Fix #3203 IEDs magically changing shape

This commit is contained in:
VKing 2016-01-22 14:21:25 +01:00
parent 68531bd4a9
commit 9501c54530

View File

@ -106,8 +106,8 @@ class CfgMagazines {
FuseTime = 0.5; FuseTime = 0.5;
ammo = "ACE_IEDUrbanBig_Command_Ammo"; ammo = "ACE_IEDUrbanBig_Command_Ammo";
}; };
class DeadmanSwitch:Command {}; class DeadmanSwitch: Command {};
class Cellphone:Command {}; class Cellphone: Command {};
class PressurePlate { class PressurePlate {
displayName = CSTRING(PressurePlate); displayName = CSTRING(PressurePlate);
digDistance = 0; digDistance = 0;
@ -123,6 +123,8 @@ class CfgMagazines {
class Command: Command { class Command: Command {
ammo = "ACE_IEDLandBig_Command_Ammo"; ammo = "ACE_IEDLandBig_Command_Ammo";
}; };
class DeadmanSwitch: Command {};
class Cellphone: Command {};
class PressurePlate: PressurePlate { class PressurePlate: PressurePlate {
ammo = "ACE_IEDLandBig_Range_Ammo"; ammo = "ACE_IEDLandBig_Range_Ammo";
}; };
@ -153,6 +155,8 @@ class CfgMagazines {
class Command: Command { class Command: Command {
ammo = "ACE_IEDLandSmall_Command_Ammo"; ammo = "ACE_IEDLandSmall_Command_Ammo";
}; };
class DeadmanSwitch: Command {};
class Cellphone: Command {};
class PressurePlate: PressurePlate { class PressurePlate: PressurePlate {
ammo = "ACE_IEDLandSmall_Range_Ammo"; ammo = "ACE_IEDLandSmall_Range_Ammo";
}; };