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Added addHeartRateAdjustment function
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@ -20,6 +20,7 @@ PREP(getBloodVolumeChange);
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PREP(getCardiacOutput);
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PREP(setCardiacArrest);
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PREP(addToInjuredCollection);
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PREP(addHeartRateAdjustment);
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PREP(setUnconscious);
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PREP(getUnconsciousCondition);
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PREP(addUnconsciousCondition);
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28
addons/medical/functions/fnc_addHeartRateAdjustment.sqf
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28
addons/medical/functions/fnc_addHeartRateAdjustment.sqf
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@ -0,0 +1,28 @@
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/*
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* Author: Glowbal, KoffeinFlummi
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* Increase the Heart Rate of a local unit by given number within given amount of seconds.
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*
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* Arguments:
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* 0: The unit <OBJECT>
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* 1: value <NUMBER>
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* 2: time in seconds <NUMBER>
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* 3: callback <CODE>
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*
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* Return Value:
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* nil
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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private ["_unit", "_value", "_time", "_adjustment", "_callBack"];
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_unit = [_this, 0, objNull, [objNull]] call BIS_fnc_Param;
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_value = [_this, 1, 0, [0]] call BIS_fnc_Param;
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_time = [_this, 2, 1, [0]] call BIS_fnc_Param;
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_callBack = [_this, 3, {}, [{}]] call BIS_fnc_Param;
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_adjustment = _unit getvariable [QGVAR(heartRateAdjustments), []];
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_adjustment pushback [_value, _time, _callBack];
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_unit setvariable [QGVAR(heartRateAdjustments), _adjustment ];
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["Medical_onHeartRateAdjustmentAdded", [_unit, _value, _time]] call ace_common_fnc_localEvent;
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