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UI - Don't overwrite other showHud indexes
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@ -23,15 +23,13 @@ if (!_force && {!GVAR(allowSelectiveUI)}) exitWith {
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[LSTRING(Disallowed), 2] call EFUNC(common,displayTextStructured);
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};
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private _shownHUD = shownHUD; // [hud, info, radar, compass, direction, menu, group, cursors]
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["ui", [
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_shownHUD select 0,
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true,
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GVAR(soldierVehicleWeaponInfo),
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GVAR(vehicleRadar),
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GVAR(vehicleCompass),
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_shownHUD select 4,
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true,
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GVAR(commandMenu),
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GVAR(groupBar),
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_shownHUD select 7
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true
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]] call EFUNC(common,showHud);
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