mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Aircraft cleanup (#4818)
* Cleanup * Returned lines between classes * Add files via upload
This commit is contained in:
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e9b5bde371
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@ -1,4 +1,3 @@
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class CfgAmmo {
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class BulletBase;
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class B_20mm : BulletBase {
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@ -11,11 +10,11 @@ class CfgAmmo {
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explosive = 1.8;
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tracersEvery = 3;
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tracerEndTime = 3.5;
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CraterEffects = "ExploAmmoCrater";
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explosionEffects = "ExploAmmoExplosion";
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model = "\A3\Weapons_f\Data\bullettracer\tracer_red";
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};
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class ACE_20mm_HE : B_20mm {};
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class ACE_20mm_AP : B_20mm {
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hit = 50;
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@ -57,7 +56,6 @@ class CfgAmmo {
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submunitionAmmo = "ACE_Gatling_30mm_HE_Plane_CAS_01_Sub";
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submunitionConeType[] = {"custom", {{0,0}, {0,0}, {0,0}} };
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};
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class ACE_Gatling_30mm_HE_Plane_CAS_01_Sub: Gatling_30mm_HE_Plane_CAS_01_F {};
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// adjust damage and splash damage, closer to bluefor gatling with same caliber
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@ -1,4 +1,3 @@
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class CfgMagazines {
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// shoot helper object to tripple rof
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class VehicleMagazine;
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@ -1,4 +1,3 @@
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class CfgVehicles {
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class All {
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class Turrets;
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@ -11,7 +10,6 @@ class CfgVehicles {
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};
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class Air: AllVehicles {};
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class Helicopter: Air {
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class Turrets {
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class MainTurret;
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@ -19,13 +17,11 @@ class CfgVehicles {
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};
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class Plane: Air {};
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class ParachuteBase: Helicopter {
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class Turrets;
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};
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class UAV: Plane {};
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class Helicopter_Base_F: Helicopter {
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class Turrets: Turrets {
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class CopilotTurret;
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@ -54,7 +50,6 @@ class CfgVehicles {
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};
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class Heli_Light_01_unarmed_base_F: Heli_Light_01_base_F {};
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class B_Heli_Light_01_F: Heli_Light_01_unarmed_base_F {
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/*class Turrets: Turrets {
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class CopilotTurret: CopilotTurret {};
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@ -74,7 +69,6 @@ class CfgVehicles {
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};
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class B_Heli_Light_01_armed_F: Heli_Light_01_armed_base_F {};
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class Heli_Light_02_base_F: Helicopter_Base_H {
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driverCanEject = 1;
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lockDetectionSystem = 12;
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@ -98,7 +92,6 @@ class CfgVehicles {
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#include "Heli_Attack_01_base_F.hpp"
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class B_Heli_Attack_01_F: Heli_Attack_01_base_F {};
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class Heli_Attack_02_base_F: Helicopter_Base_F {
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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@ -121,16 +114,17 @@ class CfgVehicles {
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canEject = 1;
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showHMD = 1;
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};
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class MainTurret: MainTurret {
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magazines[] = {"2000Rnd_762x51_Belt_T_Red"};
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canEject = 1;
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};
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class RightDoorGun: MainTurret {
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magazines[] = {"2000Rnd_762x51_Belt_T_Red"};
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canEject = 1;
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};
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};
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/*class UserActions {
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class DoorL1_Open {
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available = 1;
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@ -159,7 +153,6 @@ class CfgVehicles {
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showHMD = 1;
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};
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};
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/*class UserActions: UserActions {
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class DoorL1_Open {
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available = 1;
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@ -226,13 +219,10 @@ class CfgVehicles {
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};
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class Heli_light_03_unarmed_base_F: Heli_light_03_base_F {};
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class I_Heli_light_03_unarmed_F: Heli_light_03_unarmed_base_F {};
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class Plane_CAS_01_base_F: Plane_Base_F {
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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class Turrets;
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#include <flightmodel_thunderbolt.hpp>
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@ -241,7 +231,6 @@ class CfgVehicles {
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class Plane_CAS_02_base_F: Plane_Base_F {
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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class Turrets;
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#include <flightmodel_yak.hpp>
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@ -250,7 +239,6 @@ class CfgVehicles {
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class Plane_Fighter_03_base_F: Plane_Base_F {
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lockDetectionSystem = 12;
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incomingMissileDetectionSystem = 16;
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class Turrets;
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#include <flightmodel_alca.hpp>
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@ -274,7 +262,6 @@ class CfgVehicles {
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class UAV_02_CAS_base_F: UAV_02_base_F {
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weapons[] = {};
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magazines[] = {};
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/*class Turrets: Turrets {
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class MainTurret: MainTurret {};
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};*/
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@ -314,6 +301,7 @@ class CfgVehicles {
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class CopilotTurret: CopilotTurret {
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canEject = 1;
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};
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class LoadmasterTurret: MainTurret {
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canEject = 1;
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};
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@ -325,6 +313,7 @@ class CfgVehicles {
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class CopilotTurret: CopilotTurret {
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canEject = 1;
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};
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class LoadmasterTurret: LoadmasterTurret {
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canEject = 1;
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};
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@ -336,6 +325,7 @@ class CfgVehicles {
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class CopilotTurret: CopilotTurret {
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canEject = 1;
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};
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class LoadmasterTurret: LoadmasterTurret {
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canEject = 1;
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};
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@ -1,13 +1,10 @@
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class Mode_SemiAuto;
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class Mode_Burst;
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class Mode_FullAuto;
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class CfgWeapons {
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class RocketPods;
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class ACE_AIR_SAFETY : RocketPods
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{
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class ACE_AIR_SAFETY : RocketPods {
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CanLock = 0;
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displayName = "SAFE";
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displayNameMagazine = "SAFE";
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@ -25,9 +22,11 @@ class CfgWeapons {
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class SmokeLauncher;
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class CMFlareLauncher: SmokeLauncher {
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modes[] = {"Single", "Burst", "AIBurst"};
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class Single: Mode_SemiAuto {
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reloadTime = 0.1;
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};
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class Burst: Mode_Burst {
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displayName = CSTRING(CMFlareLauncher_Burst_Name);
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};
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@ -43,6 +42,7 @@ class CfgWeapons {
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reloadTime = 0.023; //0.04;
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dispersion = 0.006; //0.0022;
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};
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class close: manual {};
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class short: close {};
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class medium: close {};
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@ -57,18 +57,22 @@ class CfgWeapons {
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dispersion = 0.006;
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displayName = CSTRING(gatling_20mm_Name);
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};
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class close: close {
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reloadTime = 0.04;
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dispersion = 0.006;
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};
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class short: short {
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reloadTime = 0.04;
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dispersion = 0.006;
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};
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class medium: medium {
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reloadTime = 0.04;
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dispersion = 0.006;
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};
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class far: far {
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reloadTime = 0.04;
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dispersion = 0.006;
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@ -78,14 +82,13 @@ class CfgWeapons {
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// buff gatling rof
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class MGunCore;
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class MGun: MGunCore {};
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class LMG_RCWS: MGun {};
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class LMG_Minigun: LMG_RCWS {
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class manual: MGun {
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reloadTime = 0.075; //0.015;
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dispersion = 0.00093; //0.006;
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};
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class close: manual {};
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class short: close {};
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class medium: close {};
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@ -94,10 +97,12 @@ class CfgWeapons {
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class LMG_Minigun_heli: LMG_Minigun {
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showAimCursorInternal = 0;
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class manual: manual {
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reloadTime = 0.015; //0.033; Note: This is a way to fast ROF (requires over 60 FPS) @todo
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dispersion = 0.006; //0.0087;
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};
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class close: manual {};
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class short: close {};
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class medium: close {};
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@ -110,11 +115,13 @@ class CfgWeapons {
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dispersion = 0.0064; //0.0023;
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multiplier = 1;
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};
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class HighROF: LowROF {
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reloadTime = 0.02; //0.03;
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dispersion = 0.0064; //0.0023;
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multiplier = 1;
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};
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class close: HighROF {};
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class short: close {};
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class medium: LowROF {};
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@ -124,12 +131,14 @@ class CfgWeapons {
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class Gatling_30mm_Plane_CAS_01_F: CannonCore {
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autoFire = 1;
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burst = 1;
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class LowROF: Mode_FullAuto {
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autoFire = 0;
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burst = 22; //65;
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reloadTime = 0.0462; //0.0154; //0.034;
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multiplier = 3;
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};
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class close: LowROF {};
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class near: close {};
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class short: close {};
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File diff suppressed because one or more lines are too long
@ -10,35 +10,32 @@ class HScrollbar;
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class RscLadderPicture;
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class RscControlsGroupNoScrollbars;
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class RscInGameUI
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{
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class RscInGameUI {
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class RscUnitInfo;
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class Rsc_ACE_Helo_UI_Turret: RscUnitInfo
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{
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class Rsc_ACE_Helo_UI_Turret: RscUnitInfo {
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idd = 300;
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controls[] = {"CA_IGUI_elements_group", "CA_VehicleToggles"};
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class VScrollbar;
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class HScrollbar;
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class CA_IGUI_elements_group: RscControlsGroup
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{
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class CA_IGUI_elements_group: RscControlsGroup {
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idc = 170;
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class VScrollbar: VScrollbar
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{
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class VScrollbar: VScrollbar {
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width = 0;
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};
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class HScrollbar: HScrollbar
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{
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class HScrollbar: HScrollbar {
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height = 0;
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};
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x = "0 * (0.01875 * SafezoneH) + (SafezoneX + ((SafezoneW - SafezoneH) / 2))";
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y = "0 * (0.025 * SafezoneH) + (SafezoneY)";
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w = "53.5 * (0.01875 * SafezoneH)";
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h = "40 * (0.025 * SafezoneH)";
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class controls
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{
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class CA_Distance: RscText
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{
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class controls {
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class CA_Distance: RscText {
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idc = 151;
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style = 2;
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sizeEx = "0.0295 * SafezoneH";
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@ -49,8 +46,8 @@ class RscInGameUI
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w = "4 * (0.01875 * SafezoneH)";
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h = "1.2 * (0.025 * SafezoneH)";
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};
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class CA_Speed: RangeText
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{
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class CA_Speed: RangeText {
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idc = 188;
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style = 2;
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sizeEx = "0.0295 * SafezoneH";
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@ -62,8 +59,8 @@ class RscInGameUI
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w = "4 * (0.01875 * SafezoneH)";
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h = "1.2 * (0.025 * SafezoneH)";
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};
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class CA_Alt: RangeText
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{
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class CA_Alt: RangeText {
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idc = 189;
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style = 2;
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sizeEx = "0.0295 * SafezoneH";
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@ -75,8 +72,8 @@ class RscInGameUI
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w = "4 * (0.01875 * SafezoneH)";
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h = "1.2 * (0.025 * SafezoneH)";
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};
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class CA_VisionMode: RscText
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{
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class CA_VisionMode: RscText {
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idc = 152;
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style = 0;
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sizeEx = "0.0295 * SafezoneH";
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@ -88,8 +85,8 @@ class RscInGameUI
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w = "4 * (0.01875 * SafezoneH)";
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h = "1.2 * (0.025 * SafezoneH)";
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};
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class CA_FlirMode: RscText
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{
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class CA_FlirMode: RscText {
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idc = 153;
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style = 0;
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sizeEx = "0.0295 * SafezoneH";
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@ -101,8 +98,8 @@ class RscInGameUI
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w = "4.5 * (0.01875 * SafezoneH)";
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h = "1.2 * (0.025 * SafezoneH)";
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};
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class ValueGrid: RangeText
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{
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class ValueGrid: RangeText {
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idc = 172;
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font = "EtelkaMonospacePro";
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style = 2;
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@ -113,8 +110,8 @@ class RscInGameUI
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w = "6 * (0.01875 * SafezoneH)";
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h = "1 * (0.025 * SafezoneH)";
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};
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class TextTADS: RangeText
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{
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class TextTADS: RangeText {
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idc = 1010;
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text = "TADS";
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font = "EtelkaMonospacePro";
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@ -125,8 +122,8 @@ class RscInGameUI
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w = "4 * (0.01875 * SafezoneH)";
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h = "1.2 * (0.025 * SafezoneH)";
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};
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class ValueTime: RangeText
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{
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class ValueTime: RangeText {
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idc = 190;
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text = "20:28:35";
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font = "EtelkaMonospacePro";
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@ -138,8 +135,8 @@ class RscInGameUI
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w = "6 * (0.01875 * SafezoneH)";
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h = "1 * (0.025 * SafezoneH)";
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};
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class CA_Laser: RscText
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{
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class CA_Laser: RscText {
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idc = 158;
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style = "0x30 + 0x800";
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sizeEx = "0.038 * SafezoneH";
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@ -151,8 +148,8 @@ class RscInGameUI
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w = "12.5 * (0.01875 * SafezoneH)";
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h = "12 * (0.025 * SafezoneH)";
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};
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class CA_Heading: RscText
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{
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class CA_Heading: RscText {
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idc = 156;
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style = 0;
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sizeEx = "0.038 * SafezoneH";
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@ -167,37 +164,37 @@ class RscInGameUI
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};
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};
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};
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class Rsc_ACE_Helo_UI_01: RscUnitInfo
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{
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class Rsc_ACE_Helo_UI_01: RscUnitInfo {
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controls[] = {"WeaponInfoControlsGroupRight", "CA_TextFlaresMode", "CA_TextFlares", "CA_VehicleToggles", "CA_Radar"};
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};
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class Rsc_ACE_Helo_UI_02: RscUnitInfo
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{
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class Rsc_ACE_Helo_UI_02: RscUnitInfo {
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controls[] = {"CA_TextFlaresMode", "CA_TextFlares", "CA_VehicleToggles", "CA_Radar"};
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};
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class Rsc_ACE_Drones_UI_Turret: RscUnitInfo
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{
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class Rsc_ACE_Drones_UI_Turret: RscUnitInfo {
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idd = 300;
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controls[] = {"CA_Zeroing", "CA_IGUI_elements_group", "CA_VehicleToggles"};
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class CA_IGUI_elements_group: RscControlsGroup
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{
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class CA_IGUI_elements_group: RscControlsGroup {
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idc = 170;
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class VScrollbar: VScrollbar
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{
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class VScrollbar: VScrollbar {
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width = 0;
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};
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class HScrollbar: HScrollbar
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{
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class HScrollbar: HScrollbar {
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height = 0;
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};
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x = "0 * (0.01875 * SafezoneH) + (SafezoneX + ((SafezoneW - SafezoneH) / 2))";
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y = "0 * (0.025 * SafezoneH) + (SafezoneY)";
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w = "53.5 * (0.01875 * SafezoneH)";
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h = "40 * (0.025 * SafezoneH)";
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class controls
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{
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class CA_Distance: RscText
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{
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class controls {
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class CA_Distance: RscText {
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idc = 151;
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style = 2;
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sizeEx = "0.0295 * SafezoneH";
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@ -208,8 +205,8 @@ class RscInGameUI
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w = "4 * (0.01875 * SafezoneH)";
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h = "1.2 * (0.025 * SafezoneH)";
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};
|
||||
class CA_Speed: RangeText
|
||||
{
|
||||
|
||||
class CA_Speed: RangeText {
|
||||
idc = 188;
|
||||
style = 2;
|
||||
sizeEx = "0.0295 * SafezoneH";
|
||||
@ -221,8 +218,8 @@ class RscInGameUI
|
||||
w = "4 * (0.01875 * SafezoneH)";
|
||||
h = "1.2 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class CA_Alt: RangeText
|
||||
{
|
||||
|
||||
class CA_Alt: RangeText {
|
||||
idc = 189;
|
||||
style = 2;
|
||||
sizeEx = "0.0295 * SafezoneH";
|
||||
@ -234,8 +231,8 @@ class RscInGameUI
|
||||
w = "4 * (0.01875 * SafezoneH)";
|
||||
h = "1.2 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class ValueTime: RangeText
|
||||
{
|
||||
|
||||
class ValueTime: RangeText {
|
||||
idc = 190;
|
||||
text = "20:28:35";
|
||||
font = "EtelkaMonospacePro";
|
||||
@ -247,8 +244,8 @@ class RscInGameUI
|
||||
w = "6 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class CA_VisionMode: RscText
|
||||
{
|
||||
|
||||
class CA_VisionMode: RscText {
|
||||
idc = 152;
|
||||
style = 0;
|
||||
sizeEx = "0.0295 * SafezoneH";
|
||||
@ -261,8 +258,8 @@ class RscInGameUI
|
||||
w = "4 * (0.01875 * SafezoneH)";
|
||||
h = "1.0 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class CA_FlirMode: RscText
|
||||
{
|
||||
|
||||
class CA_FlirMode: RscText {
|
||||
idc = 153;
|
||||
style = 0;
|
||||
sizeEx = "0.0295 * SafezoneH";
|
||||
@ -275,8 +272,8 @@ class RscInGameUI
|
||||
w = "4.5 * (0.01875 * SafezoneH)";
|
||||
h = "1.0 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class TgT_Grid_text: RangeText
|
||||
{
|
||||
|
||||
class TgT_Grid_text: RangeText {
|
||||
idc = 1005;
|
||||
text = "TGT:";
|
||||
font = "EtelkaMonospacePro";
|
||||
@ -288,8 +285,8 @@ class RscInGameUI
|
||||
w = "6 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class TGT_ValueGrid: RangeText
|
||||
{
|
||||
|
||||
class TGT_ValueGrid: RangeText {
|
||||
idc = 172;
|
||||
font = "EtelkaMonospacePro";
|
||||
colorText[] = {0.706, 0.0745, 0.0196, 0.8};
|
||||
@ -301,8 +298,8 @@ class RscInGameUI
|
||||
w = "6 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class OWN_Grid_text: RangeText
|
||||
{
|
||||
|
||||
class OWN_Grid_text: RangeText {
|
||||
idc = 1005;
|
||||
text = "OWN:";
|
||||
font = "EtelkaMonospacePro";
|
||||
@ -314,8 +311,8 @@ class RscInGameUI
|
||||
w = "6 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class OWN_ValueGrid: RangeText
|
||||
{
|
||||
|
||||
class OWN_ValueGrid: RangeText {
|
||||
idc = 171;
|
||||
font = "EtelkaMonospacePro";
|
||||
colorText[] = {0.15, 1, 0.15, 0.8};
|
||||
@ -327,8 +324,8 @@ class RscInGameUI
|
||||
w = "6 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class CA_Laser: RscText
|
||||
{
|
||||
|
||||
class CA_Laser: RscText {
|
||||
idc = 158;
|
||||
style = "0x30 + 0x800";
|
||||
sizeEx = "0.038 * SafezoneH";
|
||||
@ -341,8 +338,8 @@ class RscInGameUI
|
||||
w = "12.5 * (0.01875 * SafezoneH)";
|
||||
h = "12 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class CA_Heading: RscText
|
||||
{
|
||||
|
||||
class CA_Heading: RscText {
|
||||
idc = 156;
|
||||
style = 0;
|
||||
sizeEx = "0.038 * SafezoneH";
|
||||
@ -358,29 +355,28 @@ class RscInGameUI
|
||||
};
|
||||
};
|
||||
};
|
||||
class Rsc_ACE_Drones_UI_Pilots: RscUnitInfo
|
||||
{
|
||||
|
||||
class Rsc_ACE_Drones_UI_Pilots: RscUnitInfo {
|
||||
idd = 300;
|
||||
controls[] = {"WeaponInfoControlsGroupRight", "CA_BackgroundVehicle", "CA_BackgroundVehicleTitle", "CA_BackgroundVehicleTitleDark", "CA_BackgroundFuel", "CA_Vehicle", "CA_VehicleRole", "CA_HitZones", "CA_SpeedBackground", "CA_SpeedUnits", "CA_Speed", "CA_ValueFuel", "CA_AltBackground", "CA_AltUnits", "CA_Alt", "CA_VehicleToggles", "CA_Radar", "DriverOpticsGroup"};
|
||||
class DriverOpticsGroup: RscControlsGroup
|
||||
{
|
||||
|
||||
class DriverOpticsGroup: RscControlsGroup {
|
||||
idc = 392;
|
||||
class VScrollbar: VScrollbar
|
||||
{
|
||||
|
||||
class VScrollbar: VScrollbar {
|
||||
width = 0;
|
||||
};
|
||||
class HScrollbar: HScrollbar
|
||||
{
|
||||
|
||||
class HScrollbar: HScrollbar {
|
||||
height = 0;
|
||||
};
|
||||
x = "0 * (0.01875 * SafezoneH) + (SafezoneX + ((SafezoneW - SafezoneH) / 2))";
|
||||
y = "0 * (0.025 * SafezoneH) + (SafezoneY)";
|
||||
w = "53.5 * (0.01875 * SafezoneH)";
|
||||
h = "40 * (0.025 * SafezoneH)";
|
||||
class controls
|
||||
{
|
||||
class TextGrid: RscText
|
||||
{
|
||||
|
||||
class controls {
|
||||
class TextGrid: RscText {
|
||||
style = 0;
|
||||
sizeEx = "0.02 * SafezoneH";
|
||||
shadow = 0;
|
||||
@ -392,8 +388,8 @@ class RscInGameUI
|
||||
w = "5 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class ValueGrid: TextGrid
|
||||
{
|
||||
|
||||
class ValueGrid: TextGrid {
|
||||
idc = 189;
|
||||
text = "382546";
|
||||
x = "10.3 * (0.01875 * SafezoneH)";
|
||||
@ -401,8 +397,8 @@ class RscInGameUI
|
||||
w = "6 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class TextTime: TextGrid
|
||||
{
|
||||
|
||||
class TextTime: TextGrid {
|
||||
idc = 1010;
|
||||
text = "TIME [UTC]:";
|
||||
x = "5.8 * (0.01875 * SafezoneH)";
|
||||
@ -410,8 +406,8 @@ class RscInGameUI
|
||||
w = "5 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class ValueTime: TextGrid
|
||||
{
|
||||
|
||||
class ValueTime: TextGrid {
|
||||
idc = 101;
|
||||
text = "20:28:35";
|
||||
x = "10 * (0.01875 * SafezoneH)";
|
||||
@ -419,8 +415,8 @@ class RscInGameUI
|
||||
w = "6 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class TextMag: TextGrid
|
||||
{
|
||||
|
||||
class TextMag: TextGrid {
|
||||
idc = 1011;
|
||||
text = "CAM MAG:";
|
||||
x = "5.8 * (0.01875 * SafezoneH)";
|
||||
@ -428,8 +424,8 @@ class RscInGameUI
|
||||
w = "5 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class OpticsZoom: TextGrid
|
||||
{
|
||||
|
||||
class OpticsZoom: TextGrid {
|
||||
idc = 192;
|
||||
text = "28x";
|
||||
x = "10.3 * (0.01875 * SafezoneH)";
|
||||
@ -437,8 +433,8 @@ class RscInGameUI
|
||||
w = "6 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class BorderLineSpdTop: RscPicture
|
||||
{
|
||||
|
||||
class BorderLineSpdTop: RscPicture {
|
||||
idc = 1203;
|
||||
text = "\A3\Ui_f\data\IGUI\Cfg\HelicopterHUD\border_line_ca.paa";
|
||||
x = "3.343 * (0.01875 * SafezoneH)";
|
||||
@ -446,8 +442,8 @@ class RscInGameUI
|
||||
w = "3 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class BorderLineSpdBottom: RscPicture
|
||||
{
|
||||
|
||||
class BorderLineSpdBottom: RscPicture {
|
||||
idc = 1207;
|
||||
text = "\A3\Ui_f\data\IGUI\Cfg\HelicopterHUD\border_line_ca.paa";
|
||||
x = "3.343 * (0.01875 * SafezoneH)";
|
||||
@ -455,8 +451,8 @@ class RscInGameUI
|
||||
w = "3 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class BorderLineAltTop: RscPicture
|
||||
{
|
||||
|
||||
class BorderLineAltTop: RscPicture {
|
||||
idc = 1205;
|
||||
text = "\A3\Ui_f\data\IGUI\Cfg\HelicopterHUD\border_line_ca.paa";
|
||||
x = "47.16 * (0.01875 * SafezoneH)";
|
||||
@ -464,8 +460,8 @@ class RscInGameUI
|
||||
w = "3 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class BorderLineAltBottom: RscPicture
|
||||
{
|
||||
|
||||
class BorderLineAltBottom: RscPicture {
|
||||
idc = 1206;
|
||||
text = "\A3\Ui_f\data\IGUI\Cfg\HelicopterHUD\border_line_ca.paa";
|
||||
x = "47.16 * (0.01875 * SafezoneH)";
|
||||
@ -473,8 +469,8 @@ class RscInGameUI
|
||||
w = "3 * (0.01875 * SafezoneH)";
|
||||
h = "1 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class TextSpd: TextGrid
|
||||
{
|
||||
|
||||
class TextSpd: TextGrid {
|
||||
idc = 1004;
|
||||
text = "SPD";
|
||||
x = "4.8 * (0.01875 * SafezoneH)";
|
||||
@ -482,8 +478,8 @@ class RscInGameUI
|
||||
w = "5 * (0.01875 * SafezoneH)";
|
||||
h = "1.2 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class SpeedValueBorder: RscPicture
|
||||
{
|
||||
|
||||
class SpeedValueBorder: RscPicture {
|
||||
idc = 1200;
|
||||
text = "\A3\Ui_f\data\IGUI\Cfg\HelicopterHUD\altimeter_value_ca.paa";
|
||||
x = "6.3 * (0.01875 * SafezoneH)";
|
||||
@ -491,8 +487,8 @@ class RscInGameUI
|
||||
w = "5 * (0.01875 * SafezoneH)";
|
||||
h = "2 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class CA_Speed: TextGrid
|
||||
{
|
||||
|
||||
class CA_Speed: TextGrid {
|
||||
idc = 190;
|
||||
sizeEx = "0.03*SafezoneH";
|
||||
text = "120";
|
||||
@ -501,8 +497,8 @@ class RscInGameUI
|
||||
w = "6 * (0.01875 * SafezoneH)";
|
||||
h = "1.2 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class AnalogueSpeed: RscLadderPicture
|
||||
{
|
||||
|
||||
class AnalogueSpeed: RscLadderPicture {
|
||||
idc = 384;
|
||||
topValue = 1312;
|
||||
bottomValue = -345;
|
||||
@ -513,8 +509,8 @@ class RscInGameUI
|
||||
w = "5 * (0.01875 * SafezoneH)";
|
||||
h = "14 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class TextAlt: TextGrid
|
||||
{
|
||||
|
||||
class TextAlt: TextGrid {
|
||||
idc = 1006;
|
||||
text = "ALT";
|
||||
x = "46.9 * (0.01875 * SafezoneH)";
|
||||
@ -522,8 +518,8 @@ class RscInGameUI
|
||||
w = "5 * (0.01875 * SafezoneH)";
|
||||
h = "1.2 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class AltValueBorder: RscPicture
|
||||
{
|
||||
|
||||
class AltValueBorder: RscPicture {
|
||||
idc = 1201;
|
||||
text = "\A3\Ui_f\data\IGUI\Cfg\HelicopterHUD\airspeed_value_ca.paa";
|
||||
x = "42.25 * (0.01875 * SafezoneH)";
|
||||
@ -531,8 +527,8 @@ class RscInGameUI
|
||||
w = "5 * (0.01875 * SafezoneH)";
|
||||
h = "2 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class CA_Alt: TextGrid
|
||||
{
|
||||
|
||||
class CA_Alt: TextGrid {
|
||||
idc = 191;
|
||||
sizeEx = "0.03 * SafezoneH";
|
||||
style = 1;
|
||||
@ -542,8 +538,8 @@ class RscInGameUI
|
||||
w = "3.2 * (0.01875 * SafezoneH)";
|
||||
h = "1.2 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class AnalogueAlt: RscLadderPicture
|
||||
{
|
||||
|
||||
class AnalogueAlt: RscLadderPicture {
|
||||
idc = 385;
|
||||
topValue = 14430;
|
||||
bottomValue = -2110;
|
||||
@ -554,8 +550,8 @@ class RscInGameUI
|
||||
w = "2.5 * (0.01875 * SafezoneH)";
|
||||
h = "14 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class AnalogueHorizon: RscLadderPicture
|
||||
{
|
||||
|
||||
class AnalogueHorizon: RscLadderPicture {
|
||||
idc = 383;
|
||||
topValue = 90;
|
||||
bottomValue = -90;
|
||||
@ -566,8 +562,8 @@ class RscInGameUI
|
||||
w = "20 * (0.01875 * SafezoneH)";
|
||||
h = "30 * (0.025 * SafezoneH)";
|
||||
};
|
||||
class HorizonCenter: RscPicture
|
||||
{
|
||||
|
||||
class HorizonCenter: RscPicture {
|
||||
idc = 1202;
|
||||
text = "\A3\Ui_f\data\IGUI\Cfg\HelicopterHUD\horizon_aircraft_ca.paa";
|
||||
x = "24.75 * (0.01875 * SafezoneH)";
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
acceleration = 300;
|
||||
maxSpeed = 936;
|
||||
irScanRangeMin = 500;
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
maxSpeed = 736;
|
||||
aileronSensitivity = 0.85;
|
||||
elevatorSensitivity = 0.75;
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
maxSpeed = 1059;
|
||||
acceleration = 300;
|
||||
aileronSensitivity = 0.635;
|
||||
|
Loading…
Reference in New Issue
Block a user