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Use checkVisibility to test LOS for missile seekers (#7014)
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@ -1,7 +1,7 @@
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#include "script_component.hpp"
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/*
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* Author: jaynus
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* Returns whether the seeker object can see the target position with lineIntersect
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* Returns whether the seeker object can see the target position with checkVisibility
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*
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* Arguments:
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* 0: Seeker <OBJECT>
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@ -18,22 +18,5 @@
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params ["_seeker", "_target"];
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if ((isNil "_seeker") || {isNil "_target"}) exitWith {
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ERROR_2("nil",_seeker,_target);
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false
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};
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private _targetPos = getPosASL _target;
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private _targetAimPos = aimPos _target;
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private _seekerPos = getPosASL _seeker;
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private _return = true;
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if (!((terrainIntersectASL [_seekerPos, _targetPos]) && {terrainIntersectASL [_seekerPos, _targetAimPos]})) then {
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if (lineIntersects [_seekerPos, _targetPos, _seeker, _target]) then {
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_return = false;
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};
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} else {
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_return = false;
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};
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_return;
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private _visibility = [_seeker, "VIEW", _target] checkVisibility [getPosASL _seeker, aimPos _target];
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_visibility > 0.001
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