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Fix fnc_common_addToInventory using (#8013)
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@ -40,7 +40,7 @@ TRACE_1("clearConditionCaches: tourniquetRemove",_nearPlayers);
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// Add tourniquet item to medic's inventory
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// todo: should there be a setting to select who receives the removed tourniquet?
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[_medic, "ACE_tourniquet", true] call EFUNC(common,addToInventory);
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[_medic, "ACE_tourniquet"] call EFUNC(common,addToInventory);
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// Handle occluded medications that were blocked due to tourniquet
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private _occludedMedications = _patient getVariable [QEGVAR(medical,occludedMedications), []];
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