English>Night Vision Generation</English>
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</Key>
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<Key ID="STR_ACE_NightVision_statGen">
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<English>Gen %1</English>
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</Key>
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</Package>
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</Project>
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