diff --git a/addons/winddeflection/ACE_Settings.hpp b/addons/winddeflection/ACE_Settings.hpp index b10b78db0c..0a0cac6b34 100644 --- a/addons/winddeflection/ACE_Settings.hpp +++ b/addons/winddeflection/ACE_Settings.hpp @@ -19,7 +19,7 @@ class ACE_Settings { }; class GVAR(simulationRadius) { displayName = "Simulation Radius"; - description = "Defines the radius (in meters) in which advanced ballistics are applied"; + description = "Defines the radius around the player (in meters) at which projectiles are wind deflected"; typeName = "SCALAR"; value = 3000; }; diff --git a/addons/winddeflection/CfgVehicles.hpp b/addons/winddeflection/CfgVehicles.hpp index 76ac0c13d3..1c24c0a386 100644 --- a/addons/winddeflection/CfgVehicles.hpp +++ b/addons/winddeflection/CfgVehicles.hpp @@ -31,7 +31,7 @@ class CfgVehicles { }; class simulationRadius { displayName = "Simulation Radius"; - description = "Defines the radius (in meters) in which advanced ballistics are applied"; + description = "Defines the radius around the player (in meters) at which projectiles are wind deflected"; typeName = "NUMBER"; defaultValue = 3000; };