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Added custom airFriction values for the new marksmen ammo types.
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@ -248,6 +248,8 @@ class CfgAmmo {
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ACE_barrelLengths[]={16, 20, 24, 26};
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};
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class B_762x54_Ball : BulletBase {
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airFriction=-0.001023;
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typicalSpeed=820;
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ACE_caliber=0.312;
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ACE_bulletLength=1.14;
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ACE_bulletMass=152;
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@ -428,6 +430,8 @@ class CfgAmmo {
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ACE_barrelLengths[]={20, 24, 26};
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};
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class B_93x64_Ball : BulletBase {
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airFriction=-0.00106;
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typicalSpeed=880;
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ACE_caliber=0.366;
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ACE_bulletLength=1.350;
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ACE_bulletMass=230;
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@ -468,6 +472,8 @@ class CfgAmmo {
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ACE_barrelLengths[]={29};
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};
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class B_338_Ball : BulletBase {
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airFriction=-0.00061
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typicalSpeed=915;
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ACE_caliber=0.338;
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ACE_bulletLength=1.558;
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ACE_bulletMass=250;
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@ -480,6 +486,8 @@ class CfgAmmo {
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ACE_barrelLengths[]={20, 26, 28};
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};
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class B_338_NM_Ball : BulletBase {
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airFriction=-0.000537;
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typicalSpeed=820;
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ACE_caliber=0.338;
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ACE_bulletLength=1.70;
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ACE_bulletMass=300;
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@ -509,9 +517,11 @@ class CfgAmmo {
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ACE_barrelLengths[]={20, 24, 26.5, 28};
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};
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class B_127x54_Ball : BulletBase {
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ACE_caliber=0.50;
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airFriction=-0.00014;
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typicalSpeed=300;
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ACE_caliber=0.510;
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ACE_bulletLength=2.540;
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ACE_bulletMass=950;
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ACE_bulletMass=750;
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ACE_ammoTempMuzzleVelocityShifts[]={-2.655, -2.547, -2.285, -2.012, -1.698, -1.280, -0.764, -0.153, 0.596, 1.517, 2.619};
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ACE_ballisticCoefficients[]={1.050};
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ACE_velocityBoundaries[]={};
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