Add sandbag to editor

This commit is contained in:
Braxton Williams 2016-01-01 13:04:07 -06:00
parent 32b4416c29
commit 99e2ee6110

View File

@ -46,10 +46,11 @@ class CfgVehicles {
class ACE_SandbagObject: thingX {
author = ECSTRING(common,ACETeam);
XEH_ENABLED;
scope = 1;
scope = 2;
side = -1;
model = PATHTOF(data\ace_sandbag_build.p3d);
displayName = CSTRING(sandbag_displayName);
vehicleClass = "Objects";
typicalCargo[] = {};
armor = 12000; // Withstand 200 5.56 bullets before sandbag hull is cheese
mapSize = 0.4;