mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Don't remove wounds on partial heal
This commit is contained in:
parent
beb1c7036c
commit
9dee5a9083
@ -47,11 +47,6 @@ if (_partialHeal) then {
|
||||
if ((_bodyPartDamage select 4) < 0.3 && {(_bodyPartDamage select 5) < 0.3}) then {
|
||||
[_unit, false] call EFUNC(medical_engine,setLimping);
|
||||
};
|
||||
|
||||
// wounds and injuries
|
||||
_target setVariable [QEGVAR(medical,openWounds), [], true];
|
||||
_target setVariable [QEGVAR(medical,bandagedWounds), [], true];
|
||||
_target setVariable [QEGVAR(medical,stitchedWounds), [], true];
|
||||
} else {
|
||||
_target setVariable [QEGVAR(medical,pain), 0, true];
|
||||
_target setVariable [QEGVAR(medical,bloodVolume), DEFAULT_BLOOD_VOLUME, true];
|
||||
|
Loading…
Reference in New Issue
Block a user