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@ -1,41 +1,41 @@
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE(call compile preprocessFileLineNumbers PATHTOF(XEH_preInit.sqf) );
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serverInit = QUOTE(call compile preprocessFileLineNumbers PATHTOF(scripts\readParameters.sqf) );
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disableModuload = true;
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};
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};
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class Extended_PostInit_EventHandlers {
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class ADDON {
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init = QUOTE(call compile preprocessFileLineNumbers PATHTOF(XEH_postInit.sqf) );
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disableModuload = true;
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};
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};
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class Extended_InitPost_EventHandlers {
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class All {
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class GVAR(executePersistent) {
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init = QUOTE([_this select 0] call GVAR(fnc_executePersistent) );
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};
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};
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class CAManBase {
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class GVAR(setName) {
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init = QUOTE(if (local (_this select 0)) then { _this call FUNC(setName) }; );
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};
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class AGM_Core_forceWalk {
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init = QUOTE(if (local (_this select 0)) then { _this call FUNC(applyForceWalkStatus); }; );
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};
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};
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};
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class Extended_Respawn_EventHandlers {
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class All {
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class GVAR(restoreVariablesJIP) {
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respawn = QUOTE(_this call GVAR(fnc_restoreVariablesJIP) );
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};
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class GVAR(setName) {
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respawn = QUOTE(_this call GVAR(fnc_setName) );
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};
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};
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE(call compile preprocessFileLineNumbers PATHTOF(XEH_preInit.sqf) );
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serverInit = QUOTE(call compile preprocessFileLineNumbers PATHTOF(scripts\readParameters.sqf) );
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disableModuload = true;
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};
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};
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class Extended_PostInit_EventHandlers {
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class ADDON {
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init = QUOTE(call compile preprocessFileLineNumbers PATHTOF(XEH_postInit.sqf) );
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disableModuload = true;
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};
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};
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class Extended_InitPost_EventHandlers {
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class All {
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class GVAR(executePersistent) {
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init = QUOTE([_this select 0] call GVAR(fnc_executePersistent) );
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};
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};
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class CAManBase {
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class GVAR(setName) {
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init = QUOTE(if (local (_this select 0)) then { _this call FUNC(setName) }; );
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};
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class AGM_Core_forceWalk {
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init = QUOTE(if (local (_this select 0)) then { _this call FUNC(applyForceWalkStatus); }; );
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};
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};
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};
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class Extended_Respawn_EventHandlers {
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class All {
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class GVAR(restoreVariablesJIP) {
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respawn = QUOTE(_this call GVAR(fnc_restoreVariablesJIP) );
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};
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class GVAR(setName) {
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respawn = QUOTE(_this call GVAR(fnc_setName) );
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};
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};
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};
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@ -1,147 +1,147 @@
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class CfgFunctions {
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class ADDON {
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class ADDON {
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file = PATHTOF(functions\);
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class addActionEventHandler;
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class addActionMenuEventHandler;
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class addCameraEventHandler;
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class addCustomEventHandler;
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class addInfoDisplayEventHandler;
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class addMapMarkerCreatedEventHandler;
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class addInventoryDisplayLoadedEventHandler;
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class addScrollWheelEventHandler;
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class adminKick;
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class ambientBrightness;
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class applyForceWalkStatus;
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class binarizeNumber;
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class callCustomEventHandlers;
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class callCustomEventHandlersGlobal;
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class canGetInPosition;
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class canInteractWith;
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class canUseWeapon;
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class changeProjectileDirection;
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class checkPBOs;
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class claim;
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class closeDialogIfTargetMoves;
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class codeToLetter;
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class codeToString;
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class convertKeyCode;
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class currentChannel;
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class disableUserInput;
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class displayText;
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class displayTextPicture;
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class displayTextStructured;
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class doAnimation;
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class endRadioTransmission;
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class execPersistentFnc;
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class execRemoteFnc;
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class executePersistent;
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class filter;
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class fixLoweredRifleAnimation;
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class getCaptivityStatus;
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class getConfigCommander;
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class getConfigGunner;
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class getDefaultAnim;
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class getDoorTurrets;
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class getForceWalkStatus;
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class getHitPoints;
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class getHitPointsWithSelections;
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class getInPosition;
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class getMarkerType;
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class getName;
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class getNumberFromMissionSQM;
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class getPitchBankYaw;
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class getStringFromMissionSQM;
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class getTargetAzimuthAndInclination;
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class getTargetDistance;
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class getTargetObject;
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class getTurretCommander;
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class getTurretConfigPath;
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class getTurretCopilot;
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class getTurretGunner;
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class getTurretIndex;
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class getTurrets;
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class getTurretsFFV;
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class getTurretsOther;
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class getUavControlPosition;
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class getVehicleCargo;
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class getVehicleCodriver;
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class getVehicleCrew;
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class getWeaponAzimuthAndInclination;
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class getWeaponType;
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class getWindDirection;
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class goKneeling;
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class hadamardProduct;
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class interpolateFromArray;
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class inTransitionAnim;
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class isAutoWind;
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class isEngineer;
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class isEOD;
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class isInBuilding;
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class isMedic;
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class isPlayer;
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class isTurnedOut;
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class letterToCode;
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class map;
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class moduleCheckPBOs;
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class moduleLSDVehicles;
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class muteUnit;
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class numberToDigits;
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class numberToDigitsString;
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class onLoadRscDisplayChannel;
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class owned;
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class player;
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class playerSide;
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class progressBar;
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class queueAnimation;
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class readBooleanParameterFromModule;
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class readNumericParameterFromModule;
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class removeActionEventHandler;
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class removeActionMenuEventHandler;
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class removeCameraEventHandler;
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class removeCustomEventHandler;
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class removeInfoDisplayEventHandler;
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class removeInventoryDisplayLoadedEventHandler;
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class removeMapMarkerCreatedEventHandler;
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class removeScrollWheelEventHandler;
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class restoreVariablesJIP;
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class revertKeyCodeLocalized;
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class sanitizeString;
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class serverLog;
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class setCaptivityStatus;
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class setForceWalkStatus;
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class setKeyDefault;
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class setName;
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class setParameter;
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class setPitchBankYaw;
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class setVariableJIP;
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class stringToColoredText;
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class subString;
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class toBin;
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class toBitmask;
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class toHex;
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class toNumber;
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class unmuteUnit;
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};
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};
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class AGM_Debug {
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class AGM_Debug {
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file = "AGM_Core\functions\Debug";
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class exportConfig;
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class getChildren;
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class getDisplayConfigName;
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class log;
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class logControls;
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class logDisplays;
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class monitor;
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class showUser;
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};
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};
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class AGM_CuratorFix {
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class AGM_CuratorFix {
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file = "AGM_Core\functions\CuratorFix";
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class addUnloadEventhandler;
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class fixCrateContent;
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};
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};
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class CfgFunctions {
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class ADDON {
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class ADDON {
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file = PATHTOF(functions\);
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class addActionEventHandler;
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class addActionMenuEventHandler;
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class addCameraEventHandler;
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class addCustomEventHandler;
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class addInfoDisplayEventHandler;
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class addMapMarkerCreatedEventHandler;
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class addInventoryDisplayLoadedEventHandler;
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class addScrollWheelEventHandler;
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class adminKick;
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class ambientBrightness;
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class applyForceWalkStatus;
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class binarizeNumber;
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class callCustomEventHandlers;
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class callCustomEventHandlersGlobal;
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class canGetInPosition;
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class canInteractWith;
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class canUseWeapon;
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class changeProjectileDirection;
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class checkPBOs;
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class claim;
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class closeDialogIfTargetMoves;
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class codeToLetter;
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class codeToString;
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class convertKeyCode;
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class currentChannel;
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class disableUserInput;
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class displayText;
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class displayTextPicture;
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class displayTextStructured;
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class doAnimation;
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class endRadioTransmission;
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class execPersistentFnc;
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class execRemoteFnc;
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class executePersistent;
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class filter;
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class fixLoweredRifleAnimation;
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class getCaptivityStatus;
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class getConfigCommander;
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class getConfigGunner;
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class getDefaultAnim;
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class getDoorTurrets;
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class getForceWalkStatus;
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class getHitPoints;
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class getHitPointsWithSelections;
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class getInPosition;
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class getMarkerType;
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class getName;
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class getNumberFromMissionSQM;
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class getPitchBankYaw;
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class getStringFromMissionSQM;
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class getTargetAzimuthAndInclination;
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class getTargetDistance;
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class getTargetObject;
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class getTurretCommander;
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class getTurretConfigPath;
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class getTurretCopilot;
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class getTurretGunner;
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class getTurretIndex;
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class getTurrets;
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class getTurretsFFV;
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class getTurretsOther;
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class getUavControlPosition;
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class getVehicleCargo;
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class getVehicleCodriver;
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class getVehicleCrew;
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class getWeaponAzimuthAndInclination;
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class getWeaponType;
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class getWindDirection;
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class goKneeling;
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class hadamardProduct;
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class interpolateFromArray;
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class inTransitionAnim;
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class isAutoWind;
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class isEngineer;
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class isEOD;
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class isInBuilding;
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class isMedic;
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class isPlayer;
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class isTurnedOut;
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class letterToCode;
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class map;
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class moduleCheckPBOs;
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class moduleLSDVehicles;
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class muteUnit;
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class numberToDigits;
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class numberToDigitsString;
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class onLoadRscDisplayChannel;
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class owned;
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class player;
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class playerSide;
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class progressBar;
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class queueAnimation;
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class readBooleanParameterFromModule;
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class readNumericParameterFromModule;
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class removeActionEventHandler;
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class removeActionMenuEventHandler;
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class removeCameraEventHandler;
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class removeCustomEventHandler;
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class removeInfoDisplayEventHandler;
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class removeInventoryDisplayLoadedEventHandler;
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class removeMapMarkerCreatedEventHandler;
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class removeScrollWheelEventHandler;
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class restoreVariablesJIP;
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class revertKeyCodeLocalized;
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class sanitizeString;
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class serverLog;
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class setCaptivityStatus;
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class setForceWalkStatus;
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class setKeyDefault;
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class setName;
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class setParameter;
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class setPitchBankYaw;
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class setVariableJIP;
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class stringToColoredText;
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class subString;
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class toBin;
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class toBitmask;
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class toHex;
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class toNumber;
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class unmuteUnit;
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};
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};
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class AGM_Debug {
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class AGM_Debug {
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file = "AGM_Core\functions\Debug";
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class exportConfig;
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class getChildren;
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class getDisplayConfigName;
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class log;
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class logControls;
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class logDisplays;
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class monitor;
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class showUser;
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};
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};
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class AGM_CuratorFix {
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class AGM_CuratorFix {
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file = "AGM_Core\functions\CuratorFix";
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class addUnloadEventhandler;
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class fixCrateContent;
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};
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};
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};
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@ -1,7 +1,7 @@
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class CfgSounds {
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class AGM_Sound_Click {
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sound[] = {"\AGM_Core\sounds\AGM_click.wav", 1, 1, 200};
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titles[] = {};
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};
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class CfgSounds {
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class AGM_Sound_Click {
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sound[] = {"\AGM_Core\sounds\AGM_click.wav", 1, 1, 200};
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titles[] = {};
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};
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};
|
@ -1,108 +1,108 @@
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class CfgVehicles {
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/*class Man;
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class CAManBase: Man {
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// @todo
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class UserActions {
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class AGM_Fire {
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displayName = "";
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priority = -99;
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available = 1;
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radius = 2.5;
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radiusView = 0;
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position = "";
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showWindow = 0;
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showIn3D = 0;
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onlyForPlayer = 1;
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shortcut = "DefaultAction";
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condition = "call AGM_Core_UserActionFireCondition";
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statement = "call AGM_Core_UserActionFire";
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userActionID = 100;
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};
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};
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||||
};*/
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// += needs a non inherited entry in that class, otherwise it simply overwrites
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//#include <DefaultItems.hpp>
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|
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class Module_F;
|
||||
class AGM_ModuleCheckPBOs: Module_F {
|
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author = "$STR_AGM_Core_AGMTeam";
|
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category = "AGM";
|
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displayName = "Check PBOs";
|
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function = "AGM_Core_fnc_moduleCheckPBOs";
|
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scope = 2;
|
||||
isGlobal = 1;
|
||||
icon = "\AGM_Core\UI\IconCheckPBO_ca.paa";
|
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class Arguments {
|
||||
class Action {
|
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displayName = "Action";
|
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description = "What to do with people who do not have the right PBOs?";
|
||||
class values {
|
||||
class WarnOnce {
|
||||
default = 1;
|
||||
name = "Warn once";
|
||||
value = 0;
|
||||
};
|
||||
class Warn {
|
||||
name = "Warn (permanent)";
|
||||
value = 1;
|
||||
};
|
||||
class Kick {
|
||||
name = "Kick";
|
||||
value = 2;
|
||||
};
|
||||
};
|
||||
};
|
||||
class CheckAll {
|
||||
displayName = "Check all addons";
|
||||
description = "Check all addons instead of only those of AGM?";
|
||||
typeName = "BOOL";
|
||||
class values {
|
||||
class WarnOnce {
|
||||
default = 1;
|
||||
name = "No";
|
||||
value = 0;
|
||||
};
|
||||
class Warn {
|
||||
name = "Yes";
|
||||
value = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class Whitelist {
|
||||
displayName = "Whitelist";
|
||||
description = "What addons are allowed regardless?";
|
||||
typeName = "STRING";
|
||||
class values {
|
||||
default = "[]";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class AGM_ModuleLSDVehicles: Module_F {
|
||||
author = "$STR_AGM_Core_AGMTeam";
|
||||
category = "AGM";
|
||||
displayName = "LSD Vehicles";
|
||||
function = "AGM_Core_fnc_moduleLSDVehicles";
|
||||
scope = 2;
|
||||
isGlobal = 1;
|
||||
class Arguments {
|
||||
};
|
||||
};
|
||||
|
||||
class Box_NATO_Support_F;
|
||||
class AGM_Box_Misc: Box_NATO_Support_F {
|
||||
author = "$STR_AGM_Core_AGMTeam";
|
||||
displayName = "$STR_AGM_Core_MiscItems";
|
||||
transportMaxWeapons = 9001;
|
||||
transportMaxMagazines = 9001;
|
||||
transportMaxItems = 9001;
|
||||
maximumload = 2000;
|
||||
|
||||
class TransportWeapons {};
|
||||
class TransportMagazines {};
|
||||
class TransportItems {};
|
||||
class TransportBackpacks {};
|
||||
};
|
||||
class CfgVehicles {
|
||||
/*class Man;
|
||||
class CAManBase: Man {
|
||||
// @todo
|
||||
class UserActions {
|
||||
class AGM_Fire {
|
||||
displayName = "";
|
||||
priority = -99;
|
||||
available = 1;
|
||||
radius = 2.5;
|
||||
radiusView = 0;
|
||||
position = "";
|
||||
showWindow = 0;
|
||||
showIn3D = 0;
|
||||
onlyForPlayer = 1;
|
||||
shortcut = "DefaultAction";
|
||||
condition = "call AGM_Core_UserActionFireCondition";
|
||||
statement = "call AGM_Core_UserActionFire";
|
||||
userActionID = 100;
|
||||
};
|
||||
};
|
||||
};*/
|
||||
|
||||
// += needs a non inherited entry in that class, otherwise it simply overwrites
|
||||
//#include <DefaultItems.hpp>
|
||||
|
||||
class Module_F;
|
||||
class AGM_ModuleCheckPBOs: Module_F {
|
||||
author = "$STR_AGM_Core_AGMTeam";
|
||||
category = "AGM";
|
||||
displayName = "Check PBOs";
|
||||
function = "AGM_Core_fnc_moduleCheckPBOs";
|
||||
scope = 2;
|
||||
isGlobal = 1;
|
||||
icon = "\AGM_Core\UI\IconCheckPBO_ca.paa";
|
||||
class Arguments {
|
||||
class Action {
|
||||
displayName = "Action";
|
||||
description = "What to do with people who do not have the right PBOs?";
|
||||
class values {
|
||||
class WarnOnce {
|
||||
default = 1;
|
||||
name = "Warn once";
|
||||
value = 0;
|
||||
};
|
||||
class Warn {
|
||||
name = "Warn (permanent)";
|
||||
value = 1;
|
||||
};
|
||||
class Kick {
|
||||
name = "Kick";
|
||||
value = 2;
|
||||
};
|
||||
};
|
||||
};
|
||||
class CheckAll {
|
||||
displayName = "Check all addons";
|
||||
description = "Check all addons instead of only those of AGM?";
|
||||
typeName = "BOOL";
|
||||
class values {
|
||||
class WarnOnce {
|
||||
default = 1;
|
||||
name = "No";
|
||||
value = 0;
|
||||
};
|
||||
class Warn {
|
||||
name = "Yes";
|
||||
value = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class Whitelist {
|
||||
displayName = "Whitelist";
|
||||
description = "What addons are allowed regardless?";
|
||||
typeName = "STRING";
|
||||
class values {
|
||||
default = "[]";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class AGM_ModuleLSDVehicles: Module_F {
|
||||
author = "$STR_AGM_Core_AGMTeam";
|
||||
category = "AGM";
|
||||
displayName = "LSD Vehicles";
|
||||
function = "AGM_Core_fnc_moduleLSDVehicles";
|
||||
scope = 2;
|
||||
isGlobal = 1;
|
||||
class Arguments {
|
||||
};
|
||||
};
|
||||
|
||||
class Box_NATO_Support_F;
|
||||
class AGM_Box_Misc: Box_NATO_Support_F {
|
||||
author = "$STR_AGM_Core_AGMTeam";
|
||||
displayName = "$STR_AGM_Core_MiscItems";
|
||||
transportMaxWeapons = 9001;
|
||||
transportMaxMagazines = 9001;
|
||||
transportMaxItems = 9001;
|
||||
maximumload = 2000;
|
||||
|
||||
class TransportWeapons {};
|
||||
class TransportMagazines {};
|
||||
class TransportItems {};
|
||||
class TransportBackpacks {};
|
||||
};
|
||||
};
|
@ -1,30 +1,30 @@
|
||||
class CfgWeapons {
|
||||
class ItemCore;
|
||||
class AGM_ItemCore: ItemCore {
|
||||
type = 4096;//4;
|
||||
detectRange = -1;
|
||||
simulation = "ItemMineDetector";
|
||||
};
|
||||
|
||||
class Rifle_Base_F;
|
||||
class AGM_FakePrimaryWeapon: Rifle_Base_F {
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
displayName = "";
|
||||
picture = "";
|
||||
model = "";
|
||||
magazines[] = {"AGM_FakeMagazine"};
|
||||
scope = 2;
|
||||
};
|
||||
};
|
||||
|
||||
class CfgMagazines {
|
||||
class CA_Magazine;
|
||||
|
||||
class AGM_FakeMagazine: CA_Magazine {
|
||||
descriptionShort = "";
|
||||
displayName = "";
|
||||
displayNameShort = "";
|
||||
count = 0;
|
||||
};
|
||||
class CfgWeapons {
|
||||
class ItemCore;
|
||||
class AGM_ItemCore: ItemCore {
|
||||
type = 4096;//4;
|
||||
detectRange = -1;
|
||||
simulation = "ItemMineDetector";
|
||||
};
|
||||
|
||||
class Rifle_Base_F;
|
||||
class AGM_FakePrimaryWeapon: Rifle_Base_F {
|
||||
discreteDistance[] = {};
|
||||
discreteDistanceInitIndex = 0;
|
||||
displayName = "";
|
||||
picture = "";
|
||||
model = "";
|
||||
magazines[] = {"AGM_FakeMagazine"};
|
||||
scope = 2;
|
||||
};
|
||||
};
|
||||
|
||||
class CfgMagazines {
|
||||
class CA_Magazine;
|
||||
|
||||
class AGM_FakeMagazine: CA_Magazine {
|
||||
descriptionShort = "";
|
||||
displayName = "";
|
||||
displayNameShort = "";
|
||||
count = 0;
|
||||
};
|
||||
};
|
@ -1,14 +1,14 @@
|
||||
#define COMPONENT core
|
||||
#include "script_mod.hpp"
|
||||
|
||||
// #define DEBUG_MODE_FULL
|
||||
|
||||
#ifdef DEBUG_ENABLED_MAIN
|
||||
#define DEBUG_MODE_FULL
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG_SETTINGS_MAIN
|
||||
#define DEBUG_SETTINGS DEBUG_SETTINGS_MAIN
|
||||
#endif
|
||||
|
||||
#include "script_macros.hpp"
|
||||
#define COMPONENT core
|
||||
#include "script_mod.hpp"
|
||||
|
||||
// #define DEBUG_MODE_FULL
|
||||
|
||||
#ifdef DEBUG_ENABLED_MAIN
|
||||
#define DEBUG_MODE_FULL
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG_SETTINGS_MAIN
|
||||
#define DEBUG_SETTINGS DEBUG_SETTINGS_MAIN
|
||||
#endif
|
||||
|
||||
#include "script_macros.hpp"
|
||||
|
Loading…
Reference in New Issue
Block a user