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Update GREF with WeaponSlot comment
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@ -98,6 +98,8 @@ class CfgWeapons {
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};
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};
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class WeaponSlotsInfo: WeaponSlotsInfo {
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// One WeaponSlot with a positive value for iconScale forces game to use icon overlay method.
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// Required, because the inventory icon has no accessory variants.
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class MuzzleSlot {
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iconScale = 0.1;
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};
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