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Removed: Debug sidechat in laser seeker code.
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@ -1,32 +1,32 @@
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/*
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* Author: Nou
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* Turn a laser designator on.
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*
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* Arguments:
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* 0: Position of seeker (ASL) <position>
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* 1: Direction vector (will be normalized) <vector>
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* 2: Seeker FOV in degrees <number>
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* 3: Seeker wavelength sensitivity range, [1550,1550] is common eye safe. <array>
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* 4: Seeker laser code. <number>
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*
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* Return value:
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* Array, [Strongest compatible laser spot ASL pos, owner object] Nil array values if nothing found.
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*/
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#include "script_component.hpp"
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private ["_pos", "_seekerWavelengths", "_seekerCode", "_spots", "_buckets", "_excludes", "_bucketIndex", "_finalPos", "_owner", "_obj", "_x", "_method"];
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private ["_emitterWavelength", "_laserCode", "_divergence", "_laser", "_laserPos", "_laserDir", "_res", "_bucketPos", "_bucketList", "_c", "_forEachIndex", "_index"];
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private ["_testPos", "_finalBuckets", "_largest", "_largestIndex", "_finalBucket", "_owners", "_avgX", "_avgY", "_avgZ", "_count", "_maxOwner", "_maxOwnerIndex", "_finalOwner"];
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private["_dir", "_seekerCos", "_seekerFov", "_testDotProduct", "_testPoint", "_testPointVector"];
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_pos = _this select 0;
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_dir = vectorNormalized (_this select 1);
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/*
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* Author: Nou
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* Turn a laser designator on.
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*
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* Arguments:
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* 0: Position of seeker (ASL) <position>
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* 1: Direction vector (will be normalized) <vector>
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* 2: Seeker FOV in degrees <number>
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* 3: Seeker wavelength sensitivity range, [1550,1550] is common eye safe. <array>
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* 4: Seeker laser code. <number>
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*
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* Return value:
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* Array, [Strongest compatible laser spot ASL pos, owner object] Nil array values if nothing found.
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*/
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#include "script_component.hpp"
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private ["_pos", "_seekerWavelengths", "_seekerCode", "_spots", "_buckets", "_excludes", "_bucketIndex", "_finalPos", "_owner", "_obj", "_x", "_method"];
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private ["_emitterWavelength", "_laserCode", "_divergence", "_laser", "_laserPos", "_laserDir", "_res", "_bucketPos", "_bucketList", "_c", "_forEachIndex", "_index"];
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private ["_testPos", "_finalBuckets", "_largest", "_largestIndex", "_finalBucket", "_owners", "_avgX", "_avgY", "_avgZ", "_count", "_maxOwner", "_maxOwnerIndex", "_finalOwner"];
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private["_dir", "_seekerCos", "_seekerFov", "_testDotProduct", "_testPoint", "_testPointVector"];
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_pos = _this select 0;
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_dir = vectorNormalized (_this select 1);
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_seekerFov = _this select 2;
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_seekerWavelengths = _this select 3;
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_seekerCode = _this select 4;
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_seekerCode = _this select 4;
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_seekerCos = cos _seekerFov;
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_spots = [];
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@ -47,9 +47,9 @@ _finalOwner = nil;
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_laser = [];
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if(IS_CODE(_method)) then {
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_laser = _x call _method;
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} else {
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if(IS_STRING(_method)) then {
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_laser = _x call (missionNamespace getVariable [_method, {}]);
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} else {
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if(IS_STRING(_method)) then {
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_laser = _x call (missionNamespace getVariable [_method, {}]);
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} else {
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if(IS_ARRAY(_method)) then {
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if(count _method == 2) then {
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@ -59,18 +59,18 @@ _finalOwner = nil;
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_laser = [ATLtoASL (_obj modelToWorldVisual (_method select 0)), (ATLtoASL (_obj modelToWorldVisual (_method select 1))) vectorFromTo (ATLtoASL (_obj modelToWorldVisual (_method select 2)))];
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};
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};
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};
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};
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};
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};
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_laserPos = _laser select 0;
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_laserDir = _laser select 1;
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_res = [_laserPos, _laserDir, _divergence] call FUNC(shootCone);
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{
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_testPoint = _x select 0;
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_testPointVector = vectorNormalized (_testPoint vectorDiff _pos);
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_testDotProduct = _dir vectorDotProduct _testPointVector;
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{
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_testPoint = _x select 0;
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_testPointVector = vectorNormalized (_testPoint vectorDiff _pos);
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_testDotProduct = _dir vectorDotProduct _testPointVector;
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if(_testDotProduct > _seekerCos) then {
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_spots pushBack [_testPoint, _owner];
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_spots pushBack [_testPoint, _owner];
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};
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} forEach (_res select 2);
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};
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@ -128,7 +128,7 @@ if((count _spots) > 0) then {
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_avgY = 0;
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_avgZ = 0;
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{
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player sideChat format["x: %1", _x];
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//player sideChat format["x: %1", _x];
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_avgX = _avgX + ((_x select 0) select 0);
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_avgY = _avgY + ((_x select 0) select 1);
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_avgZ = _avgZ + ((_x select 0) select 2);
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