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Improved naming and removed pointless category
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44ca13fe3a
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@ -1,6 +0,0 @@
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class CfgFactionClasses {
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class NO_CATEGORY;
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class ADDON: NO_CATEGORY {
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displayName = "$STR_ACE_Zeus_category";
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};
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};
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@ -15,11 +15,11 @@ class CfgVehicles {
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class ModuleRemoteControl_F: Module_F {
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function = QFUNC(bi_moduleRemoteControl);
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};
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class GVAR(moduleZeusSettings): ACE_Module {
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class GVAR(moduleSettings): ACE_Module {
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scope = 2;
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displayName = "$STR_ACE_Zeus_Module_DisplayName";
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//icon = QUOTE(PATHTOF(iconGoesHere));
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category = "ACE_zeus";
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category = "ACE";
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function = QFUNC(moduleZeusSettings);
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functionPriority = 1;
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isGlobal = 1;
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@ -78,12 +78,12 @@ class CfgVehicles {
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};
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class GVAR(moduleBase): Module_F {
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author = "SilentSpike";
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category = "ACE_zeus";
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category = "ACE";
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scopeCurator = 2;
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};
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class GVAR(moduleCapture): GVAR(moduleBase) {
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curatorCanAttach = 1;
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displayName = "Capture/Release";
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displayName = "Capture Unit";
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function = QFUNC(moduleCapture);
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class ModuleDescription {
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description = "Flips the capture state of the specified unit.";
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@ -92,7 +92,7 @@ class CfgVehicles {
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};
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class GVAR(moduleKnockout): GVAR(moduleBase) {
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curatorCanAttach = 1;
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displayName = "Knockout/Wakeup";
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displayName = "Knockout Unit";
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function = QFUNC(moduleKnockout);
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class ModuleDescription {
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description = "Flips the unconscious state of the specified unit.";
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@ -101,7 +101,7 @@ class CfgVehicles {
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};
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class GVAR(moduleSurrender): GVAR(moduleBase) {
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curatorCanAttach = 1;
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displayName = "Surrender/Fight";
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displayName = "Surrender Unit";
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function = QFUNC(moduleSurrender);
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class ModuleDescription {
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description = "Flips the surrender state of the specified unit.";
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