Update GREF with WeaponSlot comment

This commit is contained in:
Whigital 2020-01-31 18:34:44 +01:00
parent b4ac3301c8
commit 95c213fd2b

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@ -98,6 +98,8 @@ class CfgWeapons {
};
};
class WeaponSlotsInfo: WeaponSlotsInfo {
// One WeaponSlot with a positive value for iconScale forces game to use icon overlay method.
// Required, because the inventory icon has no accessory variants.
class MuzzleSlot {
iconScale = 0.1;
};