Fixed headers to be more consistent with ACE.

This commit is contained in:
Garth L-H de Wet 2015-02-03 00:05:03 +02:00
parent aca1c0c6cf
commit 9e1cd9a194
6 changed files with 86 additions and 63 deletions

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@ -1,3 +1,18 @@
/*
* Author: Garth 'L-H' de Wet
* Initialises the parachute system.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* None
*
* Public: No
*/
#include "script_component.hpp"
if (!hasInterface) exitWith {};

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@ -1,3 +1,18 @@
/*
* Author: Garth 'L-H' de Wet
* Initialises the parachute system.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* None
*
* Public: No
*/
#include "script_component.hpp"
ADDON = false;

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@ -1,20 +1,18 @@
/*
Name: ACE_Parachute_fnc_doLanding
Author: Garth de Wet (LH)
Description:
Performs the landing animation fix
Parameters:
0: OBJECT - unit
Returns:
Nothing
Example:
[player] call ACE_Parachute_fnc_doLanding;
*/
* Author: Garth 'L-H' de Wet
* Performs the landing animation fix
*
* Arguments:
* 0: unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [player] call ACE_Parachute_fnc_doLanding;
*
* Public: No
*/
#include "script_component.hpp"
private ["_unit"];
_unit = _this select 0;

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@ -1,19 +1,18 @@
/*
Name: ACE_Parachute_fnc_hideAltimeter
Author: Garth de Wet (LH)
Description:
Removes the altimeter from the screen.
Parameters:
Returns:
Nothing
Example:
call ACE_Parachute_fnc_hideAltimeter
*/
* Author: Garth 'L-H' de Wet
* Removes the altimeter from the screen.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* call ACE_Parachute_fnc_hideAltimeter
*
* Public: No
*/
#include "script_component.hpp"
GVAR(AltimeterActive) = false;
(["ACE_Altimeter"] call BIS_fnc_rscLayer) cutText ["","PLAIN",0,true];

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@ -1,20 +1,18 @@
/*
Name: ACE_Parachute_fnc_onEachFrame
Author: Garth de Wet (LH)
Description:
Checks if a unit can defuse an explosive
Parameters:
0: OBJECT - unit
Returns:
Nothing
Example:
call ACE_Parachute_fnc_onEachFrame;
*/
* Author: Garth 'L-H' de Wet
* Checks whether the unit should preform landing.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* call ACE_Parachute_fnc_onEachFrame;
*
* Public: No
*/
#include "script_component.hpp"
private "_player";
_player = ACE_player;

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@ -1,20 +1,18 @@
/*
Name: ACE_Parachute_fnc_showAltimeter
Author: Garth de Wet (LH)
Description:
Displays the altimeter on screen.
Parameters:
0: OBJECT - unit to track for the altimeter
Returns:
Nothing
Example:
[player] call ACE_Parachute_fnc_showAltimeter
*/
* Author: Garth 'L-H' de Wet
* Displays the altimeter on screen.
*
* Arguments:
* 0: unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [player] call ACE_Parachute_fnc_showAltimeter
*
* Public: Yes
*/
#include "script_component.hpp"
private ["_unit"];
_unit = _this select 0;