Fixes stuck camera on remote controlled units.

This commit is contained in:
ulteq 2015-06-07 13:50:38 +02:00
parent fb1ddb4dd6
commit 9ce655dcd2

View File

@ -101,6 +101,9 @@ GVAR(no_cams) sort true;
GVAR(cam) CameraEffect ["Terminate", "Back"];
CamDestroy GVAR(cam);
deleteVehicle GVAR(logic);
if (player != ACE_player) then {
player remoteControl ACE_player;
};
};
switch (GVAR(ZOOM)) do {