Explosives - Remove delayTime for explosives, as it no longer serves any purpose (#10181)

Remove `delayTime` for explosives, as it no longer serves any purpose
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johnb432 2024-08-10 19:06:45 +02:00 committed by GitHub
parent 22c71ba80e
commit 9e4bcc5d72
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GPG Key ID: B5690EEEBB952194
8 changed files with 0 additions and 16 deletions

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@ -2,7 +2,6 @@ class CfgMagazines {
// Explosives
class gm_explosive_petn_charge_base;
class gm_explosive_petn_charge: gm_explosive_petn_charge_base {
EGVAR(explosives,DelayTime) = 1;
EGVAR(explosives,Placeable) = 1;
EGVAR(explosives,SetupObject) =QEGVAR(explosives,Place_gm_explosive_petn);
useAction = 0;
@ -21,7 +20,6 @@ class CfgMagazines {
class gm_explosive_plnp_charge_base;
class gm_explosive_plnp_charge: gm_explosive_plnp_charge_base {
EGVAR(explosives,DelayTime) = 1;
EGVAR(explosives,Placeable) = 1;
EGVAR(explosives,SetupObject) =QEGVAR(explosives,Place_gm_explosive_plnp);
useAction = 0;

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@ -42,7 +42,6 @@ class CfgMagazines {
};
class rhs_ec75_mag: ATMine_Range_Mag {
EGVAR(explosives,DelayTime) = 1;
EGVAR(explosives,SetupObject) = QEGVAR(explosives,Place_rhs_ec75);
useAction = 0;
class ACE_Triggers {
@ -133,7 +132,6 @@ class CfgMagazines {
};
class rhs_mine_ozm72_c_mag: rhs_mine_ozm72_a_mag {
EGVAR(explosives,DelayTime) = 1;
EGVAR(explosives,SetupObject) = QEGVAR(explosives,Place_rhs_mine_ozm72_c);
useAction = 0;
class ACE_Triggers {

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@ -51,7 +51,6 @@ class CfgMagazines {
class CA_Magazine;
class rhssaf_tm100_mag: CA_Magazine {
useAction = 0;
EGVAR(explosives,DelayTime) = 1;
EGVAR(explosives,Placeable) = 1;
EGVAR(explosives,SetupObject) = QEGVAR(explosives,Place_rhssaf_tm100);
class ACE_Triggers {

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@ -1,7 +1,6 @@
class CfgMagazines {
class CA_Magazine;
class rhsusf_m112_mag: CA_Magazine {
EGVAR(explosives,delayTime) = 1;
EGVAR(explosives,placeable) = 1;
EGVAR(explosives,setupObject) = QEGVAR(explosives,Place_rhsusf_explosive_m112);
useAction = 0;

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@ -1,7 +1,6 @@
class CfgMagazines {
class SPE_Mine_Magazine;
class SPE_US_TNT_4pound_mag: SPE_Mine_Magazine {
EGVAR(explosives,DelayTime) = 1;
EGVAR(explosives,Placeable) = 1;
EGVAR(explosives,SetupObject) = QEXPLOSIVES_PLACE(4LBTNT);
useAction = 0;
@ -19,7 +18,6 @@ class CfgMagazines {
};
class SPE_US_TNT_half_pound_mag: SPE_Mine_Magazine {
EGVAR(explosives,DelayTime) = 1;
EGVAR(explosives,Placeable) = 1;
EGVAR(explosives,SetupObject) = QEXPLOSIVES_PLACE(halfLBTNT);
useAction = 0;
@ -37,7 +35,6 @@ class CfgMagazines {
};
class SPE_US_Bangalore_mag: SPE_Mine_Magazine {
EGVAR(explosives,DelayTime) = 1;
EGVAR(explosives,Placeable) = 1;
EGVAR(explosives,SetupObject) = QEXPLOSIVES_PLACE(bangalore);
useAction = 0;
@ -55,7 +52,6 @@ class CfgMagazines {
};
class SPE_Ladung_Small_MINE_mag: SPE_Mine_Magazine {
EGVAR(explosives,DelayTime) = 1;
EGVAR(explosives,Placeable) = 1;
EGVAR(explosives,SetupObject) = QEXPLOSIVES_PLACE(smallLadung);
useAction = 0;
@ -73,7 +69,6 @@ class CfgMagazines {
};
class SPE_Ladung_Big_MINE_mag: SPE_Mine_Magazine {
EGVAR(explosives,DelayTime) = 1;
EGVAR(explosives,Placeable) = 1;
EGVAR(explosives,SetupObject) = QEXPLOSIVES_PLACE(bigLadung);
useAction = 0;

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@ -4,7 +4,6 @@ class CfgMagazines {
GVAR(Placeable) = 1;
useAction = 0;
GVAR(SetupObject) = "ACE_Explosives_Place_ATMine"; // CfgVehicle class for setup object.
GVAR(DelayTime) = 2.5;
class ACE_Triggers {
SupportedTriggers[] = {"PressurePlate"};
class PressurePlate {
@ -50,7 +49,6 @@ class CfgMagazines {
GVAR(Placeable) = 1;
useAction = 0;
GVAR(SetupObject) = "ACE_Explosives_Place_Claymore";
GVAR(DelayTime) = 1.5;
class ACE_Triggers {
SupportedTriggers[] = {"Command", "MK16_Transmitter"};
class Command {
@ -64,7 +62,6 @@ class CfgMagazines {
GVAR(Placeable) = 1;
useAction = 0;
GVAR(SetupObject) = "ACE_Explosives_Place_SatchelCharge";
GVAR(DelayTime) = 1;
class ACE_Triggers {
SupportedTriggers[] = {"Timer", "Command", "MK16_Transmitter", "DeadmanSwitch"};
class Timer {

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@ -140,7 +140,6 @@ ace_isbelt
ace_attachable
ace_placeable
ace_setupobject
ace_delaytime
ace_triggers
ace_magazines_forcemagazinemuzzlevelocity
```

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@ -28,7 +28,6 @@ class CfgMagazines {
ACE_Explosives_Placeable = 1; // Can be placed
useAction = 0; // Disable the vanilla interaction
ACE_Explosives_SetupObject = "banana_satchel_place"; // The object placed before the explosive is armed
ACE_Explosives_DelayTime = 1.5; // Seconds between trigger activation and explosion
class ACE_Triggers { // Trigger configurations
SupportedTriggers[] = {"Timer", "Command", "MK16_Transmitter", "DeadmanSwitch"}; // Triggers that can be used
class Timer {