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@ -1,11 +1,11 @@
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE( call COMPILE_FILE(XEH_preInit) );
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init = QUOTE(call COMPILE_FILE(XEH_preInit));
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};
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};
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class Extended_PostInit_EventHandlers {
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class ADDON {
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postInit = QUOTE(call COMPILE_FILE(XEH_postInit) );
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postInit = QUOTE(call COMPILE_FILE(XEH_postInit));
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};
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};
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@ -1,56 +1,56 @@
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class CfgVehicles {
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class Module_F;
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class ACE_ModuleNameTags: Module_F {
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author = "$STR_ACE_Core_ACETeam";
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category = "ACE";
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displayName = "Name Tags";
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function = FUNC(moduleNameTags);
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scope = 2;
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isGlobal = 1;
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icon = QUOTE(PATHTOF(UI\IconNameTags_ca.paa));
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class Arguments {
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class PlayerNamesViewDistance {
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displayName = "Player Names View Dist.";
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description = "Distance in meters at which player names are shown. Default: 5";
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typeName = "NUMBER";
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defaultValue = 5;
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};
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class ShowNamesForAI {
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displayName = "Show name tags for AI?";
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description = "Show the name and rank tags for friendly AI units? Default: No";
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typeName = "BOOL";
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class values {
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class Yes {
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name = "Yes";
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value = 1;
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};
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class No {
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default = 1;
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name = "No";
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value = 0;
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};
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class Module_F;
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class ACE_ModuleNameTags : Module_F {
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author = "$STR_ACE_Core_ACETeam";
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category = "ACE";
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displayName = "Name Tags";
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function = FUNC(moduleNameTags);
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scope = 2;
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isGlobal = 1;
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icon = QUOTE(PATHTOF(UI\IconNameTags_ca.paa));
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class Arguments {
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class PlayerNamesViewDistance {
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displayName = "Player Names View Dist.";
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description = "Distance in meters at which player names are shown. Default: 5";
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typeName = "NUMBER";
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defaultValue = 5;
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};
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class ShowNamesForAI {
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displayName = "Show name tags for AI?";
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description = "Show the name and rank tags for friendly AI units? Default: No";
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typeName = "BOOL";
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class values {
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class Yes {
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name = "Yes";
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value = 1;
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};
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class No {
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default = 1;
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name = "No";
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value = 0;
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};
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};
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};
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class Visibility {
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displayName = "Visibility of crew info";
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description = "Forces visibility of vehicle crew info, or by default allows players to choose it on their own. Default: Do Not Force";
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typeName = "INT";
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class values {
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class DoNotForce {
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default = 1;
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name = "Do Not Force";
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value = 0;
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};
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class ForceShow {
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name = "Force Show";
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value = 1;
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};
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class ForceHide {
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name = "Force Hide";
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value = -1;
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};
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};
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};
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};
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};
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class Visibility {
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displayName = "Visibility of crew info";
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description = "Forces visibility of vehicle crew info, or by default allows players to choose it on their own. Default: Do Not Force";
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typeName = "INT";
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class values {
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class DoNotForce {
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default = 1;
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name = "Do Not Force";
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value = 0;
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};
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class ForceShow {
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name = "Force Show";
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value = 1;
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};
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class ForceHide {
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name = "Force Hide";
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value = -1;
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};
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};
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};
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};
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};
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};
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@ -4,7 +4,7 @@
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#define ST_LEFT 0
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class RscTitles {
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titles[]={"ACE_CrewInfo_dialog"};
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titles[] = { "ACE_CrewInfo_dialog" };
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class ACE_CrewInfo_dialog {
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idd = -1;
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movingEnable = 1;
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@ -12,7 +12,7 @@ class RscTitles {
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fadein = 0;
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fadeout = 999999;
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name = "ACE_CrewInfo_dialog";
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controlsBackground[] = {"ACE_CrewInfo_text"};
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controlsBackground[] = { "ACE_CrewInfo_text" };
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onLoad = "uiNamespace setVariable ['ACE_CrewInfo_dialog', _this select 0]";
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onUnload = "uiNamespace setVariable ['ACE_CrewInfo_dialog', objNull]";
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@ -32,7 +32,7 @@ class RscTitles {
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"(profilenamespace getvariable ['IGUI_TEXT_RGB_B',1])",
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"(profilenamespace getvariable ['IGUI_TEXT_RGB_A',0.8])"
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};
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text="";
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text = "";
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class Attributes {
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align = right;
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};
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@ -5,11 +5,11 @@ class CfgPatches {
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.60;
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requiredAddons[] = {"ace_main", "ace_common", "ace_interaction"};
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requiredAddons[] = { "ace_main", "ace_common", "ace_interaction" };
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version = QUOTE(VERSION);
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versionStr = QUOTE(VERSION);
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versionAr[] = {VERSION_AR};
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author[] = {"commy2", "CAA-Picard"};
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versionAr[] = { VERSION_AR };
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author[] = { "commy2", "CAA-Picard" };
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authorUrl = "https://github.com/commy2/";
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};
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};
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@ -21,7 +21,7 @@ class ACE_Core_Default_Keys {
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class showNames {
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displayName = "$STR_ACE_NameTags_ShowNames";
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condition = "true";
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statement = QUOTE( GVAR(ShowNamesTime) = time; if (call FUNC(canShow)) then {call FUNC(doShow);}; );
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statement = QUOTE(GVAR(ShowNamesTime) = time; if (call FUNC(canShow)) then{ call FUNC(doShow); };);
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key = 29;
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shift = 0;
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control = 0;
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