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Explosives - Remove delayTime
for explosives, as it no longer serves any purpose (#10181)
Remove `delayTime` for explosives, as it no longer serves any purpose
This commit is contained in:
parent
22c71ba80e
commit
9e4bcc5d72
@ -2,7 +2,6 @@ class CfgMagazines {
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// Explosives
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class gm_explosive_petn_charge_base;
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class gm_explosive_petn_charge: gm_explosive_petn_charge_base {
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EGVAR(explosives,DelayTime) = 1;
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EGVAR(explosives,Placeable) = 1;
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EGVAR(explosives,SetupObject) =QEGVAR(explosives,Place_gm_explosive_petn);
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useAction = 0;
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@ -21,7 +20,6 @@ class CfgMagazines {
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class gm_explosive_plnp_charge_base;
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class gm_explosive_plnp_charge: gm_explosive_plnp_charge_base {
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EGVAR(explosives,DelayTime) = 1;
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EGVAR(explosives,Placeable) = 1;
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EGVAR(explosives,SetupObject) =QEGVAR(explosives,Place_gm_explosive_plnp);
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useAction = 0;
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@ -42,7 +42,6 @@ class CfgMagazines {
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};
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class rhs_ec75_mag: ATMine_Range_Mag {
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EGVAR(explosives,DelayTime) = 1;
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EGVAR(explosives,SetupObject) = QEGVAR(explosives,Place_rhs_ec75);
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useAction = 0;
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class ACE_Triggers {
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@ -133,7 +132,6 @@ class CfgMagazines {
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};
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class rhs_mine_ozm72_c_mag: rhs_mine_ozm72_a_mag {
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EGVAR(explosives,DelayTime) = 1;
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EGVAR(explosives,SetupObject) = QEGVAR(explosives,Place_rhs_mine_ozm72_c);
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useAction = 0;
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class ACE_Triggers {
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@ -51,7 +51,6 @@ class CfgMagazines {
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class CA_Magazine;
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class rhssaf_tm100_mag: CA_Magazine {
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useAction = 0;
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EGVAR(explosives,DelayTime) = 1;
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EGVAR(explosives,Placeable) = 1;
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EGVAR(explosives,SetupObject) = QEGVAR(explosives,Place_rhssaf_tm100);
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class ACE_Triggers {
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@ -1,7 +1,6 @@
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class CfgMagazines {
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class CA_Magazine;
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class rhsusf_m112_mag: CA_Magazine {
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EGVAR(explosives,delayTime) = 1;
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EGVAR(explosives,placeable) = 1;
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EGVAR(explosives,setupObject) = QEGVAR(explosives,Place_rhsusf_explosive_m112);
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useAction = 0;
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@ -1,7 +1,6 @@
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class CfgMagazines {
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class SPE_Mine_Magazine;
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class SPE_US_TNT_4pound_mag: SPE_Mine_Magazine {
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EGVAR(explosives,DelayTime) = 1;
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EGVAR(explosives,Placeable) = 1;
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EGVAR(explosives,SetupObject) = QEXPLOSIVES_PLACE(4LBTNT);
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useAction = 0;
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@ -19,7 +18,6 @@ class CfgMagazines {
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};
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class SPE_US_TNT_half_pound_mag: SPE_Mine_Magazine {
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EGVAR(explosives,DelayTime) = 1;
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EGVAR(explosives,Placeable) = 1;
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EGVAR(explosives,SetupObject) = QEXPLOSIVES_PLACE(halfLBTNT);
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useAction = 0;
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@ -37,7 +35,6 @@ class CfgMagazines {
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};
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class SPE_US_Bangalore_mag: SPE_Mine_Magazine {
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EGVAR(explosives,DelayTime) = 1;
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EGVAR(explosives,Placeable) = 1;
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EGVAR(explosives,SetupObject) = QEXPLOSIVES_PLACE(bangalore);
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useAction = 0;
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@ -55,7 +52,6 @@ class CfgMagazines {
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};
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class SPE_Ladung_Small_MINE_mag: SPE_Mine_Magazine {
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EGVAR(explosives,DelayTime) = 1;
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EGVAR(explosives,Placeable) = 1;
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EGVAR(explosives,SetupObject) = QEXPLOSIVES_PLACE(smallLadung);
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useAction = 0;
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@ -73,7 +69,6 @@ class CfgMagazines {
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};
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class SPE_Ladung_Big_MINE_mag: SPE_Mine_Magazine {
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EGVAR(explosives,DelayTime) = 1;
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EGVAR(explosives,Placeable) = 1;
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EGVAR(explosives,SetupObject) = QEXPLOSIVES_PLACE(bigLadung);
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useAction = 0;
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@ -4,7 +4,6 @@ class CfgMagazines {
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GVAR(Placeable) = 1;
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useAction = 0;
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GVAR(SetupObject) = "ACE_Explosives_Place_ATMine"; // CfgVehicle class for setup object.
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GVAR(DelayTime) = 2.5;
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class ACE_Triggers {
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SupportedTriggers[] = {"PressurePlate"};
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class PressurePlate {
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@ -50,7 +49,6 @@ class CfgMagazines {
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GVAR(Placeable) = 1;
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useAction = 0;
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GVAR(SetupObject) = "ACE_Explosives_Place_Claymore";
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GVAR(DelayTime) = 1.5;
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class ACE_Triggers {
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SupportedTriggers[] = {"Command", "MK16_Transmitter"};
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class Command {
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@ -64,7 +62,6 @@ class CfgMagazines {
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GVAR(Placeable) = 1;
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useAction = 0;
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GVAR(SetupObject) = "ACE_Explosives_Place_SatchelCharge";
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GVAR(DelayTime) = 1;
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class ACE_Triggers {
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SupportedTriggers[] = {"Timer", "Command", "MK16_Transmitter", "DeadmanSwitch"};
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class Timer {
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@ -140,7 +140,6 @@ ace_isbelt
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ace_attachable
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ace_placeable
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ace_setupobject
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ace_delaytime
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ace_triggers
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ace_magazines_forcemagazinemuzzlevelocity
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```
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@ -28,7 +28,6 @@ class CfgMagazines {
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ACE_Explosives_Placeable = 1; // Can be placed
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useAction = 0; // Disable the vanilla interaction
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ACE_Explosives_SetupObject = "banana_satchel_place"; // The object placed before the explosive is armed
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ACE_Explosives_DelayTime = 1.5; // Seconds between trigger activation and explosion
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class ACE_Triggers { // Trigger configurations
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SupportedTriggers[] = {"Timer", "Command", "MK16_Transmitter", "DeadmanSwitch"}; // Triggers that can be used
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class Timer {
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