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Fix Injured Sounds Not Playing At Altitudes Above 70 (#8212)
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@ -33,7 +33,7 @@ private _distance = if (_type == "hit") then {
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} else {
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[10, 15, 20] select _severity;
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};
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private _targets = allPlayers inAreaArray [getPosWorld _unit, _distance, _distance, 0, false, _distance];
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private _targets = allPlayers inAreaArray [ASLToAGL getPosASL _unit, _distance, _distance, 0, false, _distance];
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if (_targets isEqualTo []) exitWith {};
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// Handle timeout
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