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General - Cleanup CfgPatches
unit/weapon arrays (#8524)
* General - Cleanup CfgPatches unit/weapon arrays add test tool fix refuel pump fix flashlight pistol transport type fix iDAB reammo box * Update config.cpp
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@ -121,6 +121,7 @@ class CfgVehicles {
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class Land_HelipadEmpty_F;
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class ACE_LogicDummy: Land_HelipadEmpty_F {
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scope = 1;
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scopeCurator = 0;
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SLX_XEH_DISABLED = 1;
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author = CSTRING(ACETeam);
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class EventHandlers {
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@ -72,4 +72,5 @@ class ACE_Extensions {};
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class ACE_Tests {
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vehicleTransportInventory = QPATHTOF(dev\test_vehicleInventory.sqf);
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mapConfigs = QPATHTOF(dev\test_mapConfigs.sqf);
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cfgPatches = QPATHTOF(dev\test_cfgPatches.sqf);
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};
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72
addons/common/dev/test_cfgPatches.sqf
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72
addons/common/dev/test_cfgPatches.sqf
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@ -0,0 +1,72 @@
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#include "\z\ace\addons\common\script_component.hpp"
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// PabstMirror
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// ["cfgPatches"] call ace_common_fnc_runTests;
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diag_log text format ["--- Checking CfgPatches --- "];
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private _testPass = true;
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// All ace cfgPatches
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private _allPatches = "(configName _x) select [0,3] == 'ace'" configClasses (configFile >> "CfgPatches");
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// Get all units[]
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private _allUnits = [];
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{
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_allUnits append ((getArray (_x >> "units")) apply { toLower _x });
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} forEach _allPatches;
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{
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private _class = configFile >> "CfgVehicles" >> _x;
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if (isNull _class) then {
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WARNING_1("in units[] but null - %1", _x);
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_testPass = false;
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} else {
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// if (((getNumber (_class >> "scope")) != 2) && {((getNumber (_class >> "scopeCurator")) != 2)}) then {
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// WARNING_2("in units[] but not public - %1 from %2", configName _class, configSourceMod _class);
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// _testPass = false;
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// };
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};
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} forEach _allUnits;
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// Get all weapons[]
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private _allWeapons = [];
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{
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_allWeapons append ((getArray (_x >> "weapons")) apply { toLower _x });
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} forEach _allPatches;
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{
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private _class = configFile >> "CfgWeapons" >> _x;
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if (isNull _class) then {
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WARNING_1("in weapons[] but null - %1", _x);
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_testPass = false;
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} else {
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// if (((getNumber (_class >> "scope")) != 2) && {((getNumber (_class >> "scopeCurator")) != 2)}) then {
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// WARNING_2("in weapons[] but not public - %1 from %2", configName _class, configSourceMod _class);
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// _testPass = false;
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// };
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};
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} forEach _allWeapons;
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// Check if all public vics are defined in a cfgPatch
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private _vics = "(configName _x) select [0,3] == 'ace'" configClasses (configFile >> "CfgVehicles");
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{
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if (((getNumber (_x >> "scope")) == 2) || {((getNumber (_x >> "scopeCurator")) == 2)}) then {
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if (!((toLower configName _x) in _allUnits)) then {
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WARNING_2("Not in any units[] - %1 from %2", configName _x, configSourceMod _x);
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_testPass = false;
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};
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};
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} forEach _vics;
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// Check if all public weapons are defined in a cfgPatch
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private _weapons = "(configName _x) select [0,3] == 'ace'" configClasses (configFile >> "CfgWeapons");
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{
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private _type = toLower configName _x;
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if (((getNumber (_x >> "scope")) == 2) || {((getNumber (_x >> "scopeCurator")) == 2)}) then {
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if (!((toLower configName _x) in _allWeapons)) then {
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WARNING_2("Not in any weapons[] - %1 from %2", configName _x, configSourceMod _x);
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_testPass = false;
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};
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};
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} forEach _weapons;
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_testPass
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@ -14,7 +14,7 @@ private _vehicles = configProperties [configFile >> "CfgVehicles", "(isClass _x)
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private _glassesConfig = configFile >> "CfgGlasses" >> _name;
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if (((!isClass _weaponConfig) || {(getNumber (_weaponConfig >> "type")) in [1,2,4]}) && {!isClass _glassesConfig}) then {
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diag_log text format ["%1 -> TransportItems -> %2 = Bad", _vehType, _name];
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_testPass = false;
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if ("ace" in toLower (_vehType + _name)) then { _testPass = false; };
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};
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};
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} forEach (configProperties [_x >> "TransportItems", "isClass _x", true]);
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@ -23,7 +23,7 @@ private _vehicles = configProperties [configFile >> "CfgVehicles", "(isClass _x)
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private _weaponConfig = configFile >> "CfgWeapons" >> _name;
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if ((!isClass _weaponConfig) || {!((getNumber (_weaponConfig >> "type")) in [1,2,4])}) then {
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diag_log text format ["%1 -> TransportWeapons -> %2 = Bad", _vehType, _name];
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_testPass = false;
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if ("ace" in toLower (_vehType + _name)) then { _testPass = false; };
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};
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} forEach (configProperties [_x >> "TransportWeapons", "isClass _x", true]);
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{
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@ -31,7 +31,7 @@ private _vehicles = configProperties [configFile >> "CfgVehicles", "(isClass _x)
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private _magConfig = configFile >> "CfgMagazines" >> _name;
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if ((!isClass _magConfig)) then {
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diag_log text format ["%1 -> TransportMagazines -> %2 = Bad", _vehType, _name];
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_testPass = false;
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if ("ace" in toLower (_vehType + _name)) then { _testPass = false; };
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};
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} forEach (configProperties [_x >> "TransportMagazines", "isClass _x", true]);
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{
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@ -39,7 +39,7 @@ private _vehicles = configProperties [configFile >> "CfgVehicles", "(isClass _x)
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private _vehConfig = configFile >> "CfgVehicles" >> _name;
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if ((!isClass _vehConfig)) then {
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diag_log text format ["%1 -> TransportBackpacks -> %2 = Bad", _vehType, _name];
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_testPass = false;
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if ("ace" in toLower (_vehType + _name)) then { _testPass = false; };
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};
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} forEach (configProperties [_x >> "TransportBackpacks", "isClass _x", true]);
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} forEach _vehicles;
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@ -3,7 +3,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {QGVAR(Sound),QGVAR(Turret_MBT_01),QGVAR(Turret_MBT_02)};
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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@ -4,8 +4,8 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ace_csw_carryTripod", "ace_csw_staticATWeapon"};
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units[] = {QGVAR(m3Tripod),QGVAR(m3TripodLow),QGVAR(kordTripod),QGVAR(kordTripodLow),QGVAR(sag30Tripod),QGVAR(m220Tripod),QGVAR(spg9Tripod),QGVAR(mortarBaseplate)};
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weapons[] = {QGVAR(m3CarryTripod),QGVAR(m3CarryTripodLow),QGVAR(kordCarryTripod),QGVAR(kordCarryTripodLow),QGVAR(m220CarryTripod),QGVAR(spg9CarryTripod),QGVAR(sag30CarryTripod),QGVAR(carryMortarBaseplate),QGVAR(staticATCarry),QGVAR(staticAACarry),QGVAR(staticHMGCarry),QGVAR(staticM2ShieldCarry),QGVAR(staticGMGCarry),QGVAR(staticMortarCarry)};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interaction"};
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author = ECSTRING(common,ACETeam);
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@ -4,7 +4,7 @@ class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ACE_launch_NLAW_loaded_F","ACE_launch_NLAW_used_F"};
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weapons[] = {"ACE_launch_NLAW_ready_F","ACE_launch_NLAW_used_F"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author = ECSTRING(common,ACETeam);
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@ -4,7 +4,7 @@ class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_fastropingSupplyCrate"};
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weapons[] = {"ACE_rope12","ACE_rope15","ACE_rope18","ACE_rope27","ACE_rope36"};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interaction","ace_logistics_rope"};
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author = ECSTRING(common,ACETeam);
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@ -59,8 +59,8 @@ class CfgVehicles {
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editorSubcategory = "EdSubcat_InventoryItems";
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_Flashlight_Maglite_ML300L,1);
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class TransportWeapons {
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MACRO_ADDWEAPON(ACE_Flashlight_Maglite_ML300L,1);
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};
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};
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@ -97,7 +97,9 @@ class CfgVehicles {
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MACRO_ADDITEM(ACE_Flashlight_MX991,12);
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MACRO_ADDITEM(ACE_Flashlight_KSF1,12);
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MACRO_ADDITEM(ACE_Flashlight_XL50,12);
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MACRO_ADDITEM(ACE_Flashlight_Maglite_ML300L,2);
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};
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class TransportWeapons {
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MACRO_ADDWEAPON(ACE_Flashlight_Maglite_ML300L,2);
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};
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};
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};
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@ -2,8 +2,8 @@
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {};
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units[] = {QXGVAR(setupModule), QXGVAR(buildLocationModule)};
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weapons[] = {"ACE_Fortify"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interaction"};
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author = ECSTRING(common,ACETeam);
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@ -3,7 +3,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_HuntIR", "ACE_HuntIRBox"};
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units[] = {"ACE_HuntIR", "ACE_HuntIR_Box", "ACE_Item_HuntIR_monitor"};
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weapons[] = {"ACE_HuntIR_monitor"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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@ -4,7 +4,7 @@ class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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weapons[] = {"ACE_rope3","ACE_rope6","ACE_rope12","ACE_rope15","ACE_rope18","ACE_rope27","ACE_rope36"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author = ECSTRING(common,ACETeam);
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@ -3,7 +3,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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units[] = {QGVAR(moduleGroupSettings)};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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@ -4,7 +4,7 @@ class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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weapons[] = {"ACE_SpareBarrel_Item"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interaction"};
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author = ECSTRING(common,ACETeam);
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@ -158,6 +158,10 @@ class CfgVehicles {
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transportAmmo = 0;
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GVAR(defaultSupply) = 1200;
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};
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class Box_IND_AmmoOrd_F;
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class Box_IDAP_AmmoOrd_F: Box_IND_AmmoOrd_F {
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transportAmmo = 0; // not sure why this one has 240
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};
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// Dummy Vehicles
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class ThingX;
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@ -485,6 +485,11 @@ class CfgVehicles {
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GVAR(hooks)[] = {{0, 0.4, -0.5}, {0, -0.4, -0.5}};
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GVAR(fuelCargo) = REFUEL_INFINITE_FUEL;
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};
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class Land_FuelStation_03_pump_F: House_F { // Enoch
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transportFuel = 0; //50k
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GVAR(hooks)[] = {{0, 0.4, -0.5}, {0, -0.4, -0.5}};
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GVAR(fuelCargo) = REFUEL_INFINITE_FUEL;
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};
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// Helper object for non-AllVehicles objects
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class GVAR(helper): Helicopter_Base_F {
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@ -3,8 +3,8 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {QGVAR(fuelNozzle)};
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units[] = {QGVAR(fuelNozzle)};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interaction"};
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author = ECSTRING(common,ACETeam);
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@ -3,8 +3,8 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ACE_Rallypoint_West", "ACE_Rallypoint_East", "ACE_Rallypoint_Independent", "ACE_Rallypoint_West_Base", "ACE_Rallypoint_East_Base", "ACE_Rallypoint_Independent_Base"};
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units[] = {"ACE_Rallypoint_West", "ACE_Rallypoint_East", "ACE_Rallypoint_Independent", "ACE_Rallypoint_West_Base", "ACE_Rallypoint_East_Base", "ACE_Rallypoint_Independent_Base"};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = { "ace_common" };
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author = ECSTRING(common,ACETeam);
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@ -3,8 +3,8 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_Item_Sandbag", "ACE_Item_Sandbag_empty"};
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weapons[] = {"ACE_Sandbag", "ACE_Sandbag_empty"};
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units[] = {"ACE_Item_Sandbag_empty"};
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weapons[] = {"ACE_Sandbag_empty"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interaction"};
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author = ECSTRING(common,ACETeam);
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@ -3,7 +3,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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units[] = {QGVAR(module)};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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@ -3,7 +3,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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units[] = {QGVAR(virtual)};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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@ -5,7 +5,7 @@ class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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weapons[] = {QGVAR(2b14_carry), QGVAR(nsv_carry), QGVAR(kord_carry), QGVAR(ags30_carry), QGVAR(spg9_carry), QGVAR(spg9m_carry), QGVAR(metis_carry), QGVAR(kornet_carry)};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_explosives", "ace_csw", "ace_rearm", "ace_refuel", "ace_repair", "rhs_main_loadorder"};
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author = ECSTRING(common,ACETeam);
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@ -5,7 +5,7 @@ class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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weapons[] = {QGVAR(dshkm_carry)};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_explosives", "ace_csw", "rhsgref_main_loadorder"};
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author = ECSTRING(common,ACETeam);
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@ -5,7 +5,7 @@ class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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weapons[] = {QGVAR(m252_carry), QGVAR(m2_carry), QGVAR(mk19_carry), QGVAR(tow_carry)};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_explosives", "ace_javelin", "ace_rearm", "ace_refuel", "ace_repair", "ace_csw", "rhsusf_main_loadorder"};
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author = ECSTRING(common,ACETeam);
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